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Contains 55 essays on science fiction.
Compares what writers over the centuries have written about an imaginary future with the reality revealed by time.
Stories tell of a magical umbrella, a newspaper that predicts the future, a devil's advocate, a terrible curse, a witch, a wizard, nightmares, and a powerful genie
Short stories by authors such as Ray Bradbury, Stephen King, and Andre Norton depict the strange effects of curses and magic spells
Introduced and edited by Asimov, this illustrated collection offers 12 masterful tales from the most popular authors in the fantasy genre. Anne McCaffrey, Jane Yolen, Marion Zimmer Bradley, Madeleine L'Engle, and others offer stories of witches, unearthly voices, shattered spirits, and humorous fantasies. 22 full-page illustrations.
Among the authors represented in this collection of brief tales are Marion Zimmer Bradley, Harlan Ellison, Barry N. Malzberg, Roger Zelazny, H.P. Lovecraft, and Edgar Pangborn.
Note: this is an abridged version of the book with references removed.The complete edition is also available on this website. From advertisements to amusement parks, themed restaurants, and Renaissance fairs twenty-first century popular culture is strewn with reimaginings of the Middle Ages. They are nowhere more prevalent, however, than in the films, television series, books, and video games of speculative genres: fantasy and science fiction. Peter Jackson's The Lord of the Rings and The Hobbit film trilogies and George R. R. Martin's multimedia Game of Thrones franchise are just two of the most widely known and successful fantasy conglomerates of recent decades. Medievalism has often been understood as a defining feature of fantasy, and as the antithesis of science fiction, but such constructs vastly underestimate the complexities of both genres and their interactions. "Medieval" has multiple meanings in fantasy and science fiction, which shift with genre convention, and which bring about their own changes as authors and audiences engage with what has gone before in the recent and deeper pasts. Earlier volumes have examined some of the ways in which contemporary popular culture re-imagines the Middle Ages, offering broad overviews, but none considers fantasy, science fiction, or the two together. The focused approach of this collection provides a directed pathway into the myriad medievalisms of modern popular culture. By engaging directly with genre(s), this book acknowledges that medievalist creative texts and practices do not occur in a vacuum, but are shaped by multiple cultural forces and concerns; medievalism is never just about the Middle Ages.