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Having triumphed in the War Game, Lilly, Welf, and Mikoto have forged new bonds with each other and with Bell, and the new-and-improved Hestia Familia is feeling distinctly more familial. But when Bell has to venture into the pleasure quarter of Orario to come to Mikoto's aid, he's soon tangled up in more intrigue than he bargained for. Ishtar Familia owns the night here, and none of Bell's experience can prepare him for their courtesan wiles!
Featuring the stunning work of Kiyotaka Haimura! This collection of illustrations, rough sketches, and more is sure to please any diehard lovers of the beautiful artwork decorating the covers and pages of Is It Wrong to Try to Pick Up Girls in a Dungeon? On the Side: Sword Oratoria! Included are a long format interview between Kiyotaka Haimura and the author Fujino Omori, an exclusive short story, and illuminating scribbled commentary by Kiyotaka throughout!
I've got my eye on you... With the help of his new supporter Lilliluka, novice adventurer Bell Cranell is making progress deeper into the Dungeon. With new equipment and new allies, he thinks things are finally starting to go his way...but he's dead wrong! Bell's in a panic, Lilliluka's being cryptic, and Hestia's drunk! The trouble never seems to end in this third volume of the hit comedy-fantasy series!
Having reached a new level of the Dungeon, the Colossal Tree Labyrinth, Bell meets a dragon girl named Wiene who can speak human language. Once he learns she has come under attack from humans and monsters alike, he vows to protect her. This decision brings chaos to the capital as the two navigate ruthless hunters, the irremediable strife between monsters and humans, and the plans of the Guild's true leader. The bizarre situation shakes humans, monsters, and deities to the core in volume nine!
The prophecy of despair continues... When an unprecedented calamity on the twenty-seventh floor leaves Bell and Lyu stranded, Bell's party needs to keep fighting without him. With their route to the surface lost and Hestia Familia's captain missing in action, Lilly must take command to ensure they all make it home alive. Ten floors below, Bell and Lyu are injured and alone, forced to struggle against the harshest challenge the Dungeon has to offer, which puts their very lives on the line. Bell has never been this deep down before nor completely unprepared, meaning Lyu's knowledge and strength are essential to their survival. However, the forlorn elf finds herself standing on the border between life and death, bound by her past, remembering once again exactly how her devotion to justice died so many years ago...
The Rakian Kingdom is on the march, a thirty-thousand-strong army headed by Ares, God of War. The target of their sudden invasion is none other than the world's greatest metropolis, Labyrinth City Orario. As the armed menace approaches in thunderous lockstep, the city's inhabitants can do nothing but...continue about their completely peaceful lives??? A prum proposes marriage, one sweet boy becomes a bodyguard, the city girl's secret comes to light, while mortals and gods alike are swept up in romance--these are the ordinary days of timeless deities and their dazzling children in the fateful city of Orario!
After her conflict with Bell, Aiz falls into a stupor as she questions the very reason she fights. Her heart heavy with a whirlpool of emotions and thoughts, she decides to face the young boy once again!
"Hello, white-hair." When someone calls out to Bell with these words, he discovers that the voice belongs to a girl who introduces herself as Lilly. Somewhat goaded into teaming up with her despite the many doubts running through his head, Bell has a successful turn in the dungeon with his new companion. Though their alliance is short-lived, the negative rumors swirling about the guild to which Lilly belongs, the Soma Familia, are anything but. Later Bell is confronted by the tales of a mysterious sacred wine said to steal the hearts of all who drink it, and--?!
In pursuit of his desire to become stronger, the adventurer Bell Cranell has become the student of the brilliant swordswoman Aiz Wallenstein. Even as he despairs at the vast gulf between his abilities and hers, he begins to improve. As he does so, though, a certain goddess's shadowy plan steadily advances, and with it, a dark shadow approaches. The familia myth--walked by the boy and written by the goddess--continues!
"After all, my goddess once told me that resting is part of an adventurer's job."After going deeper than they've ever gone before and surviving the dangers of the Dungeon, Bell and his companions have more than earned themselves a respite. In the warm sunlight and safety of the surface, everyone has a moment to sit and reflect on just how much they've changed. Bell's thoughts return to the day everything began. Hestia remembers her trials after leaving the heavens. Lilly thinks of the cindery past she has overcome. Welf gazes into the sky but sees days long gone. Eina's scarred heart reminds her of what she's lost. Lyu mulls over her oath to uphold justice. Mikoto and Haruhime relive the peace of their youth. These are the stories of where they all came from and how far they've come...