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In modern computing a program is usually distributed among several processes. The fundamental challenge when developing reliable and secure distributed programs is to support the cooperation of processes required to execute a common task, even when some of these processes fail. Failures may range from crashes to adversarial attacks by malicious processes. Cachin, Guerraoui, and Rodrigues present an introductory description of fundamental distributed programming abstractions together with algorithms to implement them in distributed systems, where processes are subject to crashes and malicious attacks. The authors follow an incremental approach by first introducing basic abstractions in simple distributed environments, before moving to more sophisticated abstractions and more challenging environments. Each core chapter is devoted to one topic, covering reliable broadcast, shared memory, consensus, and extensions of consensus. For every topic, many exercises and their solutions enhance the understanding This book represents the second edition of "Introduction to Reliable Distributed Programming". Its scope has been extended to include security against malicious actions by non-cooperating processes. This important domain has become widely known under the name "Byzantine fault-tolerance".
In modern computing a program is usually distributed among several processes. The fundamental challenge when developing reliable distributed programs is to support the cooperation of processes required to execute a common task, even when some of these processes fail. Guerraoui and Rodrigues present an introductory description of fundamental reliable distributed programming abstractions as well as algorithms to implement these abstractions. The authors follow an incremental approach by first introducing basic abstractions in simple distributed environments, before moving to more sophisticated abstractions and more challenging environments. Each core chapter is devoted to one specific class of abstractions, covering reliable delivery, shared memory, consensus and various forms of agreement. This textbook comes with a companion set of running examples implemented in Java. These can be used by students to get a better understanding of how reliable distributed programming abstractions can be implemented and used in practice. Combined, the chapters deliver a full course on reliable distributed programming. The book can also be used as a complete reference on the basic elements required to build reliable distributed applications.
This classroom-tested textbook provides an accessible introduction to the design, formal modeling, and analysis of distributed computer systems. The book uses Maude, a rewriting logic-based language and simulation and model checking tool, which offers a simple and intuitive modeling formalism that is suitable for modeling distributed systems in an attractive object-oriented and functional programming style. Topics and features: introduces classical algebraic specification and term rewriting theory, including reasoning about termination, confluence, and equational properties; covers object-oriented modeling of distributed systems using rewriting logic, as well as temporal logic to specify requirements that a system should satisfy; provides a range of examples and case studies from different domains, to help the reader to develop an intuitive understanding of distributed systems and their design challenges; examples include classic distributed systems such as transport protocols, cryptographic protocols, and distributed transactions, leader election, and mutual execution algorithms; contains a wealth of exercises, including larger exercises suitable for course projects, and supplies executable code and supplementary material at an associated website. This self-contained textbook is designed to support undergraduate courses on formal methods and distributed systems, and will prove invaluable to any student seeking a reader-friendly introduction to formal specification, logics and inference systems, and automated model checking techniques.
Without established design patterns to guide them, developers have had to build distributed systems from scratch, and most of these systems are very unique indeed. Today, the increasing use of containers has paved the way for core distributed system patterns and reusable containerized components. This practical guide presents a collection of repeatable, generic patterns to help make the development of reliable distributed systems far more approachable and efficient. Author Brendan Burns—Director of Engineering at Microsoft Azure—demonstrates how you can adapt existing software design patterns for designing and building reliable distributed applications. Systems engineers and application developers will learn how these long-established patterns provide a common language and framework for dramatically increasing the quality of your system. Understand how patterns and reusable components enable the rapid development of reliable distributed systems Use the side-car, adapter, and ambassador patterns to split your application into a group of containers on a single machine Explore loosely coupled multi-node distributed patterns for replication, scaling, and communication between the components Learn distributed system patterns for large-scale batch data processing covering work-queues, event-based processing, and coordinated workflows
You know the basics of Go and are eager to put your knowledge to work. This book is just what you need to apply Go to real-world situations. You'll build a distributed service that's highly available, resilient, and scalable. Along the way you'll master the techniques, tools, and tricks that skilled Go programmers use every day to build quality applications. Level up your Go skills today. Take your Go skills to the next level by learning how to design, develop, and deploy a distributed service. Start from the bare essentials of storage handling, then work your way through networking a client and server, and finally to distributing server instances, deployment, and testing. All this will make coding in your day job or side projects easier, faster, and more fun. Lay out your applications and libraries to be modular and easy to maintain. Build networked, secure clients and servers with gRPC. Monitor your applications with metrics, logs, and traces to make them debuggable and reliable. Test and benchmark your applications to ensure they're correct and fast. Build your own distributed services with service discovery and consensus. Write CLIs to configure your applications. Deploy applications to the cloud with Kubernetes and manage them with your own Kubernetes Operator. Dive into writing Go and join the hundreds of thousands who are using it to build software for the real world. What You Need: Go 1.11 and Kubernetes 1.12.
Complete, Hands-On Guide to Building Advanced Distributed Applications with Ruby Distributed programming techniques make applications easier to scale, develop, and deploy—especially in emerging cloud computing environments. Now, one of the Ruby community’s leading experts has written the first definitive guide to distributed programming with Ruby. Mark Bates begins with a simple distributed application, and then walks through an increasingly complex series of examples, demonstrating solutions to the most common distributed programming problems. Bates presents the industry’s most useful coverage of Ruby’s standard distributed programming libraries, DRb and Rinda. Next, he introduces powerful third-party tools, frameworks, and libraries designed to simplify Ruby distributed programming, including his own Distribunaut. If you’re an experienced Ruby programmer or architect, this hands-on tutorial and practical reference will help you meet any distributed programming challenge, no matter how complex. Coverage includes Writing robust, secure, and interactive applications using DRb—and managing its drawbacks Using Rinda to build applications with improved flexibility, fault tolerance, and service discovery Simplifying DRb service management with RingyDingy Utilizing Starfish to facilitate communication between distributed programs and to write MapReduce functions for processin large data sets Using Politics to customize the processes running on individual server instances in a cloud computing environment Providing reliable distributed queuing with the low-overhead Starling messaging server Implementing comprehensive enterprise messaging with RabbitMQ and Advanced Message Queuing Protocol (AMQP) Offloading heavyweight tasks with BackgrounDRb and DelayedJob
Data is at the center of many challenges in system design today. Difficult issues need to be figured out, such as scalability, consistency, reliability, efficiency, and maintainability. In addition, we have an overwhelming variety of tools, including relational databases, NoSQL datastores, stream or batch processors, and message brokers. What are the right choices for your application? How do you make sense of all these buzzwords? In this practical and comprehensive guide, author Martin Kleppmann helps you navigate this diverse landscape by examining the pros and cons of various technologies for processing and storing data. Software keeps changing, but the fundamental principles remain the same. With this book, software engineers and architects will learn how to apply those ideas in practice, and how to make full use of data in modern applications. Peer under the hood of the systems you already use, and learn how to use and operate them more effectively Make informed decisions by identifying the strengths and weaknesses of different tools Navigate the trade-offs around consistency, scalability, fault tolerance, and complexity Understand the distributed systems research upon which modern databases are built Peek behind the scenes of major online services, and learn from their architectures
This book presents the most important fault-tolerant distributed programming abstractions and their associated distributed algorithms, in particular in terms of reliable communication and agreement, which lie at the heart of nearly all distributed applications. These programming abstractions, distributed objects or services, allow software designers and programmers to cope with asynchrony and the most important types of failures such as process crashes, message losses, and malicious behaviors of computing entities, widely known under the term "Byzantine fault-tolerance". The author introduces these notions in an incremental manner, starting from a clear specification, followed by algorithms which are first described intuitively and then proved correct. The book also presents impossibility results in classic distributed computing models, along with strategies, mainly failure detectors and randomization, that allow us to enrich these models. In this sense, the book constitutes an introduction to the science of distributed computing, with applications in all domains of distributed systems, such as cloud computing and blockchains. Each chapter comes with exercises and bibliographic notes to help the reader approach, understand, and master the fascinating field of fault-tolerant distributed computing.
This book describes the key concepts, principles and implementation options for creating high-assurance cloud computing solutions. The guide starts with a broad technical overview and basic introduction to cloud computing, looking at the overall architecture of the cloud, client systems, the modern Internet and cloud computing data centers. It then delves into the core challenges of showing how reliability and fault-tolerance can be abstracted, how the resulting questions can be solved, and how the solutions can be leveraged to create a wide range of practical cloud applications. The author’s style is practical, and the guide should be readily understandable without any special background. Concrete examples are often drawn from real-world settings to illustrate key insights. Appendices show how the most important reliability models can be formalized, describe the API of the Isis2 platform, and offer more than 80 problems at varying levels of difficulty.
Concurrent and Distributed Computing in Java addresses fundamental concepts in concurrent computing with Java examples. The book consists of two parts. The first part deals with techniques for programming in shared-memory based systems. The book covers concepts in Java such as threads, synchronized methods, waits, and notify to expose students to basic concepts for multi-threaded programming. It also includes algorithms for mutual exclusion, consensus, atomic objects, and wait-free data structures. The second part of the book deals with programming in a message-passing system. This part covers resource allocation problems, logical clocks, global property detection, leader election, message ordering, agreement algorithms, checkpointing, and message logging. Primarily a textbook for upper-level undergraduates and graduate students, this thorough treatment will also be of interest to professional programmers.