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Leonardo’s Art Workshop leads children on an interactive adventure through key art concepts by following the multidisciplinary approach of the Renaissance period polymath Leonardo da Vinci: experimenting, creating projects, and exploring how art intersects with science and nature. Photos of Leonardo’s own notebooks, paintings, and drawings provide visual inspiration. More than 500 years ago, Leonardo knew that the fields of science, technology, engineering, art, and mathematics (STEAM) are all connected. The insatiably curious Leonardo examined not just the outer appearance of his art subjects, but the science that explained them. He began his studies as a painter, but his curiosity, diligence, and genius made him also a master sculptor, architect, designer, scientist, engineer, and inventor. The Leonardo’s Workshop series shares this spirit of multidisciplinary inquiry with children through accessible, engaging explanations and hands-on learning. Following Leonardo’s example, this fascinating book harnesses children’s innate curiosity to explore the foundational elements of art—color, shadow and light, lines and patterns, forms and structures, and optics and special effects—and the science behind them. After each concept is explained using science, history, and real-world examples, kids can experience the principles first-hand with step-by-step STEAM projects, including: Create paints and dyes from food Harness a rainbow with a prism Build a camera obscura Make your own sundial Practice blind contour drawing Create a one-point perspective drawing Make an infinity scope Insight from other great artists and scientists—such as Sir Isaac Newton, Sandro Botticelli, Paul Klee, and Leonardo Pisano Fibonacci—are woven into the lessons throughout. Introduce vital STEAM skills through visually rich, hands-on learning with Leonardo’s Art Workshop.
Leonardo’s Science Workshop leads children on an interactive adventure through key science concepts by following the multidisciplinary approach of the Renaissance period polymath Leonardo da Vinci: experimenting, creating projects, and exploring how art intersects with science and nature. Photos of Leonardo’s own notebooks, paintings, and drawings provide visual inspiration. More than 500 years ago, Leonardo knew that the fields of science, technology, engineering, art, and mathematics (STEAM) are all connected. The insatiably curious Leonardo examined not just the outer appearance of his art subjects, but the science that explained them. He began his studies as a painter, but his curiosity, diligence, and genius made him also a master sculptor, architect, designer, scientist, engineer, and inventor. The Leonardo’s Workshop series shares this spirit of multidisciplinary inquiry with children through accessible, engaging explanations and hands-on learning. This fascinating book harnesses children’s innate curiosity to explore some of Leonardo’s favorite subjects, including flight, motion, technology design, perspective, and astronomy. After each topic is explained with concepts from physics, chemistry, math, and engineering, kids can experience the principles first-hand with step-by-step STEAM projects. They will explore: The physics of flight by observing birds and experimenting with paper airplane designs The science of motion by building a windup dragonfly Gravitational acceleration with water balloons The movement of electrons by making cereal “dance” Technology design by making paper and fabric using recycled material Scientific perspective by drawing a 3D illusion Insight from other great thinkers—such as Galileo Galilei, James Clerk Maxwell, and Sir Isaac Newton—are woven into the lessons throughout. Introduce vital STEAM skills through visually rich, hands-on learning with Leonardo’s Science Workshop.
"Making and Being draws on the lived experience of Susan Jahoda and Caroline Woolard, visual arts educators who have developed a framework for teaching art with the collective BFAMFAPhD that emphasizes contemplation, collaboration, and political economy. The authors share ideas and pedagogical strategies that they have adapted to spaces of learning which range widely, from self-organized workshops for professional artists to Foundations BFA and MFA thesis classes. This hands-on guide includes activities, worksheets, and assignments and is a critical resource for artists and art educators today"--Page 4 of cover.
A visual resource for artists and crafters who want to combine their talents with their love of the natural world. Each page of Nature Art Workshop engages, inspires, and encourages artists to see the world around them in a new light while they learn to create their own nature-inspired art. Four talented visual nature artists guide you through finding and prepping traditional media and natural elements to use in creating unique nature-inspired projects, following simple step-by-step instructions. Projects include a pressed-flower ceramic dish, fresh floral crown, and flower-adorned candles, in addition to painted feathers, stones, shells, leaves, and more. Valuable art tips and techniques offer guidance during the artistic process. A fun, refreshing approach to mixed-media art, Nature Art Workshop proves that you can turn anything into a stunning work of art with the right materials and a bit of imagination.
This volume illustrates the ways in which various types of technical evidence can contribute to the understanding of workshop practices and inter-relationships between different artists.
The first edition of Group Interactive Art Therapy presented the first theoretical formation of a model integrating the change-enhancing factors of both interactive group psychotherapy and art therapy, demonstrating its use in practice through a series of illustrated case examples. This long-awaited second edition updates the content of the original in light of the major social, cultural and political changes of the past two decades and presents new examples of the model in practice. The new edition includes a brand-new section on the use of group interactive art therapy in research with people with dementia, with schizophrenia, and those in rehabilitation from a stroke. The book also features two chapters on the use of the model in a broader context. The book is presented in four parts: Introducing group interactive art therapy The model in practice: case examples The wider context Group interactive art therapy used in research Each section demonstrates the flexibility and adaptability of the model in different cultural and social settings and with a variety of client groups. The development of knowledge about the skills required for conducting an interactive art therapy group and its suitability for different clients has been incorporated throughout the book, as well as practical information on working in areas where there is limited access to art materials.
First published by Etana Editions, Helsinki, 2016.
(Technical Reference). More than simply the book of the award-winning DVD set, Art & Science of Sound Recording, the Book takes legendary engineer, producer, and artist Alan Parsons' approaches to sound recording to the next level. In book form, Parsons has the space to include more technical background information, more detailed diagrams, plus a complete set of course notes on each of the 24 topics, from "The Brief History of Recording" to the now-classic "Dealing with Disasters." Written with the DVD's coproducer, musician, and author Julian Colbeck, ASSR, the Book offers readers a classic "big picture" view of modern recording technology in conjunction with an almost encyclopedic list of specific techniques, processes, and equipment. For all its heft and authority authored by a man trained at London's famed Abbey Road studios in the 1970s ASSR, the Book is also written in plain English and is packed with priceless anecdotes from Alan Parsons' own career working with the Beatles, Pink Floyd, and countless others. Not just informative, but also highly entertaining and inspirational, ASSR, the Book is the perfect platform on which to build expertise in the art and science of sound recording.
Reflecting the dynamic creativity of its subject, this definitive guide spans the evolution, aesthetics, and practice of today’s digital art, combining fresh, emerging perspectives with the nuanced insights of leading theorists. Showcases the critical and theoretical approaches in this fast-moving discipline Explores the history and evolution of digital art; its aesthetics and politics; as well as its often turbulent relationships with established institutions Provides a platform for the most influential voices shaping the current discourse surrounding digital art, combining fresh, emerging perspectives with the nuanced insights of leading theorists Tackles digital art’s primary practical challenges – how to present, document, and preserve pieces that could be erased forever by rapidly accelerating technological obsolescence Up-to-date, forward-looking, and critically reflective, this authoritative new collection is informed throughout by a deep appreciation of the technical intricacies of digital art