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Intelligent Multimedia Computing Science is an interdisciplinary field combining the arts, sciences, artificial intelligence, computer science, mathematics, and the humanities. The field presented is deeply rooted in Al, mathematical logic and models, modern communications, computer, and human sciences. Academic digital media studies are at times a partnership among Arts and Sciences, Computer Science, and Mathematics. The new fields encompass the intelligent and cognitive aspects of media arts and sciences, exploring the technical, cognitive, and aesthetic bases to human multimedia intelligence and its computation, the applications to business intelligence, model discovery, data mines and intelligent data bases, and IT. The monograph is a technical and practical book to the popular audience, to the business minded professionals, and to all groups wanting to be on an intelligent bearing to the new field.
Recent developments in the fields of intelligent computing and communication have paved the way for the handling of current and upcoming problems and brought about significant technological advancements. This book presents the proceedings of IConIC 2021, the 4th International Conference on Intelligent Computing, held on 26 and 27 March 2021 in Chennai, India. The principle objective of the annual IConIC conference is to provide an international scientific forum where participants can exchange innovative ideas in relevant fields and interact in depth through discussion with their peer group. The theme of the 2021 conference and this book is ‘Smart Intelligent Computing and Communication Technology’, and the 109 papers included here focus on the technological innovations and trendsetting initiatives in medicine, industry, education and security that are improving and optimizing business and technical processes and enabling inclusive growth. The papers are grouped under 2 headings: Evolution of Computing Intelligence; and Computing and Communication, and cover a broad range of intelligent-computing research and applications. The book provides an overview of the cutting-edge developments and emerging areas of study in the technological fields of intelligent computing, and will be of interest to researchers and practitioners from both academia and industry.
"Intelligent Support for Computer Science Education presents the authors' research journey into the effectiveness of human tutoring, with the goal of developing educational technology that can be used to improve introductory Computer Science education at the undergraduate level. Nowadays, Computer Science education is central to the concerns of society, as attested by the penetration of information technology in all aspects of our lives; consequently, in the last few years interest in Computer Science at all levels of schooling, especially at the college level, has been flourishing. However, introductory concepts in Computer Science such as data structures and recursion are difficult for novices to grasp. This book will be of special interest to the Computer Science education community, specifically instructors of introductory courses at the college level, and Advanced Placement (AP) courses at the high school level. Additionally, all the authors' work is relevant to the Educational Technology community, especially to those working in Intelligent Tutoring Systems, their interfaces, and Educational Data Mining, in particular as applied to human-human pedagogical interactions and to user interaction with educational software"--
As ubiquitous multimedia applications benefit from the rapid development of intelligent multimedia technologies, there is an inherent need to present frameworks, techniques and tools that adopt these technologies to a range of networking applications. Intelligent Multimedia Technologies for Networking Applications: Techniques and Tools promotes the discussion of specific solutions for improving the quality of multimedia experience while investigating issues arising from the deployment of techniques for adaptive video streaming. This reference source provides relevant theoretical frameworks and leading empirical research findings and is suitable for practitioners and researchers in the area of multimedia technology.
This book includes the proceedings of the second International Conference on Advances in Computer Science and Engineering (CES 2012), which was held during January 13-14, 2012 in Sanya, China. The papers in these proceedings of CES 2012 focus on the researchers’ advanced works in their fields of Computer Science and Engineering mainly organized in four topics, (1) Software Engineering, (2) Intelligent Computing, (3) Computer Networks, and (4) Artificial Intelligence Software.
An illustrated journey through 250 milestones in computer science, from the ancient abacus to Boolean algebra, GPS, and social media. With 250 illustrated landmark inventions, publications, and events—encompassing everything from ancient record-keeping devices to the latest computing technologies—The Computer Book takes a chronological journey through the history and future of computer science. Two expert authors, with decades of experience working in computer research and innovation, explore topics including: the Sumerian abacus * the first spam message * Morse code * cryptography * early computers * Isaac Asimov’s laws of robotics * UNIX and early programming languages * movies * video games * mainframes * minis and micros * hacking * virtual reality * and more “What a delight! A fast trip through the computing landscape in the company of friendly tour guides who know the history.” —Harry Lewis, Gordon McKay Professor of Computer Science, Harvard University
Soft computing represents a collection of techniques, such as neural networks, evolutionary computation, fuzzy logic, and probabilistic reasoning. As - posed to conventional "hard" computing, these techniques tolerate impre- sion and uncertainty, similar to human beings. In the recent years, successful applications of these powerful methods have been published in many dis- plines in numerous journals, conferences, as well as the excellent books in this book series on Studies in Fuzziness and Soft Computing. This volume is dedicated to recent novel applications of soft computing in multimedia processing. The book is composed of 21 chapters written by experts in their respective fields, addressing various important and timely problems in multimedia computing such as content analysis, indexing and retrieval, recognition and compression, processing and filtering, etc. In the chapter authored by Guan, Muneesawang, Lay, Amin, and Lee, a radial basis function network with Laplacian mixture model is employed to perform image and video retrieval. D. Androutsos, P. Androutsos, Plataniotis, and Venetsanopoulos investigate color image indexing and retrieval within a small-world framework. Wu and Yap develop a framework of fuzzy relevance feedback to model the uncertainty of users' subjective perception in image retrieval.
A guide to understanding the inner workings and outer limits of technology and why we should never assume that computers always get it right. In Artificial Unintelligence, Meredith Broussard argues that our collective enthusiasm for applying computer technology to every aspect of life has resulted in a tremendous amount of poorly designed systems. We are so eager to do everything digitally—hiring, driving, paying bills, even choosing romantic partners—that we have stopped demanding that our technology actually work. Broussard, a software developer and journalist, reminds us that there are fundamental limits to what we can (and should) do with technology. With this book, she offers a guide to understanding the inner workings and outer limits of technology—and issues a warning that we should never assume that computers always get things right. Making a case against technochauvinism—the belief that technology is always the solution—Broussard argues that it's just not true that social problems would inevitably retreat before a digitally enabled Utopia. To prove her point, she undertakes a series of adventures in computer programming. She goes for an alarming ride in a driverless car, concluding “the cyborg future is not coming any time soon”; uses artificial intelligence to investigate why students can't pass standardized tests; deploys machine learning to predict which passengers survived the Titanic disaster; and attempts to repair the U.S. campaign finance system by building AI software. If we understand the limits of what we can do with technology, Broussard tells us, we can make better choices about what we should do with it to make the world better for everyone.
Logic and its components (propositional, first-order, non-classical) play a key role in Computer Science and Artificial Intelligence. While a large amount of information exists scattered throughout various media (books, journal articles, webpages, etc.), the diffuse nature of these sources is problematic and logic as a topic benefits from a unified approach. Logic for Computer Science and Artificial Intelligence utilizes this format, surveying the tableaux, resolution, Davis and Putnam methods, logic programming, as well as for example unification and subsumption. For non-classical logics, the translation method is detailed. Logic for Computer Science and Artificial Intelligence is the classroom-tested result of several years of teaching at Grenoble INP (Ensimag). It is conceived to allow self-instruction for a beginner with basic knowledge in Mathematics and Computer Science, but is also highly suitable for use in traditional courses. The reader is guided by clearly motivated concepts, introductions, historical remarks, side notes concerning connections with other disciplines, and numerous exercises, complete with detailed solutions, The title provides the reader with the tools needed to arrive naturally at practical implementations of the concepts and techniques discussed, allowing for the design of algorithms to solve problems.
Computational Intelligence for Multimedia Big Data on the Cloud with Engineering Applications covers timely topics, including the neural network (NN), particle swarm optimization (PSO), evolutionary algorithm (GA), fuzzy sets (FS) and rough sets (RS), etc. Furthermore, the book highlights recent research on representative techniques to elaborate how a data-centric system formed a powerful platform for the processing of cloud hosted multimedia big data and how it could be analyzed, processed and characterized by CI. The book also provides a view on how techniques in CI can offer solutions in modeling, relationship pattern recognition, clustering and other problems in bioengineering. It is written for domain experts and developers who want to understand and explore the application of computational intelligence aspects (opportunities and challenges) for design and development of a data-centric system in the context of multimedia cloud, big data era and its related applications, such as smarter healthcare, homeland security, traffic control trading analysis and telecom, etc. Researchers and PhD students exploring the significance of data centric systems in the next paradigm of computing will find this book extremely useful. - Presents a brief overview of computational intelligence paradigms and its significant role in application domains - Illustrates the state-of-the-art and recent developments in the new theories and applications of CI approaches - Familiarizes the reader with computational intelligence concepts and technologies that are successfully used in the implementation of cloud-centric multimedia services in massive data processing - Provides new advances in the fields of CI for bio-engineering application