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Will the Akagi Red Suns burn brightest? After two white-knuckle races against Takeshi Nakazato and Shingo Shoji of the Myogi Night Kids, Takumi is faced with a challenge from none other than the “White Comet”-Ryosuke Takahashi. Ryosuke has been observing Takumi's extraordinary driving skills and fine-tuning his Mazda FC3S RX-7 to face Takumi's Trueno Eight-Six. Will pure instinct be enough to overcome theoretical prowess? Moreover, a challenge is starting to brew beyond Mount Akina, on twisty roads in the Usui Pass that Takumi has never drifted on before. And will this challenge prove that Takumi is just a regular driver on unfamiliar roads? Contains a new translation of Initial D Vol. 5-6.
Follows the adventures of Todo, a racing team with a car called Project D.
Follows the adventures of Todo, a racing team with a car called Project D.
Emperor on the warpath!
Follows the adventures of Todo, a racing team with a car called Project D.
Tak may be in over his head against Shingo in a downhill with his hand fastened to the steering wheel, especially considering that this kind of race favors an FF like Shingo’s Civic against an FR like Tak’s Eight Six. Tak’s life is changing in so many other ways, too. Bunta waxes emotional about his Zen-like training of the increasingly popular Akina downhill specialist, expressing for the first time the importance of Tak’s racing reputation to his own ego, and Natalie advances ever-closer to the edge of a romantic relationship with Tak. And, in a related development, how will the racing scene in Gunma change if Ry actually does get an offer to race professionally in Tokyo?
The spirit of the White Comet is as strong as ever, but can even the reinvigorated Ry Takahashi take down the Phantom Eight Six that, to this point, has remained unbeatable? The answer will change the face of Gunma racing forever. And if Tak does end up besting the best of Gunma, he’ll have to face the question posed by his best friend Iggy … “What’s next?” Any way you look at it, things are looking up for the Speed Stars, especially for their leader, Cole, who may yet fulfill his dream of meeting a woman with whom he can share his racing ambitions … even if she is a member of a rival team.
Takumi Fujiwara spends a lot of time behind the wheel. His tofu delivery job sends him racing down the treacherous roads of Mount Akina, and without even realizing it, Takumi has mastered racing techniques that take most drivers a lifetime to learn. Of course, none of his friends realize this. They're all too busy watching the Akina Speed Stars, the local street racing team. When the legendary Red Suns show up to challenge the Speed Stars, the rival team obsesses over a phantom car, the Trueno Eight-Six, seen racing through the mountain roads. Who is the driver, and will they take on the dangerous challenge? This edition is still running in the '90s but features a refreshed translation and lettering for the 2020s, as well as a special large size.
Is gripping truly king in racing? That is what Takeshi Nakazoto of the Myogi Night Kids wants to prove with his GT-R against Takumi Fujiwara's specially tuned Trueno Eight-Six. Mount Akina's downhill may not necessarily be that easy of a race, and an overpowered engine and inflated ego may turn a deadly corner. What's more, the racing scene is wondering if Takumi can replicate his drift skills on a run other than Mount Akina, while Takumi shows nascent signs of a racing obsession. This omnibus edition includes volumes 3 and 4.
New omnibus based on the hit anime about a klutzy witch and the teenage boy who serves her This omnibus edition contains volumes 6-7 of the Zero's Familiar manga series. Seven Seas is pleased to publish Zero's Familiar for the first time in North America, and will release the entire series in three omnibus editions. Saito's been in hot water with Louise before, but things have never looked this bad! Siesta, and the rest of the gang take Saito on a treasure hunt that could fix his romantic problems once and for all, but he finds more than he bargained for--the first real clue that could lead him back to his homeworld. Meanwhile, the small nation of Tristain is on the brink of war with the Albion Empire whose underhanded tactics threaten to push hostilities over the edge. Can a mage called Zero and her legendary familiar come together to prevent a catastrophe?