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Teddy is faced with the unexpected consequences of her actions as all her allies turn on her. Expect an epic conclusion to this frenetic sci-fi mini-series!
Although she tried to reboot the future, Teddy's plan failed. While human anomalies are no longer executed merely for the crime of existing, they're forced to live in squalid refugee camps. Teddy and Ano want to fight for the rights of human anomalies, but they're about to find out how hard that can be, especially when powerful people want things to stay the same. Return to an even darker version of this wildly imagined reality, where threats lurk around every corner and people refuse to accept truth. Filled with danger and tension that will keep readers on the edge of their seats, The Infinite Loop provides a sharp critique of a modern era where truth has become a matter of debate.
The Infinite Loop is back with a new self-contained story, a perfect jumping-on point for new readers! Twin Peaks-creepiness collides with Orwell's 1984-dystopian madness in this sci-fi mini series, as Teddy is sent back in time in a little town where people are addicted to lies.
Twin Peaks-creepiness meets Orwellian madness in this self-contained sci-fi sequel, as Teddy travels back in time to a town where people are addicted to lies. Although she tried to reboot the future, Teddy's plan failed. While human anomalies are no longer executed merely for the crime of existing, they're forced to live in squalid refugee camps. Teddy and Ano want to fight for the rights of human anomalies, but they're about to find out how hard that can be, especially when powerful people want things to stay the same. After the smash success of the first volume of The Infinite Loop, series creators Elsa Charretier and Pierrick Colinet, joined by artist Daniele Di Nicuolo, return to an even darker version of their wildly imagined reality, where danger lurks around every corner and people refuse to accept truth. Filled with danger and tension that will keep readers at the edge of their seat, The Infinite Loop 2 may take place in a dark future, but it also provides a sharp critique of a modern era where truth has become a matter of debate.
The inside story of how one of America's most beloved companies--Apple Computer--took off like a high-tech rocket--only to come crashing to Earth twenty years later. No company in modern times has been as successful at capturing the public's imagination as Apple Computer. From its humble beginnings in a suburban garage, Apple sparked the personal computer revolution, and its products and founders--Steve Jobs and Steve Wozniak--quickly became part of the American myth. But something happened to Apple as it stumbled toward a premature middle age. For ten years, it lived off its past glory and its extraordinary products. Then, almost overnight, it collapsed in a two-year free fall. How did Apple lose its way? Why did the world still care so deeply about a company that had lost its leadership position? Michael S. Malone, from the unique vantage point of having grown up with the company's founders, and having covered Apple and Silicon Valley for years, sets out to tell the gripping behind-the-scenes story--a story that is even zanier than the business world thought. In essence, Malone claims, with only a couple of incredible inventions (the Apple II and Macintosh), and backed by an arrogance matched only by its corporate ineptitude, Apple managed to create a multibillion-dollar house of cards. And, like a faulty program repeating itself in an infinite loop, Apple could never learn from its mistakes. The miracle was not that Apple went into free fall, but that it held up for so long. Within the pages of Infinite Loop, we discover a bruising portrait of the megalomaniacal Steve Jobs and an incompetent John Sculley, as well as the kind of political backstabbings, stupidmistakes, and overweening egos more typical of a soap opera than a corporate history. Infinite Loop is almost as wild and unpredictable, as exhilarating and gut-wrenching, as the story of Apple itself.
The Guardian cartoonist relates the daily deadpan adventures of the last policeman living on the moon "Living on the moon...Whatever were we thinking? ...It seems so silly now.” The lunar colony is slowly winding down, like a small town circumvented by a new super highway. As our hero, the Mooncop, makes his daily rounds, his beat grows ever smaller, the population dwindles. A young girl runs away, a dog breaks off his leash, an automaton wanders off from the Museum of the Moon. Each day that the Mooncop goes to work, life gets a little quieter and a little lonelier. As in Goliath, Tom Gauld’s retelling of the Bible story, the focus in Gauld's science fiction is personal—no big explosions or grand reveals, just the incremental dissolution of an abandoned project and a person’s slow awakening to his own uselessness. Depicted in the distinctive, matter-of-fact style of his beloved Guardian strips, Mooncop is equal parts funny and melancholy. Gauld captures essential truths about humanity, making this a story of the past, present, and future, all in one.
As a vast Holy War begins, a powerful new force emerges in the second book of this “violent, passionate, darkly poetic” fantasy series (SFSite.com). The first battle against the heathen has been won, but while the Great Names squabble over the spoils, Kellhus draws more followers to his banner. The sorcerer Achamian and his lover, Esmenet, submit entirely—only to face an unimaginable test of faith. The warrior Cnaiur falls ever deeper into madness. The skin-spies of the Consult watch with growing trepidation. And across the searing wastes of the desert, a name—a title—begins to be whispered among the faithful. Who is the Warrior-Prophet? A dangerous heretic who turns brother against brother? Or the only man who can avert the Second Apocalypse? With the fate of the Holy War hanging in the balance, the great powers will have to choose between their most desperate desires and their most ingrained prejudice. Between hatred and hope. Between the Warrior-Prophet and the end of the world . . .
When all the men in Mancastle get eaten by a dragon, the women take over! Now the blacksmith's wife Merinor is King, Princess Aeve is the Captain, and the only remaining (and least capable) knight Sir Riddick is tasked with teaching the ladies of the castle how to defend against all manner of monsters! Novelist Delilah S. Dawson (Star Wars: The Perfect Weapon, As Wicked as She Wants, Wake of Vultures) brings her first original series to comics, and is joined by breakthrough illustrators Ashley A. Woods (Niobe: She Is Life) and Becca Farrow for a rollicking fantasy adventure featuring women reclaiming their lives on their terms. Collects issues the complete limited series.
Regan O'Riley has just about given up hope that she will ever find a woman into shy, geeky programmers. She yearns for a connection, but can't seem to make the first move. Mel Raines knows all about making moves. After a childhood under the thumb of her alcoholic father, she avoids intimacy by drowning herself in fiery, fleeting encounters with strangers. When Regan and Mel meet in a straight bar, of all places, their chemistry is unmistakable. Before they can begin to explore their new relationship, Mel's world is rocked when a close friend is a victim in a shooting. Regan suggests they take a road trip to escape reality for a little while, and Mel is only too ready to shake things up. Together they embark upon a physical and emotional journey where they discover that breaking free of old habits may be the only way to change your life.
This exploration of the scientific limits of knowledge challenges our deep-seated beliefs about our universe, our rationality, and ourselves. “A must-read for anyone studying information science.” —Publishers Weekly, starred review Many books explain what is known about the universe. This book investigates what cannot be known. Rather than exploring the amazing facts that science, mathematics, and reason have revealed to us, this work studies what science, mathematics, and reason tell us cannot be revealed. In The Outer Limits of Reason, Noson Yanofsky considers what cannot be predicted, described, or known, and what will never be understood. He discusses the limitations of computers, physics, logic, and our own intuitions about the world—including our ideas about space, time, and motion, and the complex relationship between the knower and the known. Yanofsky describes simple tasks that would take computers trillions of centuries to complete and other problems that computers can never solve: • perfectly formed English sentences that make no sense • different levels of infinity • the bizarre world of the quantum • the relevance of relativity theory • the causes of chaos theory • math problems that cannot be solved by normal means • statements that are true but cannot be proven Moving from the concrete to the abstract, from problems of everyday language to straightforward philosophical questions to the formalities of physics and mathematics, Yanofsky demonstrates a myriad of unsolvable problems and paradoxes. Exploring the various limitations of our knowledge, he shows that many of these limitations have a similar pattern and that by investigating these patterns, we can better understand the structure and limitations of reason itself. Yanofsky even attempts to look beyond the borders of reason to see what, if anything, is out there.