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Come to an exciting journey into the Wonderland of Numbers. 'As for numbers, they hate nobody and nobody can afford to hate them,' says Neha's father, who is a supportive parent trying to re-instill confidence in his child. Apart from revealing the specialties of each individual number, from zero to nine, and little mathematical tricks, Shakuntala Devi has underscored another very important aspect. It is upto parents and teachers to ensure that children are initiated into a lifelong love affair with numbers. An engaging child, Neha, suddenly starts lagging in Maths when a new Maths teacher arrives and she starts converting her fear of the teacher into a terror of Maths. Matters touch the nadir when she scores a zero in a test. On the way home that day, she meets with an accident. While her parents and teachers suffer an anxious vigil till she regains consciousness, she travels to the Kingdom of Zero through her sub-conscious mind. In the Wonderland of Numbers is the story of Neha's adventures in the Kingdom of Zero.
Shakuntala Devi, the Human Computer, explains and simplifies everything you always wanted to know about numbers but was difficult to understand. This book contains all we ever wanted to know about numbers. Divided in three parts, the first will tells you everything about numbers, the second some anecdotes related with numbers and mathematicians, and the third some important tables that will help you always.
The world of maths can seem mind-boggling, irrelevant and, let's face it, boring. This groundbreaking book reclaims maths from the geeks. Mathematical ideas underpin just about everything in our lives: from the surprising geometry of the 50p piece to how probability can help you win in any casino. In search of weird and wonderful mathematical phenomena, Alex Bellos travels across the globe and meets the world's fastest mental calculators in Germany and a startlingly numerate chimpanzee in Japan. Packed with fascinating, eye-opening anecdotes, Alex's Adventures in Numberland is an exhilarating cocktail of history, reportage and mathematical proofs that will leave you awestruck.
Lewis Carroll's books have delighted children and adults for generations, but behind their exuberant fantasy and delightful nonsense was the mind of a brilliant mathematician. Now his forgotten achievements in the world of numbers are brought to light by acclaimed author and mathematician Robin Wilson. Here he explores the curious imagination of a man whose pioneering work at Oxford University included investigations into voting patterns and tennis seeding, who dreamt up numerical conundrums in bed at night and who filled his writings with problems, paradoxes, puzzles and teasing games of logic. Taking us into a world of mock turtles and maps, gryphons and gravity, Lewis Carroll in Numberland reveals the singular mind of a genius.
Why would Pi stop Dye Ameter walking more than three times round the table? And why would Mr Ameter do what Pi told him? Ben Small is good at English but rubbish at Mathematics. Branded a cheat by the headmaster of Cottomwall Grammar School because of the inconsistencies in his test results Ben feels he has no choice but to run away. Due to the storm he beds down for the night in the science lab of his school where, quite by chance, he meets a talking snake called Adder. Hearing Ben's story Adder asks Ben to come with him to MATHAMAGICAL, the city of Maths to help them solve an English problem and stop a war with the Advancing Alphas. Join Ben and Adder as they journey across the mathematical landscapes in their quest to save the numbers.
Alice's Adventures in Wonderland is an 1865 English children's novel by Lewis Carroll, a mathematics don at the University of Oxford. It details the story of a girl named Alice who falls through a rabbit hole into a fantasy world of anthropomorphic creatures. It is seen as an example of the literary nonsense genre. The artist John Tenniel provided 42 wood-engraved illustrations for the book.It received positive reviews upon release and is now one of the best-known works of Victorian literature; its narrative, structure, characters and imagery have had a widespread influence on popular culture and literature, especially in the fantasy genre. It is credited as helping end an era of didacticism in children's literature, inaugurating an era in which writing for children aimed to "delight or entertain". The tale plays with logic, giving the story lasting popularity with adults as well as with children. The titular character Alice shares her name with Alice Liddell, a girl Carroll knewscholars disagree about the extent to which the character was based upon her.
"With the discovery of Mrs. Magpie’s Manual of Magic for Mathematical Minds, Lulu and Elizabeth embark on an exciting journey to a realm inspired by Lewis Carroll’s poetry. The twins must use ingenuity and sagacity to solve classic logic puzzles that promise to uncover the book’s secrets and earn them The Vorpal Blade. In this interactive novel, the reader is invited to play along with the two heroines on their grand math adventure."--back cover.
By introducing us to the major characters and leading us through many historical twists and turns, Johnny slowly unravels the tale of how humanity built up a knowledge and understanding of shapes, numbers and patterns from ancient times, a story that leads directly to the technological wonderland we live in today. As Galileo said, 'Everything in the universe is written in the language of mathematics', and Wonders Beyond Numbers is your guide to this language. (4ème de couverture)
Challenging, accessible mathematical adventures involving prime numbers, number patterns, irrationals and iterations, calculating prodigies, and more. No special training is needed, just high school mathematics and an inquisitive mind. "A splendidly written, well selected and presented collection. I recommend the book unreservedly to all readers." — Martin Gardner.
Math Wonderland is a museum of interactive mathematical models in Hokkaido, Japan, founded by one of the authors, Jin Akiyama, in 2003. The models in Wonderland, many of which have been exhibited all over Japan and in cities around the world, are meant to help children and young adults discover and experience the wonders of mathematics.This book is centered around the experiences of three fictional middle-school students during a visit to Wonderland. They spend a day in Wonderland, handling the interactive models and participating in the activities offered there. At the end of the day, they leave with a genuine appreciation of mathematics gained from witnessing its beauty, applicability and inevitability.The book is an important contribution to the genre because it presents mathematics and models that have never before appeared in books in the same category: reversible solids, plane tiling with developments of tetrahedrons, and double-packable solids, which are derived from the authors' own research papers published in mathematics journals. It is designed to entertain, inform and even teach some mathematics. Although it is targeted at young adults, parents and teachers may learn something from the book as well.