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A VIBRANT, MEDITATIVE WALK IN SEARCH OF THE SOUL OF JAPAN Traveling by foot through mountains and villages, Alan Booth found a Japan far removed from the stereotypes familiar to Westerners. Whether retracing the footsteps of ancient warriors or detailing the encroachments of suburban sprawl, he unerringly finds the telling detail, the unexpected transformation, the everyday drama that brings this remote world to life on the page. Looking for the Lost is full of personalities, from friendly gangsters to mischievous children to the author himself, an expatriate who found in Japan both his true home and dogged exile. Wry, witty, sometimes angry, always eloquent, Booth is a uniquely perceptive guide. Looking for the Lost is a technicolor journey into the heart of a nation. Perhaps even more significant, it is the self-portrait of one man, Alan Booth, exquisitely painted in the twilight of his own life.
"Select List of Books ... Relating to the Far East" by Various. Published by Good Press. Good Press publishes a wide range of titles that encompasses every genre. From well-known classics & literary fiction and non-fiction to forgotten−or yet undiscovered gems−of world literature, we issue the books that need to be read. Each Good Press edition has been meticulously edited and formatted to boost readability for all e-readers and devices. Our goal is to produce eBooks that are user-friendly and accessible to everyone in a high-quality digital format.
Guidebook to Japan: What the Other Guidebooks Won't Tell You offers a candid glimpse into Japanese society rarely found in books or media. Based on over a decade of experience living in Japan, Chavez guides you through the complex culture through essays, cultural tips (called "Sword Tips"), and useful Japanese phrases (called "Sparring Japanese"), to make learning about Japan as fun as possible. Over one hundred essays from The Japan Times, matched with two hundred links to Japan-related websites (from the educational to the bizarre), this book is a vast resource of information. Chavez tells you how to get to a naked festival, how to avoid the Japanese mafia, and how to order "Spaghetti-hold the seaweed." Learn the secrets of Japan in an entire chapter called "What the Japanese don't want you to know." You'll also find a special section on teaching in Japan: what jobs are available, how to get them, and how much money you'll make. In short, all the things you need to know, told by someone who has done it herself.
The untold story of how Japan became a cultural superpower through the fantastic inventions that captured—and transformed—the world’s imagination. “A masterful book driven by deep research, new insights, and powerful storytelling.”—W. David Marx, author of Ametora: How Japan Saved American Style Japan is the forge of the world’s fantasies: karaoke and the Walkman, manga and anime, Pac-Man and Pokémon, online imageboards and emojis. But as Japan media veteran Matt Alt proves in this brilliant investigation, these novelties did more than entertain. They paved the way for our perplexing modern lives. In the 1970s and ’80s, Japan seemed to exist in some near future, gliding on the superior technology of Sony and Toyota. Then a catastrophic 1990 stock-market crash ushered in the “lost decades” of deep recession and social dysfunction. The end of the boom should have plunged Japan into irrelevance, but that’s precisely when its cultural clout soared—when, once again, Japan got to the future a little ahead of the rest of us. Hello Kitty, the Nintendo Entertainment System, and multimedia empires like Dragon Ball Z were more than marketing hits. Artfully packaged, dangerously cute, and dizzyingly fun, these products gave us new tools for coping with trying times. They also transformed us as we consumed them—connecting as well as isolating us in new ways, opening vistas of imagination and pathways to revolution. Through the stories of an indelible group of artists, geniuses, and oddballs, Pure Invention reveals how Japan’s pop-media complex remade global culture.