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Children choose their heroes more carefully than we think. From Pokemon to the rapper Eminem, pop-culture icons are not simply commercial pied pipers who practice mass hypnosis on our youth. Indeed, argues the author of this lively and persuasive paean to the power of popular culture, even violent and trashy entertainment gives children something they need, something that can help both boys and girls develop in a healthy way. Drawing on a wealth of true stories, many gleaned from the fascinating workshops he conducts, and basing his claims on extensive research, including interviews with psychologists and educators, Gerard Jones explains why validating our children's fantasies teaches them to trust their own emotions, helps them build stronger selves, leaves them less at the mercy of the pop-culture industry, and strengthens parent-child bonds. Jones has written for the Spider-Man, Superman, and X-Men comic books and created the Haunted Man series for the Web. He has also explored the cultural meanings of comic books and sitcoms in two well-received books. In Killing Monsters he presents a fresh look at children's fantasies, the entertainment industry, and violence in the modern imagination. This reassuring book, as entertaining as it is provocative, offers all of us-parents, teachers, policymakers, media critics-new ways to understand the challenges and rewards of explosive material. News From Killing Monsters: Packing a toy gun can be good for your son-or daughter. Contrary to public opinion, research shows that make-believe violence actually helps kids cope with fears. Explosive entertainment should be a family affair. Scary TV shows can have a bad effect when children have no chance to discuss them openly with adults. It's crucial to trust kids' desires. What excites them is usually a sign of what they need emotionally. Violent fantasy is one of the best ways for kids to deal with the violence they see in real life.
Mikkel and Szandor kill monsters. They're not government funded, they're not from a time-honored lineage of hunters, nor are they rich kids with lots of toys. They're two twenty-something brothers from the poor side of town who have taken it on themselves to rid the streets and underground of creatures who would prey on the innocent. Donning gas masks and using makeshift weaponry, they delve into the labyrinthine sewer system of New Avalon to grapple with snarling zombies, flesh-eating ghouls, insectoid hive creatures, and more. It's a dirty job and it rarely pays, but someone has to do it. Hired by a woman from the rich side of town who believes she's being stalked by monsters, the two brothers think they've finally gotten an easy job that will pay well. But as they follow the clues, things are not adding up. Kidnappings, jackbooted commandos, and mysterious emails are just the beginning. Soon they find themselves involved in something bigger than monsters. It's anybody's guess whether they'll come through it alive, much less get paid. I Kill Monsters is an exciting punk rock urban fantasy for those who enjoy their protagonists with a mouth on them and a weapon in their hands.
A pair of brothers battle monsters and fix cars, sometimes in that order, in this fun horror adventure. Two unassuming auto repair shop owners are thrown into the role of hunters when a giant monster leaps from the shadows and infects Jake's arm. Now requiring "monster juice" to survive, the brothers must become hunters and town-savers as the monster infestation grows.
Gretchen, and her stepbrother, Clark hate staying at their grandparents' house. Grandpa Eddie is totally deaf. And all Grandma Rose wants to do is bake. Plus, they live right in the middle of a dark, muddy swamp.Things couldn't get any worse, right? WRONG.Because there's something really weird about Grandma and Grandpa's house. Something odd about that room upstairs. The one that's locked. The one with the strange noises coming from it.Strange growling noises...
The human race is an endangered species. Vampires, werewolves, Bigfoot, and killer robots – they’re all trying to kill us. Killer robots even have the word “killer” in their name. Can it get more obvious? We need to rid the world of these monsters before they rid the world of us. All of them. But these monsters aren’t real, right? Wrong, and you’re dead. These creatures wander the periphery of our reality, waiting for a moment of weakness, and then attack while we’re home alone in our underwear. “How to Kill Monsters Using Common Household Items” is a guidebook on how to rid your life of these monsters before they kill you, so sharpen that machete and gas up the weed whacker, folks. Each chapter contains: · How to identify the monster · Who’s going to help you kill it · Your arsenal and where to keep it (kitchen, bathroom, living room, garage, etc.). · Behavior of the monster while you’re trying to kill it · Disposing of the body · Monster powers · Monster weaknesses · How to avoid the monster “How to Kill Monsters Using Common Household Items” is a must have home defense guide for the do-it-yourself slayer. After using this book, you too can understand that setting gnomes on fire with a Bic lighter and a can of Aqua Net is funny.
Revised 2016 Edition. She Kills Monsters tells the story of Agnes Evans as she leaves her childhood home in Ohio following the death of her teenage sister, Tilly. When Agnes finds Tilly’s Dungeons & Dragons notebook, however, she finds herself catapulted into a journey of discovery and action-packed adventure in the imaginary world that was her sister’s refuge. In this high-octane dramatic comedy laden with homicidal fairies, nasty ogres, and ’90s pop culture, acclaimed playwright Qui Nguyen offers a heart-pounding homage to the geek and warrior within us all.
Monsters rule the world. Humanity's last hope is a squad of giant robots and their skilled pilots, all from different backgrounds, each with a unique reason to fight. Can we survive the conflict? Are we worth saving? A familiar but wholly original story about war, survival, and the human spirit, told through gigantic-scale battles fought by memorable characters! Contains over 100 pages of new story, in addition to collecting the entire hit webcomic! "Although May gives us plenty of giant monster-killing, he's smart enough to make sure that there's a reason we care that the robots are fighting the monsters rather than just saying "Hey, robots fighting monsters is cool, right?" -comicbookresources.com "May and Copland have engaged in some pretty cool world-building, taking the basic idea and running with it until they have something special that goes way beyond what you might expect from "another giant monster title." -Robot6
"A wild roar of a novel . . . Writing about music is tricky. Ninety-nine percent of the time hearing the actual song or going to the actual concert is far more revealing than any paragraph describing it. But Jackson pulls off this near-impossible feat, pulling the reader past the velvet ropes into the black-box theaters and sweaty, sticky-floored stadiums." —Marisha Pessl, The New York Times Book Review An epidemic of violence is sweeping the country: musicians are being murdered onstage in the middle of their sets by members of their audience. Are these random copycat killings, or is something more sinister at work? Has music itself become corrupted in a culture where everything is available, everybody is a "creative," and attention spans have dwindled to nothing? With its cast of ambitious bands, yearning fans, and enigmatic killers, Destroy All Monsters tells a haunted and romantic story of overdue endings and unlikely beginnings that will resonate with anybody who’s ever loved rock and roll. Like a classic vinyl single, Destroy All Monsters has two sides, which can be read in either order. At the heart of Side A, “My Dark Ages,” is Xenie, a young woman who is repulsed by the violence of the epidemic but who still finds herself drawn deeper into the mystery. Side B, "Kill City," follows an alternate history, featuring familiar characters in surprising roles, and burrows deeper into the methods and motivations of the murderers. “At some point, I began to think of it as an ancient folk tale. It’s fine work, with a kind of scattered narrative set within a tight frame. Fast-moving throughout—fragile characters who suggest a bleak inner world made in their own collective image.” —Don DeLillo "Destroy All Monsters has a distinct pulse—a kind of heartbeat—that comes out of the rhythm of the prose, the inventiveness of the form, and the willingness of Jeff Jackson to engage the mysterious alchemy of violence, performance, and authenticity. This accomplished, uncanny novel is simultaneously seductive and unsettling." ?—Dana Spiotta, author of Innocents and Others and Eat the Document “Surges with new-century anxiety and paranoia . . . A clear-eyed, stone-cold vision of what’s to come.” —Ben Marcus “Jeff Jackson is one of contemporary American fiction’s most sterling and gifted new masters. Destroy All Monsters . . . is a wonder to behold.” —Dennis Cooper
Imaginative fifth grader Barbara Thorson becomes so immersed in her fantasy world that she believes she kills giants with her magical warhammer Coveleski.
Whether a side-street skirmish or an all-out war, fight scenes bring action to the pages of every kind of fiction. But a poorly done or unbelievable fight scene can ruin a great book in an instant. In Fight Write you'll learn practical tips, terminology, and the science behind crafting realistic fight scenes for your fiction. Broken up into "Rounds," trained fighter and writer Carla Hoch guides you through the many factors you'll need to consider when developing battles and brawls. • In Round 1, you will consider how the Who, When, Where, and Why questions affect what type of fight scene you want to craft. • Round 2 delves into the human factors of biology (think fight or flight and adrenaline) and psychology (aggression and response to injuring or killing another person). • Round 3 explores different fighting styles that are appropriate for different situations: How would a character fight from a prone position versus being attacked in the street? What is the vocabulary used to describe these styles? • Round 4 considers weaponry and will guide you to select the best weapon for your characters, including nontraditional weapons of opportunity, while also thinking about the nitty-gritty details of using them. • In Round 5, you'll learn how to accurately describe realistic injuries sustained from the fights and certain weapons, and what kind of injuries will kill a character or render them unable to fight further. By taking into account where your character is in the world, when in history the fight is happening, what the character's motivation for fighting is, and much more, you'll be able write fight scenes unique to your plot and characters, all while satisfying your reader's discerning eye.