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Beautifully told stories with a moral ending Bright illustrations and easily recognisable characters Charming tales perfect for reading aloud Beautiful stories to capture children's imaginations Wonderful gifts
Humphrey and big sister, Lottie, have bedtimes rituals.
A little elephant tries out different spots around the house, until he finds the perfect place to play--near his mother.
Play along with Humphrey and all the exciting things in his toy box. With Choo the train, bricks and wooden animals, there's lots of fun to be had!
Meet Humphrey the adorable elephant and find out who his most favourite people are - his family!
Cover -- Half-title -- Title -- Copyright -- Dedication -- Contents -- Preface -- 1 Youth and Media -- 2 Then and Now -- 3 Themes and Theoretical Perspectives -- 4 Infants, Toddlers, and Preschoolers -- 5 Children -- 6 Adolescents -- 7 Media and Violence -- 8 Media and Emotions -- 9 Advertising and Commercialism -- 10 Media and Sex -- 11 Media and Education -- 12 Digital Games -- 13 Social Media -- 14 Media and Parenting -- 15 The End -- Notes -- Acknowledgments -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- Q -- R -- S -- T -- U -- V -- W -- X -- Y -- Z
From the author of Norman the Slug with the Silly Shell comes a sweet, silly, and sassy picture book about a cat who has a hat that seems magical—but the powers of the hat aren’t quite what they seem. Meet Keith—a very cute cat with a magical hat! When Keith wears the hat, it makes bunnies appear out of nowhere! It even makes a stick move all on its own! But when Keith’s hat falls off, will the magic still work and save the day?
Kate Greenaway’s Book of Games contains a large collection of games and stories for children – to be appreciated by young and old alike. It contains such well-known and loved games as ‘Blind Man’s Buff’, ‘Hide-and-Seek’, ‘See-Saw’, ‘Oranges and Lemons’, ‘Hunt the Slipper’, and ‘Musical Chairs – King of the Castle’. A wonderful anthology, this ‘Book of Games’ is sure to delight both children and parents, with its fun amusements, and beautiful illustrations. Kate Greenaway (1846 – 1901), was a children’s book illustrator and writer, and remains one of the most popular illustrators of all time. Edmund Evans produced her first book, Under the Window, in 1879, which was an instant best-seller and cemented her pre-eminent position. Her charming children in quaint costumes and idyllic scenes captured the imagination of the contemporary public – and continue to delight over a century after their initial publication. Presented alongside the text, her illustrations (first published in 1888) further refine and elucidate this carefully collated anthology. Pook Press celebrates the great ‘Golden Age of Illustration‘ in children’s literature – a period of unparalleled excellence in book illustration from the 1880s to the 1930s. Our collection showcases classic fairy tales, children’s stories, and the work of some of the most celebrated artists, illustrators and authors.
This textbook focuses on the relationship between physical exercise and cognition, a very timely and important topic with major theoretical and practical implications for a number of areas including ageing, neurorehabilitation, depression and dementia. It brings together a wide range of analytical approaches and experimental results to provide a very useful overview and synthesis of this growing field of study. The book is divided into three parts: Part I covers the conceptual, theoretical and methodological underpinnings and issues. Part II focuses on advances in exercise and cognition research, with appropriate sub-sections on ‘acute’ and ‘chronic’ exercise and cognition. Part III presents an overview of the area and makes suggestions for the direction of future research. This text provides a cutting-edge examination of this increasingly important area written by leading experts from around the world. The book will prove invaluable to researchers and practitioners in a number of fields, including exercise science, cognitive science, neuroscience and clinical medicine. Key Features: Unique in-depth investigation of the relationship between physical exercise and brain function. Covers theoretical approaches and experimental results and includes chapters on the latest developments in research design. Examines the effects of both acute and chronic exercise on brain function. International list of contributors, who are leading researchers in their field.
A look at the revolution in game live streaming and esports broadcasting Every day thousands of people broadcast their gaming live to audiences over the internet using popular sites such as Twitch, which reaches more than one hundred million viewers a month. In these new platforms for interactive entertainment, big esports events featuring digital game competitors live stream globally, and audiences can interact with broadcasters—and each other—through chat in real time. What are the ramifications of this exploding online industry? Taking readers inside home studios and backstage at large esports events, Watch Me Play investigates the rise of game live streaming and how it is poised to alter how we understand media and audiences. Through extensive interviews and immersion in this gaming scene, T. L. Taylor delves into the inner workings of the live streaming platform Twitch. From branding to business practices, she shows the pleasures and work involved in this broadcasting activity, as well as the management and governance of game live streaming and its hosting communities. At a time when gaming is being reinvented through social media, the potential of an ever-growing audience is transforming user-generated content and alternative distribution methods. These changes will challenge the meaning of ownership and intellectual property and open the way to new forms of creativity. The first book to explore the online phenomenon Twitch and live streaming games, Watch Me Play offers a vibrant look at the melding of private play and public entertainment.