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REVISED AND UPDATED WITH A NEW CHAPTER AND NEW INFORMATION. Geocaching novices and pros alike are often daunted by puzzle and mystery caches. Ciphers, enigmatic photos, nonsensical text, or just a blank page -- it often isn't clear what the CO wants or expects you to do, and even less clear how any of it will lead you to a cache. THIS BOOK WILL HELP YOU ASK -- AND ANSWER -- ALL THE RIGHT QUESTIONS. 300 pages of lessons, tips, tricks and hints for dealing with even the trickiest puzzle caches, plus step-by-step techniques that start with examining the cache page and lead you through codes, ciphers, steganography, math, music, and dozens of other common puzzle cache types will have you on
FACED WITH A MAP FULL OF BLUE QUESTION MARKS AND NO IDEA WHERE TO START? Geocaching novices and pros alike are often daunted by puzzle and mystery caches. Ciphers, enigmatic photos, nonsensical text, or just a blank page -- it often isn't clear what the CO wants or expects you to do, and even less clear how any of it will lead you to a cache. THIS BOOK WILL HELP YOU ASK -- AND ANSWER -- ALL THE RIGHT QUESTIONS. 300 pages of lessons, tips, tricks and hints for dealing with even the trickiest puzzle caches, plus step-by-step techniques that start with examining the cache page and lead you through codes, ciphers, steganography, math, music, and dozens of other common puzzle cache types will have you on the trail in no time.
New York Collapse is an in-world fictionalized companion to one of the biggest video game releases of 2016: Tom Clancy's The Division from Ubisoft. Within this discarded survivalist field guide, written before the collapse, lies a mystery—a handwritten account of a woman struggling to discover why New York City fell. The keys to unlocking the survivor's full story are hidden within seven removable artifacts, ranging from a full-city map to a used transit card. Retrace her steps through a destroyed urban landscape and decipher her clues to reveal the key secrets at the heart of this highly anticipated game.
The ultimate global game revealed! The Complete Idiot's Guide(r) to Geocaching, Second Edition is a comprehensive, yet entertaining and easy-to-understand book for getting started and having fun with geocaching-the high-tech version of hide-and-seek for global positioning system (GPS) users. In this edition, two new tools of the game-Waymarking and Wherigo-are included. ? The Geocaching website, which began operating in 2000 and is owned by Groundspeak, Inc., is the first and currently the largest website devoted to Geocaching ? Today, well over 800,000 geocaches are registered on various websites devoted to the pastime ? Geocaches are currently placed in over 100 countries around the world and on all seven continents, including Antarctica
Solve all your geocaching puzzles in one place! This notebook provides a page for each puzzle geocache you're working on, including a lined work space for puzzle-solving notes and places to keep track of your solved coordinates, date solved, and date found. No more hunting for bits of paper with your puzzle-solving method and final coords! Keep your notes together in a workbook with space for 200 solved puzzles. Need more than one book? Keep track by numbering them at the bottom of the spine.
The tale begins over three-hundred years ago, when the Fair People—the goblins, fairies, dragons, and other fabled and fantastic creatures of a dozen lands—fled the Old World for the New, seeking haven from the ways of Man. With them came their precious jewels: diamonds, rubies, emeralds, pearls... But then the Fair People vanished, taking with them their twelve fabulous treasures. And they remained hidden until now... Across North America, these twelve treasures, over ten-thousand dollars in precious jewels, are buried. The key to finding each can be found within the twelve full color paintings and verses of The Secret. Yet The Secret is much more than that. At long last, you can learn not only the whereabouts of the Fair People's treasure, but also the modern forms and hiding places of their descendants: the Toll Trolls, Maitre D'eamons, Elf Alphas, Tupperwerewolves, Freudian Sylphs, Culture Vultures, West Ghosts and other delightful creatures in the world around us. The Secret is a field guide to them all. Many "armchair treasure hunt" books have been published over the years, most notably Masquerade (1979) by British artist Kit Williams. Masquerade promised a jewel-encrusted golden hare to the first person to unravel the riddle that Williams cleverly hid in his art. In 1982, while everyone in Britain was still madly digging up hedgerows and pastures in search of the golden hare, The Secret: A Treasure Hunt was published in America. The previous year, author and publisher Byron Preiss had traveled to 12 locations in the continental U.S. (and possibly Canada) to secretly bury a dozen ceramic casques. Each casque contained a small key that could be redeemed for one of 12 jewels Preiss kept in a safe deposit box in New York. The key to finding the casques was to match one of 12 paintings to one of 12 poetic verses, solve the resulting riddle, and start digging. Since 1982, only two of the 12 casques have been recovered. The first was located in Grant Park, Chicago, in 1984 by a group of students. The second was unearthed in 2004 in Cleveland by two members of the Quest4Treasure forum. Preiss was killed in an auto accident in the summer of 2005, but the hunt for his casques continues.
Newly retired from the FBI and alone after the tragic death of his wife, Cliff Knowles takes up geocaching. While looking for a cache in the mountains he comes across a human skeleton and reports it to the sheriff's office. Then a second body is found - a fresh corpse this time - right after Cliff found another geocache nearby. When it turns out the first remains are those of a fugitive he was supposed to arrest years earlier, he becomes a suspect in a multiple homicide investigation. He has no choice but to use his sleuthing skills to identify the mysterious cache owner, known only as Enigmal, and free himself from suspicion.
“A novelistic mosaic that simultaneously reads like a thriller and like a strange, dreamlike excursion into the subconscious.” —The New York Times Years ago, when House of Leaves was first being passed around, it was nothing more than a badly bundled heap of paper, parts of which would occasionally surface on the Internet. No one could have anticipated the small but devoted following this terrifying story would soon command. Starting with an odd assortment of marginalized youth -- musicians, tattoo artists, programmers, strippers, environmentalists, and adrenaline junkies -- the book eventually made its way into the hands of older generations, who not only found themselves in those strangely arranged pages but also discovered a way back into the lives of their estranged children. Now this astonishing novel is made available in book form, complete with the original colored words, vertical footnotes, and second and third appendices. The story remains unchanged, focusing on a young family that moves into a small home on Ash Tree Lane where they discover something is terribly wrong: their house is bigger on the inside than it is on the outside. Of course, neither Pulitzer Prize-winning photojournalist Will Navidson nor his companion Karen Green was prepared to face the consequences of that impossibility, until the day their two little children wandered off and their voices eerily began to return another story -- of creature darkness, of an ever-growing abyss behind a closet door, and of that unholy growl which soon enough would tear through their walls and consume all their dreams.
Many modern computer systems, including homogeneous and heterogeneous architectures, support shared memory in hardware. In a shared memory system, each of the processor cores may read and write to a single shared address space. For a shared memory machine, the memory consistency model defines the architecturally visible behavior of its memory system. Consistency definitions provide rules about loads and stores (or memory reads and writes) and how they act upon memory. As part of supporting a memory consistency model, many machines also provide cache coherence protocols that ensure that multiple cached copies of data are kept up-to-date. The goal of this primer is to provide readers with a basic understanding of consistency and coherence. This understanding includes both the issues that must be solved as well as a variety of solutions. We present both high-level concepts as well as specific, concrete examples from real-world systems. This second edition reflects a decade of advancements since the first edition and includes, among other more modest changes, two new chapters: one on consistency and coherence for non-CPU accelerators (with a focus on GPUs) and one that points to formal work and tools on consistency and coherence.
The new RISC-V Edition of Computer Organization and Design features the RISC-V open source instruction set architecture, the first open source architecture designed to be used in modern computing environments such as cloud computing, mobile devices, and other embedded systems. With the post-PC era now upon us, Computer Organization and Design moves forward to explore this generational change with examples, exercises, and material highlighting the emergence of mobile computing and the Cloud. Updated content featuring tablet computers, Cloud infrastructure, and the x86 (cloud computing) and ARM (mobile computing devices) architectures is included. An online companion Web site provides advanced content for further study, appendices, glossary, references, and recommended reading. - Features RISC-V, the first such architecture designed to be used in modern computing environments, such as cloud computing, mobile devices, and other embedded systems - Includes relevant examples, exercises, and material highlighting the emergence of mobile computing and the cloud