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Chess Coach Anthea Carson and Life Master Brian Wall, authors of How to Play Chess Like an Animal share their passion for making chess fun while promoting the logic skills of chess. The fanciful illustrations excite the mind¿s creative side and the humor found within is irresistible. This beautiful crossover book does not require you to be ¿left brained¿ in order to enjoy and utilize it. How to Play Chess Like an Animal honors the past and tradition, but the zany and original presentation of strategy encourages bold and original risk taking. The fun aspect of this one-of-a-kind book is that the openings, moves and defenses are described in terms of the animal they resemble! How to Play Chess Like an Animal excites the senses as well as the intellect; it is not an ordinary chess book! The chess analysis is done in a story telling format, which makes this chess book so unique.
The much awaited sequel to the best selling book, "Formation Attacks", has arrived. "Formation Attack Strategies" is another 500 page book, full of great attack information with 579 fabulous attack games from all openings and all eras. The games provided in the book came from an in-depth global search for unique, inspirational, and original attacks from some of the world's greatest attackers. Many of the them toil in remote areas of the planet and have only a local following. Let me introduce you to attacking players like Guy West of New Zealand, Marc Esserman of Boston, MA, Liu Wenzhe of China, Kevin Seidler of Denver, CO, Manuel Bosboom of The Netherlands, Dharshan Kumaran of India, Padre Murphy of Ireland, to name a few. The book also contains discussions about many attack philosophies, attack strategy and planning, identification and exploitation of weaknesses, and so much more. If you are one of the many people who love my last book, you will be ecstatic about "Formation Attack Strategies".
As a Chess Master who has spent many years playing aggressive and attacking chess, I was quite dismayed during a recent visit to my local bookstore. I was in search of a book that covered an array of attacks against many Pawn formations in an organized fashion. Needless to say, my search came up empty. The books on attacking fell short in many ways. Many of the books were simply a small collection of attack games with no instruction about the art of attacking or about the skills required to become a great attacker. None of them provided the reader with any reference information about attacking or the weaknesses of various Pawn formations. None of them contained games with attacking themes like the Traxler Variation of the Two Knight's Defense, and the Jack Young Fishing Pole. None of them contained any wild attacking ideas that can stream from opening gambits such as the Blackmar-Diemer Gambit, King's Gambit, Scotch Gambit, Nakhmanson Gambit, etc. 500 pages, 435 games, Figurine Chess Notation.
Jonathan Rowson, author of the highly acclaimed Seven Deadly Chess Sins, investigates three questions important to all chess-players: 1) Why is it so difficult, especially for adult players, to improve? 2) What kinds of mental attitudes are needed to find good moves in different phases of the game? 3) Is White's alleged first-move advantage a myth, and does it make a difference whether you are playing Black or White? In a strikingly original work, Rowson makes use of his academic background in philosophy and psychology to answer these questions in an entertaining and instructive way. This book assists all players in their efforts to improve, and provides fresh insights into the opening and early middlegame. Rowson presents many new ideas on how Black should best combat White's early initiative, and make use of the extra information that he gains as a result of moving second. For instance, he shows that in some cases a situation he calls 'Zugzwang Lite' can arise, where White finds himself lacking any constructive moves. He also takes a close look at the theories of two players who, in differing styles, have specialized in championing Black's cause: Mihai Suba and Andras Adorjan. Readers are also equipped with a 'mental toolkit' that will enable them to handle many typical over-the-board situations with greater success, and avoid a variety of psychological pitfalls. Chess for Zebras offers fresh insights into human idiosyncrasies in all phases of the game. The depth and breadth of this book will therefore help players to appreciate chess at a more profound level, and make steps towards sustained and significant improvement.
Tactics Time 2 presents 1001 fresh and instructive positions that Tim and Anthea have assembled from real amateur chess games, leaving you able to spot relatively simple patterns like a knight fork, an overloaded piece or a weak back rank.
This engaging workbook introduces kids to the wonderful world of chess--from an explanation of every piece on the board to the fundamentals of the game and strategies to capture pieces and win--all told through fun visuals, mock games, and exciting exercises. Chess for Kids includes: A comprehensive introduction to the king, queen, knights, bishops, rooks, and pawns and how each piece moves, attacks, and defends. Detailed explanations of the basic rules of chess, tactics, strategies, mating patterns, and piece strategies. Write-in, workbook activities to help kids 'learn by doing,' unlike other chess books which are text heavy and not interactive. The best offensive and defensive strategies including how to find weak spots in your opponent's defense and how to close games when most of the board's pieces are gone. Learn the pieces, study the strategies, and checkmate all your opponents in this complete guide to mastering the game of chess!
With more than 400 illustrations, and detailed maps, this immense and deeply researched account of the history of chess covers not only the modern international game, derived from Persian and Arab roots, but a broad spectrum of variants going back 1500 years, some of which are still played in various parts of the world. The evolution of strategic board games, especially in India, China and Japan, is discussed in detail. Many more recent chess variants (board sizes, new pieces, 3-D, etc.) are fully covered. Instructions for play are provided, with historical context, for every game presented.
What is it like for my dog to chew on a steak bone? Does he taste the saltiness of the residual meat? Does he feel the sandpaper-like texture of the partial skeletal structure? What does it smell like, for him? When he drinks his water, does he feel the coolness of the liquid? If he bites his tongue, does he experience the same feeling of pain
In this provocative work, noted social and economic theorist Graeme D. Snooks exposes fatal flaws in the foundations of the Darwinian theory of evolution, which he deems an "artificial algorithm," as well as the neo-Darwinian synthesis adopted by many social scientists. Utilizing the historical method, Snooks develops a remarkable replacement theory of evolution, which he calls the "dynamic-strategy" theory. While the neo-Darwinian position places too great an emphasis on genetic change--giving rise to untenable but popular concepts such as the "selfish gene"--and fails to explain the fluctuating fortunes of life's most successful species (mankind), Snooks' framework starts by systematically observing the broad patterns of life and human society. The resultant realist theory of life posits life as a strategic pursuit (rather than a game of chance) in which organisms adopt dynamic strategies (only one of which is genetic change) to survive and prosper. Organisms' and species' progress is achieved through "strategic selection"--a concept that displaces the "divine selection" of creationists and the "natural selection" of Darwinists. This new theory reveals the organism as empowered, rather than as the plaything of gods, genes, or blind chance; and it provides a new basis for humanism.