Download Free Hollywood Art Book in PDF and EPUB Free Download. You can read online Hollywood Art and write the review.

Who can forget the over-the-top, white-on-white, high-gloss interiors through which Fred Astaire danced in Top Hat? The modernist high-rise architecture, inspired by the work of Frank Lloyd Wright, in the adaptation of Ayn Rand's The Fountainhead? The lavish, opulent drawing rooms of Martin Scorsese's The Age of Innocence? Through the use of film design—called both art direction and production design in the film industry—movies can transport us to new worlds of luxury, highlight the ornament of the everyday, offer a vision of the future, or evoke the realities of a distant era. In Designs on Film, journalist and interior designer Cathy Whitlock illuminates the often undercelebrated role of the production designer in the creation of the most memorable moments in film history. Through a lush collection of rare archival photographs, Whitlock narrates the evolving story of art direction over the course of a century—from the massive Roman architecture of Ben-Hur to the infamous Dakota apartment in Rosemary's Baby to the digital CGI wonders of Avatar's Pandora. Drawing on insights from the most prominent Hollywood production designers and the historical knowledge of the venerable Art Directors Guild, Whitlock delves into the detailed process of how sets are imagined, drawn, built, and decorated. Designs on Film is the must-have look book for film lovers, movie buffs, and anyone looking to draw interior design inspiration from the constructions and confections of Hollywood. Whitlock lifts the curtain on movie magic and celebrates the many ways in which art direction and set design allow us to lose ourselves in the diverse worlds showcased on the big screen.
"Once a guarded cinematic secret, this definitive history reveals for the first time the art and craft of Hollywood's hand painted-backdrops, and pays homage to the scenic artists who brought them to the big screen." -- Slipcase.
Contrary to theories of single person authorship, America's Corporate Art argues that the corporate studio is the author of Hollywood motion pictures, both during the classical era of the studio system and beyond, when studios became players in global dramas staged by massive entertainment conglomerates. Hollywood movies are examples of a commodity that, until the digital age, was rare: a self-advertising artifact that markets the studio's brand in the very act of consumption. The book covers the history of corporate authorship through the antithetical visions of two of the most dominant Hollywood studios, Warner Bros. and MGM. During the classical era, these studios promoted their brands as competing social visions in strategically significant pictures such as MGM's Singin' in the Rain and Warner's The Fountainhead. Christensen follows the studios' divergent fates as MGM declined into a valuable and portable logo, while Warner Bros. employed Batman, JFK, and You've Got Mail to seal deals that made it the biggest entertainment corporation in the world. The book concludes with an analysis of the Disney-Pixar merger and the first two Toy Story movies in light of the recent judicial extension of constitutional rights of the corporate person.
tars that appeared exclusively in trade magazines to promote the great films of the '30s, '40s, and '50s. The Lost Artwork of Hollywood is a sumptuous package: the color, the quality of the printing all give immense eye appeal to this first-time look at some of the art that made the movies glamorous. 100 full-color illustrations.
Today's moviegoers and critics generally consider some Hollywood products--even some blockbusters--to be legitimate works of art. But during the first half century of motion pictures very few Americans would have thought to call an American movie "art." Up through the 1950s, American movies were regarded as a form of popular, even lower-class, entertainment. By the 1960s and 1970s, however, viewers were regularly judging Hollywood films by artistic criteria previously applied only to high art forms. In Hollywood Highbrow, Shyon Baumann for the first time tells how social and cultural forces radically changed the public's perceptions of American movies just as those forces were radically changing the movies themselves. The development in the United States of an appreciation of film as an art was, Baumann shows, the product of large changes in Hollywood and American society as a whole. With the postwar rise of television, American movie audiences shrank dramatically and Hollywood responded by appealing to richer and more educated viewers. Around the same time, European ideas about the director as artist, an easing of censorship, and the development of art-house cinemas, film festivals, and the academic field of film studies encouraged the idea that some American movies--and not just European ones--deserved to be considered art.
Critical to a movie's success, the art director helps create the overall "look" for which a film is remembered. This book, filled with 165 stunning illustrations--some in color--surveys the careers of the greatest Hollywood art directors from the silent era to the present. Covers such movies as The Birth of a Nation (1915) and Batman(1989).
In the 1930s and 40s heyday of Hollywood studio art departments, strong art directors like Cedric Gibbons and Hans Dreier brought together more artists and artisans working on the same projects than any other enterprise in the history of modern American art. This is the first book to trace the history of studio art direction. The origins of art direction in the early motion pictures, the organization of art departments, and the nature of art direction from the 1920s to the 1950s are covered first. Then each studio is discussed individually with a survey of its art department output through the fifties. Comprehensive filmographies (a first) provide films and release dates for 226 art directors.
Comic book and storyboard artist Trevor Goring, together with Joyce Goring, detail the history of film storyboards. This important and long-neglected art is now given its due with this comprehensive history of the art of film storyboards. Featuring a genre-by-genre discussion of over one-hundred great films and their storyboards, this visual tour features a full range of classic and contemporary films with examples of how directors utilize storyboards in the creation of their films.
Published to accompany an exhibition at the Academy of Motion Picture Arts and Sciences, this book recounts Hirshfeld's career as a graphic artist, and reprints 100 plus drawings, paintings, collages, posters, billboards, and murals. Classic caricatures and behind-the scenes perspectives of major players in Hollywood are accompanied by more vibrantly colored works. Annotation copyrighted by Book News, Inc., Portland, OR
This retrospective on the career of Academy Award-winning production designer Richard Sylbert takes readers behind the scenes of some of the most influential films of the past fifty years. The Manchurian Candidate, Who's Afraid of Virginia Woolf, The Graduate, Rosemary's Baby, Chinatown, Dick Tracy. The common factor behind these diverse, visually ground-breaking cinematic masterpieces is the work of legendary production designer Richard Sylbert. Basing the book in part on the late designer's Hollywood memoirs, writer Sylvia Townsend, with the participation of Sylbert's widow, screenwriter Sharmagne Sylbert, has enhanced the production designer's original manuscript with candid interviews from some of his most famous collaborators, including Warren Beatty, Roman Polanski, and Francis Ford Coppola. The result is a book that takes readers behind the scenes of some of the most influential and highly acclaimed films of the past fifty years. This is a portrait of a highly driven, sometimes tempestuous visionary who wasn't afraid to fight for the artistic integrity of the worlds he created on screen. Movie lovers will find in-depth discussions of the making of such modern classics as Reds, Carnal Knowledge, Shampoo, and The Cotton Club. More than thirty illustrations capture Sylbert's creative process from early sketches to completed sets and locations.