Download Free Hide The Graphic Novel Book in PDF and EPUB Free Download. You can read online Hide The Graphic Novel and write the review.

A high-stakes hide-and-seek competition in an abandoned amusement park comes to life in this graphic novel adaptation of the bestselling thriller. What would you do for $50,000? For Mack, the prize money would be life changing. She knows her time at the women’s shelter is already up. And she’s good at hiding. At least this time, her life doesn’t depend on it--or so she thinks. The challenge is simple. All fourteen competitors must spend seven days hiding in an abandoned amusement park from dawn to dusk. There’s only one rule: Don’t get caught. But as the people around her begin disappearing one by one, Mack realizes this competition is more dangerous than she’d imagined, and that together might be the only way to survive. Rendered in stunning full-color art by beloved comic artist Veronica Fish, this gripping graphic adaptation of Hide fully immerses you in the chilling and page-turning horror story of Mack and her fellow competitors as they fight to make it out of the Amazement Park.
NATIONAL BESTSELLER • A high-stakes hide-and-seek competition turns deadly in this “marvelously creepy thrill ride of a book that keeps twisting until the very end” (Karen M. McManus, author of One of Us Is Lying) “The suspenseful plot combines elements of Thomas Tryon’s classic Harvest Home, Netflix’s Squid Game, and the social commentary of Jordan Peele’s film oeuvre and mixes these with a revelatory pacing reminiscent of Spielberg’s Jaws.”—Booklist The challenge: Spend a week hiding in an abandoned amusement park and don’t get caught. The prize: enough money to change everything. Even though everyone is desperate to win—to seize a dream future or escape a haunting past—Mack is sure she can beat her competitors. All she has to do is hide, and she’s an expert at that. It’s the reason she’s alive and her family isn’t. But as the people around her begin disappearing one by one, Mack realizes that this competition is even more sinister than she imagined, and that together might be the only way to survive. Fourteen competitors. Seven days. Everywhere to hide but nowhere to run. Come out, come out, wherever you are.
A deeply moving story about a little girl hiding from the Nazis in World War II France.
Andrea and Darra live in a dead-end Massachusetts town, making their way through high school with hopeful (but slim) dreams of escape. Everything's going according to plan until a chance encounter with an otherworldly spirit named Carmen changes everything! Carmen promises Andrea eternal life, but a mysterious young boy named Liam shows up claiming he had also made a deal with Carmen, and it didn't go well . . . 100 years ago. Liam must convince his new friends of Carmen's evil nature before Andrea is tricked into a supernatural bargain that will upend her new life before it even starts.
Elijah's making a fort out of an old cabin in the woods behind his new home when he's greeted by a mysterious girl named Iris, who insists on a game of hide-and-seek. Elijah searches, but it's only when it grows dark that Iris suddenly reappears, angry about being left alone in the woods. And when the same thing happens the next day Elijah begins to wonder just who--and what--Iris is.
After a typical happy day with his typical happy family, a young boy named Kevin wakes up to a world where everyone over the age of 18 wants to kill everyone UNDER the age of 18.
Before the Mighty, Mighty Monsters can play hide and seek, they need to make some rules. No flying like a vampire bat, no sniffing like a werewolf, and absolutely no magic!
Joyce Farmer's memoir chronicles the decline of the author's parents' health, their relationship with one another and with their daughter, and how they cope with the day-to-day emotional fragility of the most taxing time of their lives. Joyce Farmer, best known for co-creating the Tits 'n Clits comics anthology in the 1970s, a feminist response to the rampant misogyny in underground comix, spent 11 years crafting Special Exits, a graphic memoir in the vein of Alison Bechdel's Fun Home or Harvey Pekar, Joyce Brabner, and Frank Stack's Our Cancer Year, about caring for her dying father and stepmother.
She left the NYPD in the firestorm of a high-profile case gone horribly wrong. Three years later, the ghosts of her past roar back to terrifying life. When NYPD undercover cop Laney Bird's cover is blown in a racketeering case against the Russian mob, she flees the city with her troubled son, Alfie. Now, three years later, she's found the perfect haven in Sylvan, a charming town in upstate New York. But then the unthinkable happens: her boy vanishes. Local law enforcement dismisses the thirteen-year-old as a runaway, but Laney knows better. Alfie would never abandon his special routines and the sanctuary of their home. Could he have been kidnapped--or worse? As a February snowstorm rips through the region, Laney is forced to launch her own investigation, using every trick she learned in her years undercover. As she digs deeper into the disappearance, Laney learns that Alfie and a friend had been meeting with an older man who himself vanished, but not before leaving a corpse in his garage. With dawning horror, Laney discovers that the man was a confidential informant from a high-profile case she had handled in the past. Although he had never known her real identity, he knows it now. Which means several other enemies do, too. Time is running out, and as Laney's search for her son grows more desperate, everything depends on how good a detective she really is--badge or no.
One of our most iconic childhood games receives a creepy twist as it becomes the gateway to a nightmare world. Don't let the Seeker find you!Twelve-year-old Zee is back now. He disappeared for a year and nobody knows where he went or what happened to him. Not even his best friends Justin, Nia, and Lyric. But ever since Zee has been back, he's been... different. After Zee freaks out at his friends playing hide-and-seek at an odd party in his backyard -- the first time his friends are back together since his reappearance -- strange things begin to occur. Everyone who played in the game has a mark on their wrist. And then they disappear.The kids are pulled into a shadow world -- the Nowhere -- ruled by the monstrous, shape-shifting Seeker. Justin and his friends will have to band together and face their worst nightmares to defeat the Seeker or lose themselves to the Nowhere forever.