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The Falcon's Call! From the moment Dara of Westwood spied the Silver Headed Raptor nesting in Rundeval Peak, the precocious redheaded twelve-year-old girl was enchanted. The youngest daughter of the Master of the Wood lived in ramshackle Westwood Hall, in the independently-minded Westwood estate of Sevendor. Her determination to capture a baby falcon and train it wasn't hampered by the fact that Dara had never climbed a mountain, had never been trained in falconry, or even remotely had permission from her father to do it. Dara wanted the falcon . . . and the only thing in her way was the mountain, an angry mother falcon, and her own fears. But the daring climb up Rundeval and actually capturing the fledgling falcon is just the beginning of her troubles. Actually learning falconry and training the willful bird is a responsibility she had barely considered. Worse, there is trouble afoot in the domain: a new lord has come to rule over Sevendor and all of her people, replacing the corrupt old Sir Erantal. While everyone welcomes the change, the new lord is a wizard: a magelord, the first of his kind in four hundred years: Lord Minalan the Spellmonger. And he's not alone. He's brought thousands of oddly-dressed Wilderlanders with him, families escaping the wars in the west . . . and settling in Sevendor. Within weeks of holding his first court as lord of Sevendor, the wizard's magic begins to cause problems. Magelord Minalan turns Sevendor Castle, the entire mountain of Rundeval, and a good portion of the Westwood -including Dara's home - into enchanted white stone when a spell goes unexpectedly awry one fateful night. As a result, Dara learns that she, too, may become a mage someday. Soon after she discovers that she can see through her falcon's eyes and share her thoughts, the talents of a beastmaster, opening up a brilliant new world for her. The folk of the valley have enough to eat for the first time in a generation, there are wizards all over Sevendor, and the castle glows with a magic light at night. The fortunes of the Westwood estate rise. But the Magelord finds foes as well as friends in Sevendor. Though prosperity flows from the Magelord's benevolent rule, the changes are frightening to some who have lost power since the Magelord came. Outside the Westwood, the other natives of the domain are upset by their magical lord and his strange new people, and there are whispers of rebellion. And outside of the domain, the neighboring lords, urged on by sinister forces, conspire to plunge Sevendor into war - with Dara and her family along with it! What can one girl and her falcon do? When the Magelord leaves on business and his enemies close in on her home, Dara discovers she may hold the answer to saving them all! The fate of the entire domain rests with Dara of Westwood, the girl they'll call the Hawkmaiden!
Minalan gave up a promising career as a professional warmage to live the quiet life of a village spellmonger in the remote mountain valley of Boval. It was a peaceful, beautiful little fief, far from the dangerous feudal petty squabbles of the Five Duchies, on the world of Callidore. There were cows. Lots of cows. And cheese. For six months things went well: he found a quaint little shop, befriended the local lord, the village folk loved him, he found a sharp young apprentice to help out, and best yet, he met a comely young widow with the prettiest eyes . . . Then one night Minalan is forced to pick up his mageblade again to defend his adopted home from the vanguard of an army of goblins - gurvani, they call themselves - bent on a genocidal crusade against all mankind. And that was the good news. The bad news was that their shamans were armed with more magical power than has been seen since the days of the ancient Imperial Magocracy - and their leader, a mysterious, vengeful force of hate and dark magic, is headed directly to Boval Vale, along with a massive invading army of gurvani. The good people of Boval and their spellmonger have only one choice: to hole up in the over-sized Boval Castle and hope they can endure a siege against hundreds of thousands of goblins. When the people look to him for hope, Minalan does his best, but the odds are depressing: there are multitudes of goblins, and they want Boval Vale as a staging ground for a vengeful invasion of the whole Five Duchies. Add to his troubles a jealous rival mage, a motley band of mercenaries, a delusional liege lord who insists victory is at hand despite the hordes at his door, a dour castellan, a moody, pregnant girlfriend and a catty ex-girlfriend who specializes in sex magic - all trapped in a stinking, besieged castle with no hope of rescue, and you'll understand why Minalan is willing to take his chances with the goblins. All that stands between the gurvani horde and the people of the Five Duchies is one tired, overwhelmed baker's son who wanted nothing more than to be a simple village spellmonger!
MINALAN GETS MEDIEVAL! When you defeat the invading goblin army, get knighted on the field of battle, gifted with lands and gold, usually your happily-ever-after is . . . happy. But now that Minalan the Spellmonger has been ennobled and enfiefed, Sire Minalan has a task cut out for him that makes defeating goblins seem like child's play: moving his very pregnant bride and a few thousand refugees from Boval Vale into the remote, sparsely-peopled Domain of Sevendor. But when he arrives, he finds the land withered from neglect, filled with superstition and suspicion, a third of his domain has been conquered before he got there, and the castle he now owns hasn't been maintained in decades. As Minalan manages the challenges of being a noble, being a mage knight, being the lord of the manor, being a landlord, and fending off a belligerent (and well-armed) neighbor, he also has to learn how to be a husband, father, and a leader of a people. Then the fateful night his son is finally born, Minalan learns the nature of fear, as he, his family, and his very realm are forever changed when the spell he casts to save their lives transforms the land. Minalan, his apprentices Sir Tyndal and Sir Rondal, his dour but efficacious castellan Sir Cei, and his moody wife struggle through the winter and defend their domain in his attempt to prove what a Magelord can do for his people when he puts magic in their service. But in the distance, the threat of a renewed war with the goblins looms as they approach the Riverlands, the Gilmoran baronies that are the heart of the Duchies. The contentious High Magi convene to constitute the new Arcane Orders, while the fanatical Royal Censorate of Magic plots defeat them and the thousands of hedgemagi, witches and footwizards they terrorized now see Minalan as a hero. The sinister Family schemes to promote Duke Rard II to become King Rard I of the newly-united Kingdom of Castalshar - over a pile of bodies, if necessary. And suddenly, out of the sky fall dragons in the service of the Dead God to strike at the strength of the nascent Kingdom. How can Sire Minalan fight goblins, plots, poverty and politics, all from his remote and rustic vale while keeping the peasants in line and the Warbird of West Fleria at bay? With wit, courage, determination, and a healthy dose of magic. And when the new King tasks him to find a way to slay a dragon, an ordinary knight might shy away from the quest. For Sire Minalan, it's just another day on the job as a MAGELORD!
Hawklady!When Lenodara the Hawkmaiden - Dara, to her friends - was made an apprentice to the foremost wizard in the world, Minalan the Spellmonger, Magelord of her native land of Sevendor, she thought that the adventurous life was behind her. She looked forward to a long, boring career of learning how to read and taking magic lessons . . . but Dara's life as the Spellmonger's new apprentice is anything but boring! Within days of assuming her new duties, a goblin invasion in the distant land of Gilmora compels Minalan to gather his forces to repel it . . . and that means Dara, too. Her unique ability to use the ancient Alka Alon weapon, the Thoughtful Knife, may be the only way to thwart the invasion - and combat the dragons that have ravaged the castles of the land. But the battlefield is just the beginning of her new adventure, and she finds the aristocracy of the city of Barrowbell is as challenging as a goblin attack. But new adventures lead Dara to new friends in the unlikeliest of places on her way to becoming the Hawklady!
The Goblin Invasion Is On... ...and a wizard's work is never done! After facing a hopeless siege, an implacable foe and an impossible escape, you would think that Minalan the Spellmonger would be able to rest -- but the armies of the undead goblin shaman Sheruel (known as the Dead God to his human victims) are rolling over the western reaches of the rustic Duchy of Alshar and is headed toward the heart of the Duchy of Castal. Thousands are fleeing for their lives as hordes of goblins pour out of Boval Vale and devastate the rugged fiefs of the Alshari Wilderlands. And the super-charged shamans of the Dead God are making defending the realm almost impossible for the outnumbered Alshari country knights. While the two Dukes play feudal politics to further their own ends, the only people who seem to care about the invasion are Minalan and his outlaw warmagi friends -- and they're busy dodging agents of the sinister Royal Censorate of Magic. But if someone doesn't organize an army in northern Alshar soon, then there will be nothing to stop the armies of the divinely-powerful Dead God from conquering all five Duchies in his genocidal quest for vengeance. But things are just not that simple: he has to cope with a sexy young Shadowmage assassin who works for a mysterious spymaster, a cocky new manservant, a dysfunctional group of suddenly-powerful warmagi, the Censor General, and a bunch of whiny nobles before the Dukes will grant him the troops and money he will need -- and the Dukes have plans of their own. If Minalan the Spellmonger can't lobby the courts of Alshar and Castal to work together -- and quickly -- the hordes of the Dead God will sweep over the frontiers of both states. Worse, the mysterious Umbra veil he has erected around Boval Vale may come to imperil all Five Duchies. Minalan would rather just go home and let the Dukes handle it, but his conscience won't let him. Someone has to stop the Dead God . . . and that someone happens to be him. Beyond politics and plots, goblins and trolls, mercenaries and magic, the Soulless and the shamans, Censors and secret orders, for Minalan there is only the thought that his child is to be born in a world with such dangers, and that is something he cannot permit. It is time for the Spellmonger to pick up his mageblade, grab his witchstone, summon his allies, and go to war again . . . as a Warmage!
From the World of Spellmonger... Blessed Darkness Conceal Her! Born into a mysterious family, Gatina always knew there was something special about those around her. But when the Duke and Duchess of Alshar-close friends of her family-are brutally assassinated, her idyllic countryside life is upended by secrets emerging from the shadows. The family she knew proved to be more than mere Alshari Coastlords and occasional magi, as she once believed. For centuries, her ancient and distinguished House has been secretly both Shadowmagi and highly skilled thieves. With a devious Count seeking to capitalize on the assassination, the future stability and peace of Alshar hinges on Gatina learning both arts. Slavery and piracy loom malevolently in the distance as the Count allies himself with a merciless criminal organization to seize power. Gatina's House has vowed to stand against the rising tide of wickedness-no matter how hopeless the task may seem. Working in secret beneath the tutelage of an enigmatic and mysterious master, Gatina finds herself disguised as a street orphan. She runs the filthy gutters of Falas as she puts her training into practice amid the dismal reality of its most destitute neighborhoods. Brutal thugs, violent riots, cunning soldiers, and the constant threat of discovery by the Count and his allies, all put Gatina's life at risk as she struggles in secret against the rising tyrant. For as the blessed Darkness conceals her movements by night, she and the Brotherhood engage in a clandestine struggle, something much more deadly than mere... SHADOWPLAY!
Minalan's Summer Vacation! What does the most powerful wizard in the world do after the war is over? Despite the hordes of goblins still ready to ravage human lands, King Rard has signed a treaty with them, so Minalan is forbidden from taking advantage of their weakened state. Most would take a well-deserved rest over the summer . . . but Minalan and his household are busy repaying a favor owed to the tribal Kasari for their help in the war, and the Spellmonger pays his debts. So Minalan spends his summer sneaking two thousand Kasari children through enemy lines, goblin territory, hostile Wilderlords, and through some of the roughest territory in the Five Duchies toward salvation. But the Spellmonger soon learns that not even the help of a goddess is going to be sufficient to contend with the realities of the quest. Despite his best efforts and some of the most advanced magic seen since the Magocracy, the march attracts enemies . . . and far too many friends. For when the desperate refugees of the war-torn Alshari Wilderlands see the well-fed legions of Kasari march by, they cannot help but follow, even if they have no idea of the destination. Any life is better than the hopeless existence they've lived avoiding starvation and the goblins' stewpot. And the promise of hope the great march of the Spellmonger's children offers is just too good to pass up. Security and the promise of a brighter future lie just on the other side of the border with the duchy of Castal. The problem is that the Duke of Castal, Prince Tavard, who is also Minalan's titular overlord, is dead-set against a single Alshari refugee crossing his frontier - and he's assembled a small army to stop any from doing so. With political pressure high and the very gods maneuvering behind the scenes, it's going to take some clever magic, some inspired legal maneuvering, and some serious effort to pull off this miracle . . . but that's the kind of job the Spellmonger does in Journeymage!
Lady Lenodara of Westwood, called the Hawkmaiden - Dara, to her friends - has had an adventurous life: she tamed a falcon when she was twelve, learned she had magical Talent, discovered that she had a natural aptitude as a beastmaster, won her witchstone at the first Spellmonger's Trial, became the junior apprentice to Minalan the Spellmonger, Magelord of Sevendor, mastered the ancient magic of the Thoughtful Knife, fought goblins and a dragon, and was made a noble and richly rewarded for her heroics. Now that she's safe back home in Sevendor, everything should go back to normal . . . right?But a secret project with the Alka Alon Emissary, Ithalia, leads Dara to new troubles and adventures, as the Hawkmaiden assumes new responsibilities. Lady Ithalia wants to use magic to transform her falcon, Frightful, into a giant, so that she and other giant hawks can defend the Five Duchies against dragons in the air. Each hawk is to be ridden by a Sky Rider to aid the fight - and Dara is to be the first. When Minalan purchases twenty hawks and hires a falconer to aid her efforts, Dara is tasked with building a mews to house them in the Westwood . . . and encounters her most difficult opponent, yet: her father.Hawkmaiden vs. Master of the Wood, father vs. daughter, Castle Folk vs. Woodfolk, Dara has to choose sides and made compromises in order to see her task completed without bothering the Spellmonger. But fighting a dragon seems simple compared to challenging the Master of the Wood in his own land. With bandits milling around Sevendor and the threat of exposure for the giant falcon project, Dara has to learn new skills and understand an entirely different kind of magic if she's to become the first Sky Rider!
Rock Star!Things were starting to look up for Magelord Minalan the Spellmonger - the magic mountain in his domain not only made him a wealthy man and the most powerful mage in history, it also produced a lode of magical gemstones with unique properties - properties the Alka Alon, the masters of magic on Callidore, are fascinated by. When Minalan gets his chance to trade some of his magic rocks for irionite, he finds himself in a position to raise hundreds more magi with the stones . . . making them High Magi.But as valuable as that bargain is for prosecuting the war with the Dead God and his sinister armies, such power comes with a hefty price. Every new High Mage Minalan raises presents potential new problems. The Magelords have inspired fear in their neighbors. The warmagi invent deadly new spells. The lower orders of magi are getting restless. The mage-led Sevendor Town wants a new charter. King Rard and the royal court are pressuring the nascent Arcane Orders politically. Some magi are crossing the Penumbra and taking stones from the goblins, as well as taking their service. And some are just starting to get a little crazy.It makes a nice, normal little raid on his lands seem refreshing in its simplicity.In trying to balance the needs of the war with the needs of a well-ordered Order, Minalan finds himself making compromises, cutting deals, and bargaining what power he has in a high-stakes game where Chaos seems to be the only player who knows the rules. The temptations of his position and the power he wields are great, but so, he discovers, are the responsibilities. But when his patience seems nearly exhausted and his alliances seem ready to crumble, a massive army emerges from the shadowy realms and strikes south, forcing the High Magi to rally around the Spellmonger in defense of the kingdom. As the genocidal goblin army marches toward the once-prosperous cottonlands of Gilmora, Minalan and his High Magi must defend a single bridge against them at all costs. And they are ready to. But the plans of magi count little when the powerful and subtle mind of the Dead God opposes them. For when the die is cast and the first blow is struck, it becomes clear that nothing is as Minalan had foreseen. As disaster looms for the humani kingdom and even the Alka Alon are threatened, only a desperate appeal to divinity, a dangerously risky adventure and a little classy enchantment offer any hope against calamity. For the day has come when all that stands between ruin and survival is the bravery and cunning of the Spellmonger and his High Magi!
Before she was Maid Marian, Robin Hood's legendary love, she was simply known as Matty. . . . Daughter of one of England's most famous falconers, Matty knows her destiny lies with her father's magnificent birds even before she begins to hear their thoughts and speak their language. As tragedy strikes close to home and the sinister sheriff of Nottingham rises to power, Matty's friend Fynn is forced to become Robin Hood and she herself becomes Maid Marian. In a world of kidnapping, royalty, daring adventure, and deadly peril, Robin needs Matty and her beautiful merlin Marigold to help save a kingdom. Bestselling author Kathryn Lasky soars to magnificent new heights here, giving us a bold tale of bravery and romance.