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This book presents techniques for energy reduction in adaptive embedded multimedia systems, based on dynamically reconfigurable processors. The approach described will enable designers to meet performance/area constraints, while minimizing video quality degradation, under various, run-time scenarios. Emphasis is placed on implementing power/energy reduction at various abstraction levels. To enable this, novel techniques for adaptive energy management at both processor architecture and application architecture levels are presented, such that both hardware and software adapt together, minimizing overall energy consumption under unpredictable, design-/compile-time scenarios.
This book constitutes the refereed proceedings of the 9th Asia-Pacific Computer Systems Architecture Conference, ACSAC 2004, held in Beijing, China in September 2004. The 45 revised full papers presented were carefully reviewed and selected from 154 submissions. The papers are organized in topical sections on cache and memory, reconfigurable and embedded architectures, processor architecture and design, power and energy management, compiler and operating systems issues, application-specific systems, interconnection networks, prediction techniques, parallel architectures and programming, microarchitecture design and evaluation, memory and I/O systems, and others.
The theme of HumanCom and EMC is focused on the various aspects of human-centric computing for advances in computer science and its applications, embedded and multimedia computing and provides an opportunity for academic and industry professionals to discuss the latest issues and progress in the area of human-centric computing. And the theme of EMC (Advanced in Embedded and Multimedia Computing) is focused on the various aspects of embedded system, smart grid, cloud and multimedia computing, and it provides an opportunity for academic, industry professionals to discuss the latest issues and progress in the area of embedded and multimedia computing. Therefore this book will be include the various theories and practical applications in human-centric computing and embedded and multimedia computing.
This book constitutes the refereed proceedings of the Second International Conference on Embedded Software, EMSOFT 2002, held in Grenoble, France in October 2002. The book presents 13 invited papers by leading researchers and 17 revised full papers selected during a competitive round of reviewing. The book spans the whole range of embedded software, including operating systems and middleware, programming languages and compilers, modeling and validation, software engineering and programming methodologies, scheduling and execution-time analysis, formal methods, and communication protocols and fault-tolerance
This book constitutes the refereed proceedings of the 6th International Workshop on Systems, Architectures, Modeling, and Simulation, SAMOS 2006, held in Samos, Greece on July 2006. The 47 revised full papers presented together with 2 keynote talks were thoroughly reviewed and selected from 130 submissions. The papers are organized in topical sections on system design and modeling, wireless sensor networks, processor design, dependable computing, architectures and implementations, and embedded sensor systems.
Mobile multimedia broadcasting compasses a broad range of topics including radio propagation, modulation and demodulation, error control, signal compression and coding, transport and time slicing, system on chip real-time implementation in ha- ware, software and system levels. The major goal of this technology is to bring multimedia enriched contents to handheld devices such as mobile phones, portable digital assistants, and media players through radio transmission or internet pro- col (IP) based broadband networks. Research and development of mobile multi- dia broadcasting technologies are now explosively growing and regarded as new killer applications. A number of mobile multimedia broadcasting standards related to transmission, compression and multiplexing now coexist and are being ext- sively further developed. The development and implementation of mobile multi- dia broadcasting systems are very challenging tasks and require the huge efforts of the related industry, research and regulatory authorities so as to bring the success. From an implementation design and engineering practice point of view, this book aims to be the ?rst single volume to provide a comprehensive and highly coherent treatment for multiple standards of mobile multimedia broadcasting by covering basic principles, algorithms, design trade-off, and well-compared implementation system examples. This book is organized into 4 parts with 22 chapters.
The Industrial Information Technology Handbook focuses on existing and emerging industrial applications of IT, and on evolving trends that are driven by the needs of companies and by industry-led consortia and organizations. Emphasizing fast growing areas that have major impacts on industrial automation and enterprise integration, the Handbook covers topics such as industrial communication technology, sensors, and embedded systems. The book is organized into two parts. Part 1 presents material covering new and quickly evolving aspects of IT. Part 2 introduces cutting-edge areas of industrial IT. The Handbook presents material in the form of tutorials, surveys, and technology overviews, combining fundamentals and advanced issues, with articles grouped into sections for a cohesive and comprehensive presentation. The text contains 112 contributed reports by industry experts from government, companies at the forefront of development, and some of the most renowned academic and research institutions worldwide. Several of the reports on recent developments, actual deployments, and trends cover subject matter presented to the public for the first time.
The power consumption of microprocessors is one of the most important challenges of high-performance chips and portable devices. In chapters drawn from Piguet's recently published Low-Power Electronics Design, this volume addresses the design of low-power microprocessors in deep submicron technologies. It provides a focused reference for specialists involved in systems-on-chips, from low-power microprocessors to DSP cores, reconfigurable processors, memories, ad-hoc networks, and embedded software. Low-Power Processors and Systems on Chips is organized into three broad sections for convenient access. The first section examines the design of digital signal processors for embedded applications and techniques for reducing dynamic and static power at the electrical and system levels. The second part describes several aspects of low-power systems on chips, including hardware and embedded software aspects, efficient data storage, networks-on-chips, and applications such as routing strategies in wireless RF sensing and actuating devices. The final section discusses embedded software issues, including details on compilers, retargetable compilers, and coverification tools. Providing detailed examinations contributed by leading experts, Low-Power Processors and Systems on Chips supplies authoritative information on how to maintain high performance while lowering power consumption in modern processors and SoCs. It is a must-read for anyone designing modern computers or embedded systems.
This book provides its readers with the means to implement energy-efficient video systems, by using different optimization approaches at multiple abstraction levels. The authors evaluate the complete video system with a motive to optimize its different software and hardware components in synergy, increase the throughput-per-watt, and address reliability issues. Subsequently, this book provides algorithmic and architectural enhancements, best practices and deployment models for new video systems, while considering new implementation paradigms of hardware accelerators, parallelism for heterogeneous multi- and many-core systems, and systems with long life-cycles. Particular emphasis is given to the current video encoding industry standard H.264/AVC, and one of the latest video encoders (High Efficiency Video Coding, HEVC).
Discrete wavelet transforms (DWTs) have led the revolutions in image and video coding systems over the past decade. In this book, the DWT is presented from the VLSI design perspective, and the related theories, algorithms, and architectures are discussed for 1D, 2D, and 3D DWT.The book provides a comprehensive analysis and discussion of DWTs and their applications including important materials and the newest developments in wavelet processing. For example, the architecture designs of 2D DWT in JPEG 2000 and the development of motion-compensated temporal filtering (MCTF) are explored./a