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Graph grammars originated in the late 60s, motivated by considerations about pattern recognition and compiler construction. Since then, the list of areas which have interacted with the development of graph grammars has grown quite impressively. Besides the aforementioned areas, it includes software specification and development, VLSI layout schemes, database design, modeling of concurrent systems, massively parallel computer architectures, logic programming, computer animation, developmental biology, music composition, visual languages, and many others. The area of graph grammars and graph transformations generalizes formal language theory based on strings and the theory of term rewriting based on trees. As a matter of fact, within the area of graph grammars, graph transformation is considered a fundamental computation paradigm where computation includes specification, programming, and implementation. Over the last three decades, graph grammars have developed at a steady pace into a theoretically attractive and important-for-applications research field. Volume 3 of the 'indispensable Handbook of' Graph Grammars and Computing by Graph Transformations presents the research on concurrency, parallelism, and distribution -- important paradigms of modern science. The topics considered include semantics for concurrent systems, modeling of concurrency, mobile and coordinated systems, algebraic specifications, Petri nets, visual design of distributed systems, and distributed algorithms. The contributions have been written in a tutorial/survey style by the top experts.
Graph grammars originated in the late 60s, motivated by considerations about pattern recognition and compiler construction. Since then, the list of areas which have interacted with the development of graph grammars has grown quite impressively. Besides the aforementioned areas, it includes software specification and development, VLSI layout schemes, database design, modeling of concurrent systems, massively parallel computer architectures, logic programming, computer animation, developmental biology, music composition, visual languages, and many others.The area of graph grammars and graph transformations generalizes formal language theory based on strings and the theory of term rewriting based on trees. As a matter of fact, within the area of graph grammars, graph transformation is considered as a fundamental computation paradigm where computation includes specification, programming, and implementation. Over the last three decades, graph grammars have developed at a steady pace into a theoretically attractive and important-for-applications research field.Volume 2 of the indispensable Handbook of Graph Grammars and Computing by Graph Transformations considers applications to functional languages, visual and object-oriented languages, software engineering, mechanical engineering, chemical process engineering, and images. It also presents implemented specification languages and tools, and structuring and modularization concepts for specification languages. The contributions have been written in a tutorial/survey style by the top experts in the corresponding areas. This volume is accompanied by a CD-Rom containing implementations of specification environments based on graph transformation systems, and tools whose implementation is based on the use of graph transformation systems.
This book constitutes the refereed proceedings of the Second International Conference on Graph Transformation, ICGT 2004, held in Rome, Italy, in September/October 2004. The 26 revised full papers presented together with three invited contributions and summaries of 2 tutorials and 5 workshops were carefully reviewed and selected from 58 submissions. The papers are organized in topical sections on integration technology, chemistry and biology, graph transformation concepts, DPO theory for high-level structures, analysis and testing, graph theory and algorithms, application conditions and logic, transformation of special structures, and object-orientation.
Graph grammars originated in the late 60s, motivated by considerations about pattern recognition and compiler construction. Since then, the list of areas which have interacted with the development of graph grammars has grown quite impressively. Besides the aforementioned areas, it includes software specification and development, VLSI layout schemes, database design, modeling of concurrent systems, massively parallel computer architectures, logic programming, computer animation, developmental biology, music composition, visual languages, and many others.The area of graph grammars and graph transformations generalizes formal language theory based on strings and the theory of term rewriting based on trees. As a matter of fact, within the area of graph grammars, graph transformation is considered as a fundamental computation paradigm where computation includes specification, programming, and implementation. Over the last three decades, graph grammars have developed at a steady pace into a theoretically attractive and important-for-applications research field.Volume 3 of the indispensable Handbook of Graph Grammars and Computing by Graph Transformations presents the research on concurrency, parallelism, and distribution — important paradigms of modern computer science. The topics considered include semantics for concurrent systems, modeling of concurrency, mobile and coordinated systems, algebraic specifications, Petri nets, visual design of distributed systems, and distributed algorithms. The contributions have been written in a tutorial/survey style by the top experts.
This book constitutes the thoroughly refereed post-conference proceedings of the Third International Symposium on Applications of Graph Transformations, AGTIVE 2007, held in Kassel, Germany, in October 2007. The 30 revised full papers presented together with 2 invited papers were carefully selected from numerous submissions during two rounds of reviewing and improvement. The papers are organized in topical sections on graph transformation applications, meta-modeling and domain-specific language, new graph transformation approaches, program transformation applications, dynamic system modeling, model driven software development applications, queries, views, and model transformations, as well as new pattern matching and rewriting concepts. The volume moreover contains 4 papers resulting from the adjacent graph transformation tool contest and concludes with 9 papers summarizing the state of the art of today's available graph transformation environments.
ICGT 2002 was the ?rst International Conference on Graph Transformation following a series of six international workshops on graph grammars with - plications in computer science, held in Bad Honnef (1978), Osnabruc ̈ k (1982), Warrenton (1986), Bremen (1990), Williamsburg (1994), and Paderborn (1998). ICGT 2002 was held in Barcelona (Spain), October 7–12, 2002 under the a- pices of the European Association of Theoretical Computer Science (EATCS), the European Association of Software Science and Technology (EASST), and the IFIP Working Group 1.3, Foundations of Systems Speci?cation. The scope of the conference concerned graphical structures of various kinds (like graphs, diagrams, visual sentences and others) that are useful to describe complex structures and systems in a direct and intuitive way. These structures are often augmented by formalisms which add to the static description a further dimension, allowing for the modeling of the evolution of systems via all kinds of transformations of such graphical structures. The ?eld of Graph Transformation is concerned with the theory, applications, and implementation issues of such formalisms. The theory is strongly related to areas such as graph theory and graph - gorithms, formal language and parsing theory, the theory of concurrent and distributed systems, formal speci?cation and veri?cation, logic, and semantics.
This book constitutes the thoroughly refereed post-proceedings of the International Workshop on Graph Transformation with Industrial Relevance, AGTIVE'99, held in Kerkrade, The Netherlands, in June 1999. The 28 revised full papers presented went through an iterated process of reviewing and revision. Also included are three invited papers, 10 tool demonstrations, a summary of a panel discussion, and lists of graph transformation systems and books on graph transformations. The papers are organized in sections on modularization concepts, distributed systems modeling, software architecture: evolution and reengineering, visual graph transformation languages, visual language modeling and tool development, knowledge modeling, image recognition and constraint solving, process modeling and view integration, and visualization and animation tools.
This book constitutes the proceedings of the 6th International Conference on Graph Transformations, ICGT 2012, held in Bremen, Germany, in September 2012. The 30 papers and 3 invited papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on behavioural analysis, high-level graph transformation, revisited approaches, general transformation models, structuring and verification, graph transformations in use, (meta-)model evolution and incremental approaches.
This tutorial volume originates from the 4th Advanced Course on Petri Nets, ACPN 2003, held in Eichstätt, Germany in September 2003. In addition to lectures given at ACPN 2003, additional chapters have been commissioned to give a well-balanced presentation of the state of the art in the area. This book will be useful as both a reference for those working in the area as well as a study book for the reader who is interested in an up-to-date overview of research and development in concurrent and distributed systems; of course, readers specifically interested in theoretical or applicational aspects of Petri nets will appreciate the book as well.
This book constitutes the thoroughly refereed post-proceedings of the Second International Workshop on Applications of Graph Transformations with Industrial Relevance, AGTIVE 2003, held in Charlotesville, Virginia, USA in September/October 2003. The 27 revised full papers and 11 revised demo papers presented together with 2 invited papers and 5 workshop reports were carefully selected during iterated rounds of reviewing and revision. The papers are organized in topical sections on Web applications; data structures and data bases; engineering applications; agent-oriented and functional programs and distribution; object- and aspect-oriented systems; natural languages: processing and structuring; reengineering; reuse and integration; modeling languages; bioinformatics; and multimedia, picture, and visual languages.