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The final installment in Shandril’s Saga sees the fledgling spellfire-mage get one more chance to escape those who wish to claim her power All Shandril Shessair ever wanted was a taste of adventure—but she received much more than a mere taste. Now the wielder of a rare magic that could destroy the world, Shandril has enemies watching her every move, devising ways they can steal her power. Chased across the Realms by wizards, warriors, and priests more evil than she can imagine, Shandril’s last hope is to find refuge in the city of Silverymoon. The Gem of the North is known far and wide for its magic—and for being a sanctuary for those who use their power for good. If Shandril can just make it to the city's gates, will she finally be saved?
A legendary war, an invincible warrior, a woman forced to defend her family and realm-and her independent spirit. Will she become the captive or the captor? Briseis struggles to protect her city, an ally of Troy, from marauding Greeks and her husband's arrogant violence. She finds strength in visions of a handsome warrior god until he appears before her in flesh and blood. When Briseis raises a sword against the mighty Achilles, she ignites a passion that threatens to betray everyone she holds dear. Hand of Fire, set against the backdrop of the Trojan War, blends history and myth in Briseis's untold story of adventure, hope and resilience. Immerse yourself in this richly depicted Bronze Age world where Greek gods walk the earth, epic heroes fight with sword and heart, and a woman dares to determine her own destiny.
Fire can fascinate, inspire, capture the imagination and bring families and communities together. It has the ability to amaze, energise and touch something deep inside all of us. For thousands of years, at every corner of the globe, humans have been huddling around fires: from the basic and primitive essentials of light, heat, energy and cooking, through to modern living, fire plays a central role in all of our lives. The ability to accurately and quickly light a fire is one of the most important skills anyone setting off on a wilderness adventure could possess, yet very little has been written about it. Through his narrative Hume also meditates on the wider topics surrounding fire and how it shapes the world around us.
Jack Kirby (1917–1994) is one of the most influential and popular artists in comics history. With Stan Lee, he created the Fantastic Four and defined the drawing and narrative style of Marvel Comics from the 1960s to the present day. Kirby is credited with creating or cocreating a number of Marvel's mainstay properties, among them the X-Men, the Hulk, Thor, and the Silver Surfer. His earlier work with Joe Simon led to the creation of Captain America, the popular kid gang and romance comic genres, and one of the most successful comics studios of the 1940s and 1950s. Kirby's distinctive narrative drawing, use of bold abstraction, and creation of angst-ridden and morally flawed heroes mark him as one of the most influential mainstream creators in comics. In this book, Charles Hatfield examines the artistic legacy of one of America's true comic book giants. He analyzes the development of Kirby's cartooning technique, his use of dynamic composition, the recurring themes and moral ambiguities in his work, his eventual split from Lee, and his later work as a solo artist. Against the backdrop of Kirby's earlier work in various genres, Hand of Fire examines the peak of Kirby's career, when he introduced a new sense of scope and sublimity to comic book fantasy.
Describes the experiences of a newcomer to the Yukon when he attempts to hike through the snow to reach a mining claim.
An in-depth friction fire field guide written be primitive skills instructor Chad Keel. Both the hand and bow drill are covered in detail and with practice you can quickly master these skills
Discover Ed Greenwood's first Forgotten Realms novel—a captivating Shandral's Saga tale about an ordinary woman bestowed with extraordinary powers Shandril of Highmoon, an orphaned scullery maid, dreams of a life of adventure and excitement far from the drudgery of her daily tasks. On a whim, she runs away to seek adventure, unknowingly setting a course for the grotto of the most feared creature in the Realms. The dracolich is shrouded in unspeakable evil that can be defeated only by a power equally as strong. Thanks to enchantments created by the great mage Elminster, the only magic strong enough to triumph must be channeled through Shandril’s own body. With the enormous burden of saving the Realms now on her shoulders, Shandril finds the adventure she sought—as well as death, terror, and love.
Special edition of the Federal Register, containing a codification of documents of general applicability and future effect ... with ancillaries.
Explains football's newest defensive strategy and how thefire zone blitz will help you win games. Includes acomplete introduction, basic principles of blitzing, firezone secondary techniques, base defensive techniques, 3-4fire zone blitzes, split-4 fire zone blitzes, college andpro 4-3 fire zone blitzes, bear 46 fire zone blitzes,fire zone blitz philosophy of defense and more. Eachblitz is diagrammed and explained in detail.