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They took his daughter, so Micah comes to take their kingdom. Fifty thousand gun-toting paladins march behind him, all baptized in angel blood, thirsty to burn unbelievers. Only the janissaries can stand against them. Their living legend, Kevah, once beheaded a magus amid a hail of ice daggers. But ever since his wife disappeared, he spends his days in a haze of hashish and poetry. To save the kingdom, Kevah must conquer his grief and become the legend he once was. But Micah writes his own legend in blood, and his righteous conquest will stop at nothing. When the gods choose sides, a legend will be etched upon the stars.
They took his daughter, so Micah comes to take their kingdom. Fifty thousand gun-toting paladins march behind him, all baptized in angel blood, thirsty to burn unbelievers. Only the janissaries can stand against them. Their living legend, Kevah, once beheaded a magus amid a hail of ice daggers. But ever since his wife disappeared, he spends his days in a haze of hashish and poetry. To save the kingdom, Kevah must conquer his grief and become the legend he once was. But Micah writes his own legend in blood, and his righteous conquest will stop at nothing. When the gods choose sides, a legend will be etched upon the stars.
The Kingdom of Alanya is home to mystic warriors and mischievous djinns, vulgar poets and vain philosophers, soaring simurghs and scheming shahs. Little do the people know that a power struggle between an ancient sorceress and an upstart sultana threatens to bathe the sands in bile and bones. A bloody cauldron boils, and primeval gods laugh whilst they stir it. As warhorses charge, arrows shower, and cannon shots brighten the night, all must choose a side.
New York City, 1845. Timothy Wilde, a 27-year-old Irish immigrant, joins the newly formed NYPD and investigates an infanticide and the body of a 12-year-old Irish boy whose spleen has been removed.
A beautifully illustrated, wonderfully engaging A-to-Z guide to more than 700 major and minor gods and goddesses, characters, creatures, and places of classical Greek and Roman mythology. Classical Mythology A-to-Z is a comprehensive and engrossing guide to Greek and Roman mythology. Written by Annette Giesecke, PhD, Professor of Classics and Chair of Ancient Greek and Roman Studies at the University of Delaware, this brilliant reference offers clear explanations of every character and locale, and captures the essence of these timeless tales. From the gods and goddesses of Mount Olympus and the heroes of the Trojan War to the nymphs, monsters, and other mythical creatures that populate these ancient stories, Giesecke recounts, with clarity and energy, the details of more than 700 characters and places. Each definition includes cross-references to related characters, locations, and myths, as well their equivalent in Roman mythology and cult. In addition to being an important standalone work, Classical Mythology A-to-Z is also written, designed, and illustrated to serve as an essential companion to the bestselling illustrated 75th-anniversary edition of Mythology by Edith Hamilton, including 10 full-color plates and 2-color illustrations throughout by artist Jim Tierney.
In a novel set in an indefinite, futuristic, post-apocalyptic world, a father and his young son make their way through the ruins of a devastated American landscape, struggling to survive and preserve the last remnants of their own humanity
The beloved debut novel about an affluent Indian family forever changed by one fateful day in 1969, from the author of The Ministry of Utmost Happiness NEW YORK TIMES BESTSELLER • MAN BOOKER PRIZE WINNER Compared favorably to the works of Faulkner and Dickens, Arundhati Roy’s modern classic is equal parts powerful family saga, forbidden love story, and piercing political drama. The seven-year-old twins Estha and Rahel see their world shaken irrevocably by the arrival of their beautiful young cousin, Sophie. It is an event that will lead to an illicit liaison and tragedies accidental and intentional, exposing “big things [that] lurk unsaid” in a country drifting dangerously toward unrest. Lush, lyrical, and unnerving, The God of Small Things is an award-winning landmark that started for its author an esteemed career of fiction and political commentary that continues unabated.
The end of the Aesir has come, but not as the prophecies foretold. The dread dragon Niddhoggr has devoured the roots of the World Ash, Yggdrasil, and the great tree has toppled onto its side, crashing the realms of mortal and supernatural together. With the gods dead and the fires of ruin consuming the world, your war clan of Viking warriors know what they must do to survive the destruction of the Nine Realms and restore order: they must become the new gods! Ragnarok is a campaign-driven skirmish game in which players form a Viking war clan seeking to prove itself worthy of becoming the new pantheon. The use of a mechanic called Godspark means that battles are no longer determined by merely striking an opponent and dealing damage. Instead, warriors will be pushing, throwing, and crashing their opponents around the battlefield, making their very environment a weapon. As the war clans develop, they may gain glorious new powers that will bring them closer to godhood, or win the respect of the denizens of the realms, allowing them to bring dire wolves, dwarves, and even the dreaded giants into their war clans. With strategic gameplay and epic storytelling, players must write their own sagas and tell of how their war clans have, through blood and steel, clawed their way up from ruin to stand before the halls of Valhalla.
Delve into the world of Ubisoft’s latest installment in the acclaimed Assassin’s Creed® series with this fascinating glimpse of one of history’s most storied legends: Edward Thatch, otherwise known as the infamous pirate captain Blackbeard. Few moments in history have proven as timelessly fascinating as the lawless Golden Age of Piracy, which was largely played out in the Caribbean of the sixteenth and early seventeenth centuries. In this time of rebellion, fortune, intrigue, and adventure, Blackbeard stands as one of the most fearsome captains to have ever sailed the seas. Now, as the latest historical figure to take center stage in the Assassin’s Creed® franchise, Blackbeard joins the ranks of Edward Kenway—father of Haytham Kenway and grandfather of Connor—as they navigate troubled island waters and carve out their destinies. Thoughtfully crafted to resemble an authentic pirate artifact, this illustrated journal delivers a unique insider’s view into the world of the game through fascinating entries that provide a firsthand account of the day-to-day lives of the characters. This one-of-a-kind graphic novel — featuring beautifully etched illustrations and portraits, a wanted poster, removable Letter of Marque, torn pages ripped out by Blackbeard himself, and more — brings the bold worlds of Blackbeard and Kenway strikingly to life.