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Green Arrow's gone looking for trouble, and he's found it--in triplicate! Three women who give new meaning to the term 'drop-dead gorgeous' have our hero outnumbered and outgunned. Collectively, they're called 'Skylark,' and they've been sent on a secret mission with Oliver Queen as its focus!
Billionaire philanthropist John King is succeeding where the Queen Foundation failed, bringing healing and hope to cities across the country. Except he's not saving these cities-he's conquering them. Green Arrow must overthrow this mad modern-day monarch, but he can't do it alone. He'll need the help of a brash and brilliant hacker Felicity Smoak; speedy street kid Mia Dearden; and an army of superhero allies, including Arsenal, Katana, Green Lantern, Batman-and Lex Luthor. And if you come at the King, you'd best not miss. Andrew Kreisberg and Ben Sokolowski-two of the minds behind TV's Arrow and The Flash-take aim at the comics world in GREEN ARROW: KINGDOM, featuring action-packed art by Daniel Sampere! Collects issues #35-40.
Oliver Queen, aka the Green Arrow, finds himself hunted when a group of rich kids who have bought super-powers, led by a man named Rush, decide they want the thrill of killing a superhero and set their sights on Green Arrow.
Oliver Queen thought he had it all figured out. As the heroic archer Green Arrow, he'd finally found a sense of purpose, friends to aid him, even a place on the Justice League of America. But now, he's not even sure where he came from... or who he came from. As Green Arrow discovers that his stranding on a desert island was more than just an accident, there seem to be more sinister forces at work behind all these sudden revelations. The Queen family is embroiled in a war generations old. A war of clans. A war of outsiders. Acclaimed creative team Jeff Lemire (ANIMAL MAN) and Andrea Sorrentino (I, VAMPIRE) take Green Arrow on his most challenging adventure yet. Collects issues #25-31.
Jeff Lemire and Andrea Sorrentino join the Emerald Archer as the series' new creative team! As Ollie struggles to come to terms with the loss of his fortune, his company and his heritage, he discovers a shocking truth about his father that ties to his time before becoming Green Arrow.
Green Arrow returns to Seattle to find the city in chaos! What's causing this destruction, and can Ollie stop it before it spreads beyond the city?
Green Arrow strikes out against the forces that have been threatening to rip Seattle apart!
The entire Green Arrow run of New York Times best-selling author Jeff Lemire is now collected in its entirety in this all-new Essential Edition trade paperback graphic novel! Oliver Queen thought he had it all figured out. As the heroic archer Green Arrow, he'd finally found a sense of purpose, friends to aid him, even a place on the Justice League of America. But now he's not even sure where he came from... or whom he came from. As Green Arrow discovers that his stranding on a desert island was more than just an accident, there seem to be more sinister forces at work behind all these sudden revelations. The Queen family is embroiled in a war generations old. A war of clans. A war of outsiders. Acclaimed creative team Jeff Lemire (Animal Man) and Andrea Sorrentino (I, Vampire) take Green Arrow on his most challenging adventure yet. Collects Green Arrow #17-34, Green Arrow Futures End #1 and Green Arrow Secret Origins. The DC Essential Edition series of graphic novels highlights the best standalone stories the medium has to offer featuring comics' greatest characters. These trade paperback editions focus on the easiest entry points DC has in its vast library, with seminal, groundbreaking tales that transcend the printed page. Start with the Essentials.
Oliver Queen has lost everything: his company, his money, his friends and most of his arrows. It's all because of one man: Komodo, who has come to tear Ollie's life to shreds!
The secret of Blood Rose revealed! The mystery woman plaguing Green Arrow's life is exposed, but the shocker isn't who she is--it's what she is. Plus: the final battle with Midas, the monstrous half-man whose touch can melt anything.