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"This middle grade series reads like the Bourne Identity - but for kids." - Mark Robichaux, Editor, New Yorker #1 Best selling series in chldren's travel - THE UNBELIEVABLE CONCLUSION TO THE CRIME TRAVELERS MYSTERY SERIES - Age Level: 8 - 14 - US Grade Level: 2nd - 8th - NOW WITH ILLUSTRATIVE MAPS
From the strange case of 'The Red-Headed League' to the extraordinary tale of 'The Engineer's Thumb', Sherlock Holmes and his assistant Dr Watson grapple with treachery, murder, and ingenious crimes of all kinds. But no case is too challening for the immortal detective's unique power of deduction.
British agent Joe Wilderness returns in “Lawton’s ongoing recreation of Cold War chicanery . . . one of the great pleasures of modern spy fiction” (Mick Herron, award-winning author of the Slough House series). It’s London, the swinging sixties, and by all rights, MI6 spy Joe Wilderness should be having as good a time as James Bond. But alas, his postings are more grim than glamorous. In the wake of an embarrassing disaster for MI6 in a divided Berlin, Wilderness is reprimanded with a posting to remote northern Finland under the guise of a cultural exchange program to promote Britain abroad. Bored by his work, with nothing to spy on, Wilderness strikes a deal with his old KGB pal Kostya to smuggle vodka into the USSR. But there is something fishy about why Kostya has suddenly turned up in Finland—and MI6 intelligence from London points to a connection with cobalt mining in the region, a critical component in the casing of the atomic bomb. Wilderness’s posting is getting more interesting by the minute, but more dangerous too. Moving from the no-man’s-land of Cold War Finland to the wild days of the Prague Spring, and populated by old friends—including Inspector Troy—and old enemies alike, Hammer to Fall is a gripping tale of deception and skullduggery, of art and politics—a page-turning story of the always-riveting life of the British spy. “Lawton scores another hit.” —Publishers Weekly (starred review) “A jaw-dropping finale that will leave readers palpitating for more.” —Booklist (starred review) “A terrific thriller: fun, satisfying, and humane.”—Kirkus Reviews (starred review)
Nine exciting stories of real life crime and detection featuring serial killers, art forgers, kidnappers, robbers, runaways and forensic scientists. Gripping and engaging for readers who prefer real life to fiction.
Thieves, liars, killers, and conspirators—it's a criminal world out there, and someone has got to write about it. An eclectic collection of the year's best reportage, The Best American Crime Reporting 2007 brings together the murderers and muscle men, the masterminds, and the mysteries and missteps that make for brilliant stories, told by the aces of the true crime genre. This latest addition to the highly acclaimed series features guest editor Linda Fairstein, the bestselling crime novelist and former chief prosecutor of the Manhattan District Attorney's Office's pioneering Special Victims' Unit.
Are you ready to go? Join Sammy, Tiffy, and the gang as they explore the mysteries of elementary school! As Sammy's imagination leads the way, join the crew as they learn fast-paced lessons about life. Author Cindy Davis has created a collection of stories with fun and lovable character, while weaving in a applicable lessons for life at a young age. You won't want to miss all of Sammy's Great Adventures!
This eBook edition of "THE GREATEST ADVENTURES SERIES - Robert Louis Stevenson Edition (Illustrated)" has been formatted to the highest digital standards and adjusted for readability on all devices. Robert Louis Stevenson (1850-1894) was a Scottish novelist, poet, essayist, and travel writer. His most famous works are Treasure Island, Kidnapped, and Strange Case of Dr Jekyll and Mr Hyde. A literary celebrity during his lifetime, Stevenson now ranks among the 26 most translated authors in the world. Table of Contents: Novels: Treasure Island Kidnapped (Adventures of David Balfour I) Catriona (Adventures of David Balfour II) The Wrecker The Ebb-Tide St Ives: Being the Adventures of a French Prisoner in England The Black Arrow: A Tale of the Two Roses Short Stories: Island Nights' Entertainments (South Sea Tales) The Adventure of the Hansom Cab The Adventure of Prince Florizel and a Detective The Misadventures of John Nicholson
In 'The Greatest Adventure Books of All Time - Jules Verne Collection', readers can delve into a mesmerizing collection of adventurous stories that transport them to far-off lands and deep into the sea. Jules Verne's literary style is characterized by his descriptive language and meticulous attention to detail, creating immersive worlds that captivate the imagination. These classic tales not only entertain but also provide valuable insights into the time period and scientific advancements of the 19th century. Verne's works have withstood the test of time and continue to inspire readers of all ages. Each story offers a unique blend of excitement, suspense, and wonder that keeps readers eagerly turning the pages. This collection is a must-read for anyone seeking thrilling adventures and thought-provoking narratives. Jules Verne, a visionary writer ahead of his time, drew inspiration from the technological advancements and explorations of his era. His deep fascination with science and exploration is evident in his works, which often predicted future inventions and discoveries. Verne's passion for adventure and discovery shines through in his writing, making him a pioneer of the science fiction genre. His enduring legacy continues to influence countless authors and filmmakers to this day. I highly recommend 'The Greatest Adventure Books of All Time - Jules Verne Collection' to anyone who enjoys immersive, adventurous tales that push the boundaries of imagination. Verne's timeless stories are sure to captivate readers and leave them yearning for their own thrilling journeys beyond the confines of reality.
Andar is the most unlikely of great travelers, but when he confronts the local bully, he forces himself to go on a great journey to the Land Beyond. It is the custom of Andar's people to go on journeys when they reach a certain age: this becomes their rite of passage. Andar chooses to go on the most dangerous journey there is: to the Land Beyond, where no one has dared to go for many, many years. With a little help from his friends and accompanied by his cousin, Cotar, they embark on their perilous trip. They make good friends along the way but encounter some terrible monsters as well. Will they survive their ordeal and be the same as they were, or will they become different people? Read on to find out what happens in Andar's Great Adventure!