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The On the Go Golf Guide: Short Game Tips features all a golfer needs to know to paly better around the greens. Confidence and scoring ability will improve when you use these swing-sequence photos, drills, techniques, and strategies for pitching, chipping and bunker play, developed by leading United States Golf Teachers' Federation instructors.
Easy-to-grasp techniques for improving the short game About 70 percent of the shots in a round of golf are taken 75 yards from the pin or closer, making the short game the most significant factor in a golfer's score. This practical guide shows readers how to shave strokes off their game by improving their pitching, chipping, bunker play, and putting. Golfers will find expert tips on choosing the right wedges, putters, and balls, as well as illustrated step-by-step instructions on swings used in short-game shots. They'll also find information on how to beat bunkers and other hazards and how to play various lies-in deep rough, from the fairway, uphill, side-hill, and off bare ground. There's also a section on stretches, exercises, and drills to improve techniques, as well as tips on reading greens for accurate putting. Michael Patrick Sheils (Birmingham, MI) is a member of the Golf Writers Association of America. He has written four books, and his articles and columns have appeared in worldwide magazines and newspapers. Michael Kernicki (Miami Beach, FL) has been a PGA member for 27 years and is currently the Head Professional at the historic Indian Creek Country Club in Miami Beach.
From 50 yards and in, no golfer in history has demonstrated more talent, flair, creativity and precision, or generated more raw excitement, than Phil Mickelson. His ability with the sand wedge and putter are legendary not only among fans but his peers as well, and it is his skill with those clubs that is primarily responsible for his winning 34 tournaments on the PGA Tour, including three major championships. In his first-ever instruction book, Mickelson explains in detail how to master every phase of the short game. Mickelson maintains that any golfer of average ability can become a deadly short-game player by approaching the subject with a blend of science (proper mechanics and setup) and art (imagination and feel). Mickelson does a fine job explaining both; combining the wisdom of his great teachers with his own fertile imagination, cultivated from 34 years of experimentation, trial and error. No golfer can afford to miss out on Mickelson′s secrets and tips.
Dave Pelz's Short Game Bible is the first book in a four-book series, The Dave Pelz Scoring Game Series. The next volume in the series will be Dave Pelz's Putting Bible. "He who rules the short game collects the gold." --Dave Pelz's Golden Rule of Golf Fed up with trying to imitate the pros, buying the latest expensive equipment, and seeing your handicap stay the same? The first book by bestselling author and internationally revered golf instructor Dave Pelz since Putt Like the Pros, his bestselling classic, Dave Pelz's Short Game Bible can show you the way to lower scores by improving your short game. The result of decades of scientific research studying thousands of golfers, Dave's philosophy is as simple as it is revolutionary and groundbreaking: Instead of practicing the wrong things the right way, or the right things the wrong way, Pelz shows you how to find your own personal weaknesses and how to improve them to efficiently lower your scores. Packed with all the knowledge, charts, and photos needed to learn from the master, Dave Pelz's Short Game Bible is the essential book for every golfer who's looking to improve his or her game. Dave's approach to golf is easy to understand: 80 percent of the strokes golfers lose to par are determined by their play within 100 yards of the green--the crucial scoring game. The most important and yet the least focused-on aspect of golf, your short game, can indeed make or break your entire game. And nobody teaches the short game like Dave Pelz. His renowned golf schools and clinics focus exclusively on putting and the short game, attracting top players like Tom Kite, Colin Montgomerie, two-time U.S. Open champion Lee Janzen, reigning PGA champion Vijay Singh, Steve Elkington, Payne Stewart, Peter Jacobsen, and many LPGA players including Annika Sorenstam and Liselotte Neumann. The pros know, as you are about to learn, that while others teach golfers how to swing, Dave Pelz teaches golfers how to score . . . and win. A former physicist for NASA, Dave brings a scientific rigor to his research and instruction that has made him the top short-game expert in the world. Dave has observed and then taught thousands of golfers to improve their ability to score better. The years he has spent studying the short game, including chipping, lobs, pitches, distance wedges, and bunker play, have resulted in an unequaled expertise and a fascinating body of knowledge on golf, with the statistics and data to back it up. In this new book, Dave for the first time shares the understanding and techniques he has taught the pros, including a wide array of innovative tests and exercises for mastering those deceptive and high-pressure shots of the short game. Dave Pelz's Short Game Bible is an essential book for golfers of all levels. Covering everything golfers need to know to improve their short game, Dave's system can--and will--help you to consistently shoot lower scores.
The fun way to get a grip on every aspect of golf Golf is a popular spectator sport, but for those who play it's a great source of low impact cardiovascular, strength, and aerobic exercise. In addition, golf is by nature a social game that provides the opportunity to meet new people. Golf All-In-One For Dummies shows you not only how to get the most physical benefit from a round of golf, but also the tools you need to truly enjoy the game. From perfecting your swing to avoiding injuries, the proven techniques presented in this book give you everything you need to have the time of your life every time you hit the links. The basics of golf Details on the latest golf equipment and technology Tips on how to improve the short game, including putting, chipping, and getting out of tough spots Rules and etiquette that every golfer needs to know Plans for keeping fit and designing workouts to improve your game Mental tricks and exercises to help you succeed Tips on grips, stances, and swings New tips from top players on how to improve your game Great new courses, tournaments, players who have changed the game, and a review of golf's greatest moments Whether you already have some golf experience or are completely new to the game, Golf All-In-One For Dummies will have you playing like a pro in no time.
Supported by state-of-the-art motion analysis research, "short game guru to the pros" James Sieckmann unveils his "finesse wedge" swing -- a proven and pragmatic way to learn, practice, and perform with each wedge in the bag in every situation -- and shows players that upgrading their short game is possible. Since James Sieckmann first revealed his short-game methods two decades ago, he has amassed a cultlike following of more than seventy PGA and LPGA Tour disciples and has been dubbed the “short-game guru to the pros” (GOLF Magazine). Using his system, sev­eral of Sieckmann’s students have become some of the best short-game players of the modern era. A two-time winner on the PGA Tour jumped 117 spots in the Sand Save rankings in one season; another client quickly jumped 81 spots in Scrambling percentage. The benefits of a good short game are undisputed. Unfortunately, players at all levels fail to develop effective short-game skills because instructors teach the exact opposite of the correct technique. Sieckmann studied the greatest short-game players in recent memory—including Seve Ballesteros, Corey Pavin, and Raymond Floyd—to develop a proven and pragmatic way to learn, practice, and perform with each wedge in every situation. His unique observations, which were later verified by motion capture technology, work equally well for amateurs and pros. In his long-awaited first book, Sieckmann opens up his vault of secrets for all golfers. After breaking down the basics, he presents a session-by-session training and practice guide—the same one he creates for his tour clients—to help the reader develop and sustain correct habits, avoid common flaws, and master essential skills. Next, Sieckmann explains how to optimize a player’s wedge swing for every scenario. An easy-to-learn and easy-to-use system, Your Short Game Solution will be the go-to guide anywhere golf is played.
“Through this wonderful book, frustrated golfers can learn to swing like Moe [Norman] and improve their games.” —Anthony Robbins, #1 New York Times–bestselling author The mysterious and reclusive genius Moe Norman is acknowledged as the best ball-striker in the history of golf by many of the game’s greats. The Single Plane Golf Swing: Play Better Golf the Moe Norman Way reveals the secrets of the swing that enabled him to hit the ball solidly with unerring accuracy and consistency—every time. Norman’s simple, efficient, and easily understood Single Plane Swing has improved the games of thousands of golfers. Golf professional Todd Graves, known as “Little Moe” and regarded as the world authority on Norman’s swing, comprehensively teaches readers the mechanics, drills, and feelings of the Single Plane Swing that Moe called “The Feeling of Greatness.” Graves shares Norman’s brilliant insights and liberating approach to the game and demonstrates why the conventional “tour” swing is too complex and frustrating for the majority of amateurs. Illustrated with more than 300 photographs and written with Tim O’Connor, Norman’s biographer, the book also engagingly tells Norman’s bittersweet life story and explores the teacher-student bond forged between Norman and his protégé Graves. “One of golf’s greatest untold stories, Moe Norman’s life illustrated a simple and powerful truth: greatness is built from practicing the right swing in the right way. In this book, Todd Graves has given us a blueprint for that swing, for those practice habits, and most of all for a process that builds success.” —Dan Coyle, New York Times-bestselling author of The Culture Code
The fun and easy way to get into the swing of things and take strokes off your game fast Whether you're a total beginner or you've clocked a few hours on the links, Golf For Dummies, 2nd Edition is the only guide you need. Packed with expert tips and techniques for everything from mastering your grip, stance and swing to shaping up with golf-specific exercises, this updated and expanded edition of the international bestseller features new, step-by-step photos, tips for women players, seniors and lefties, and loads of fun golf history facts. Learn your ABCs master the basics, from golf lingo and choosing your clubs, to who to play with and where Watch your step get the lowdown on golf rules, how to keep score, and take a crash-course on gamesmanship and the do's and taboos of golf-course etiquette Get into the swing delve into the art and science of the golf swing, including how to blast your way out of bunkers and how to develop an effective putting stroke Tackle the tough shots finesse difficult shots like a pro and deal with bad weather and bad luck with grace and skill Fine-tune your play zero in on common faults and bad habits and learn time-tested techniques for easily fixing them once and for all To school or not to school decide whether formal lessons are right for you and find out how to select a great teacher 'If you've ever wanted to know more about golf or improve your game then this is your guide' The Fairway, from a review of the 1st edition 'Does exactly what it says on the tin!' Today's Golfer, from a review of the 1st edition Open the book and find: Tips on choosing golf balls and clubs Exercises for getting and staying in golf shape How to develop your own swing Putting, chipping and pitching Mastering grip, stance and swing Simple fixes for common faults Golf rules and etiquette Advice on taking advantage of high-tech equipment Where to play in the UK and Europe Learn to: Master your grip, stance and swing Improve your game with tips from the pros Overcome the game's mental challenges with tricks and exercises
"The hottest instructor in golf" (Sports Illustrated) takes on old-school gurus with a far more accessible, intuitive, and innovative approach to those essential chip shots, pitches, and bunker rescues. Veteran golfers know that the secret to a lower score is a solid short game, but mastering those small strokes can be maddening—even for the pros. One of golf's most revered instructors, Stan Utley now reveals the step-by-step tactics behind his revolutionary short-game techniques in The Art of the Short Game. After introducing readers to his groundbreaking philosophy that explains why most players don't see all the shots available to them near the green, Utley moves on to shatter conventional wisdom about stance, grip, and ball position. From choosing the right clubs (including a checklist of must-haves that should always be in your bag) to spin reduction during chipping and fearless sand play, The Art of the Short Game demystifies the most aggravating shots on the links. Though Utley's primer features a full set of drills, accompanied by more than seventy-five photos, his approach is far removed from the monotonous, mechanical instruction of yesteryear. Giving a time-tested secret weapon to every golfer at every level, Utley's short-game methods turn trouble shots into triumph.
The fun and easy way to get a grip on golf Golf For Dummies, 4th Edition, gives you all the latest information on the game, including updated expert advice on everything from improving fundamentals to mastering the game's mental aspects. With advice from professional Gary McCord, this expert guide gives you easy to follow instructions for hitting the ball farther and straighter, and hints on how to shave strokes off your game. Updated instructions on grips, stances, and swings The most current stars and best courses New tips from top players on how to improve your game Details on the latest golf equipment and technology Playing golf is fun-playing better is even more fun. With a little help from Golf For Dummies, 4th Edition, you'll have the time of your life whenever you hit the links.