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Utilizes a hands-on approach to the fundamental principles and techniques of game programming, covering such topics as graphics, Blitz Basic Language, audio, and special effects as it takes readers step-by-step through the process of creating a simple game.
Utilizes a hands-on approach to the fundamental principles and techniques of game programming, covering such topics as graphics, BlitzMax, audio, and special effects as it takes readers step-by-step through the process of creating a simple game.
Provides instructions for creating a 2D role-playing computer game using Microsoft Visual Basic 6.0.
A comprehensive guide to Visual Basic Game programming for beginners, this volume covers each essential step for creating a complete role-playing game, including a character creation screen and a combat system.
A guide for beginners provides step-by-step instructions for how to create a 3D shooting game using the Blitz3D programming language, explaining how to create shapes, graphics, lights, terrain, collisions, and sounds.
Provides instructions for creating a fully functioning role-playing computer game using C♯, including tips on scripting, game editing, creating sprites, and editing elements in the game.
Requiring no prior programming experience, this book teaches kids introductory programming techniques with language that they can understand, and uses QB64, a simple version of BASIC.
An introduction to the programming language helps readers create computer games and other multimedia projects.