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The Raven's Inn- was a four-hundred-year-old guest house, that welcomed travellers and locals alike. The inn was on an island called Lance- just off the coast of England, and was favoured for its fine food and accommodation. But, the island also had a darker side. Within its midst-were, a crew of fishermen who went by the name of the Anchormen. They were secretive and cruel and kidnapped travellers who came to the island. Once taken, they were sold to Europe and America as slaves, and personal treasures were looted to sustain their evil empire. One day, an eccentric, Jamaican born gentleman, Johnson Brown arrives at the island and soon disappears. The locals begin to talk, while the Anchormen harbour their deceitful secret. Left to die underground. The visitor not only brings a fatal disease to the island-he also curses Raven's Inn.
What would happen if Mother Nature was a real person? What would happen if she came looking for the one's who betrayed nature? Over 25 years Cobble farm had remained a desolate and forbidden place. One day Jules Knight and his wife Kate who owns the farm discovers a skull on their land. Soon after their find, the crops begin to die and birds stop singing a tune. Then mysteriously they both disappear without a trace, which leads their daughter Lorraine to pick up the pieces and try to make sense of her parent's disappearance. Many years later after getting married to Bob and having a daughter Sandra, the Phoenix family moves into the farmhouse. Everything seemed normal until one day the skull resurfaces and the spirit of the Green Lady is released to seek revenge on the ones that had betrayed nature.
Billy Fox a young boy from a rural area of Scullyman in England soon embarks on a quest to save the world from an alien invasion. One day he discovers a strange egg in his backyard which soon escalates into a matter of life or death for him and the whole of the human race. Soon a white witch and a duck team up with the boy to find a way to dispose of the egg before the Stellarlites invade earth.
One morning, Billy Fox finds a strange, long black mark on his life-line in the palm of his hand. As he searches online for any unbiased medical information he could find at his local library. He is soon befriended by a mysterious tall man called Mr Limerick. The stranger tells Billy, he has been marked with the Bloodstone Curse by someone. Then, very soon, as time goes by, his friends start going missing, as a demonic creature the Gadel is soon blamed for their disappearance. This leads Billy to make a very hard choice, and the only way to free his friends and lift the curse is to kill himself. Will he take his own life, to save the ones he loves? Or will Billy venture across the sands of Sandark, to slay the beast beyond the Black Rainbow?
The vampires of Asheville, North Carolina, want to establish their own clan, but since they owe loyalty to the Master Vampire of New Orleans they must work out the terms with him. To come up with an equitable solution, he sends an envoy with the best bodyguard blood money can buy: Jane Yellowrock. But when a group of local campers are attacked by something fanged, Jane goes from escort to investigator. Unless she wants to face a very angry mast vampire, she will have to work overtime to find the killer. It's a good thing she's worth every penny.
In this third book of the acclaimed series, Percy and his friends are escorting two new half-bloods safely to camp when they are intercepted by a manticore and learn that the goddess Artemis has been kidnapped.
From the critically acclaimed author of Midnight at the Barclay Hotel comes a thrilling new middle grade mystery novel inspired by Alcatraz Prison. Tori, Marvin, and Noah would rather be anywhere else than on the seventh grade class field trip to Raven Island prison. Tori would rather be on the soccer field, but her bad grades have benched her until further notice; Marvin would rather be at the first day of a film festival with his best friend, Kevin; and Noah isn't looking forward to having to make small talk with his classmates at this new school. But when the three of them stumble upon a dead body in the woods, miss the last ferry back home, and then have to spend the night on Raven Island, they find that they need each other now more than ever. They must work together to uncover a killer, outrun a motley ghost-hunting crew, and expose the age-old secrets of the island all before daybreak.
Christopher finally uncovers the Raven’s identity in this sixth novel of the award-winning Blackthorn Key series. The stakes are higher than ever when the Raven sets Christopher up for a horrible crime, leading him to be locked away in London’s most notorious prison. This terrible act is the first in a series of games the Raven plans to play with Christopher…games that are as dangerous as they are challenging. Once free from prison, Christopher, Tom, and Sally engage in a cat and mouse game with the Raven that takes them all over London. Can Christopher outwit the Raven one final time and finally unmask him? And what price might he have to pay to achieve that? This is the thrilling conclusion to the Blackthorn Key series that fans have been waiting for!
Where once the mighty Kane has passed, no one who lives forgets. Now, down the trail of past battles, Kane travels again. To the ruins of a devastated city peopled only with half-men and the waif they call their queen. To the half-burnt tavern where a woman Kane wronged long ago holds his child in keeping for the Devil. To the cave kingdom of the giants where glory and its aftermath await discovery. To the house of death itself where Kane retrieves a woman in love. The past, the future, the present - all these are one for Kane as he travels through the centuries. Contents: "Undertow" "Two Suns Setting" "The Dark Muse" "Raven's Eyrie" "Lynortis Reprise" "Sing a Last Song of Valdese"