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The NASA Dryden Flight Research Center has developed a versatile simulation software package that is applicable to a broad range of fixed-wing aircraft. This package has evolved in support of a variety of flight research programs. The structure is designed to be flexible enough for use in batch-mode, real-time pilot-in-the-loop, and flight hardware-in-the-loop simulation. Current simulations operate on UNIX-based platforms and are coded with a FORTRAN shell and C support routines. This paper discusses the features of the simulation software design and some basic model development techniques. The key capabilities that have been included in the simulation are described. The NASA Dryden simulation software is in use at other NASA centers, within industry, and at several universities. The straightforward but flexible design of this well-validated package makes it especially useful in an engineering environment. Norlin, Ken A. Armstrong Flight Research Center ...
The National Aeronautics and Space Administration Dryden Flight Research Center has a long history in developing simulations of experimental fixed-wing aircraft from gliders to suborbital vehicles on platforms ranging from desktop simulators to pilot-in-the-loop/aircraft-in-the-loop simulators. Regardless of the aircraft or simulator hardware, much of the software framework is common to all NASA Dryden simulators. Some of this software has withstood the test of time, but in recent years the push toward high-fidelity user-friendly simulations has resulted in some significant changes. This report presents an overview of the current NASA Dryden simulation software framework and capabilities with an emphasis on the new features that have permitted NASA to develop more capable simulations while maintaining the same staffing levels. Curlett, Brian P. Armstrong Flight Research Center COMPUTERIZED SIMULATION; FIXED WINGS; RESEARCH AIRCRAFT; NASA PROGRAMS; GLIDERS; SIMULATION
The National Aeronautics and Space Administration Dryden Flight Research Center has a long history in developing simulations of experimental fixed-wing aircraft from gliders to suborbital vehicles on platforms ranging from desktop simulators to pilot-in-the-loop/aircraft-in-the-loop simulators. Regardless of the aircraft or simulator hardware, much of the software framework is common to all NASA Dryden simulators. Some of this software has withstood the test of time, but in recent years the push toward high-fidelity user-friendly simulations has resulted in some significant changes. This report presents an overview of the current NASA Dryden simulation software framework and capabilities with an emphasis on the new features that have permitted NASA to develop more capable simulations while maintaining the same staffing levels.
Flight Simulation Software comprehensively covers many aspects of flight simulation; from software design to flight control systems, navigation systems and visual systems. It provides working software taken from flight simulators and demonstrates a variety of different systems that can be used in flight simulation. Delving into software design, programming languages, computer graphics and parallel processing, this book is detailed and covers a wide range of topics for flight simulation software. The author-a noted expert on the topic- uniquely presents flight control systems and displays, allowing readers a fresh outlook on how they view aspects of flight simulation. Written for engineers in industry and senior undergraduate/graduate students, Flight Simulation Software provides the basis of teaching across several disciplines, making this accessible for a wide audience.