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Contains 39 papers from the August 1998 conference. Focusing particularly on computing and telecommunication interaction, the scope of the material includes multimedia computing, fault-tolerant computing, responsive and mission-critical systems, and embedded systems and applications. Annotation copyrighted by Book News, Inc., Portland, OR.
The proceedings of SocProS 2015 will serve as an academic bonanza for scientists and researchers working in the field of Soft Computing. This book contains theoretical as well as practical aspects using fuzzy logic, neural networks, evolutionary algorithms, swarm intelligence algorithms, etc., with many applications under the umbrella of ‘Soft Computing’. The book will be beneficial for young as well as experienced researchers dealing across complex and intricate real world problems for which finding a solution by traditional methods is a difficult task. The different application areas covered in the proceedings are: Image Processing, Cryptanalysis, Industrial Optimization, Supply Chain Management, Newly Proposed Nature Inspired Algorithms, Signal Processing, Problems related to Medical and Health Care, Networking Optimization Problems, etc.
This volume contains the 37 papers presented at the 9th International Con- rence on Real-Time and Embedded Computing Systems and Applications (RT- CSA 2003). RTCSA is an international conference organized for scientists and researchers from both academia and industry to hold intensive discussions on advancing technologies topics on real-time systems, embedded systems, ubiq- tous/pervasive computing, and related topics. RTCSA 2003 was held at the Department of Electrical Engineering of National Cheng Kung University in Taiwan. Paper submissions were well distributed over the various aspects of real-time computing and embedded system technologies. There were more than 100 participants from all over the world. The papers, including 28 regular papers and 9 short papers are grouped into thecategoriesofscheduling,networkingandcommunication,embeddedsystems, pervasive/ubiquitous computing, systems and architectures, resource mana- ment, ?le systems and databases, performance analysis, and tools and de- lopment. The grouping is basically in accordance with the conference program. Earlier versions of these papers were published in the conference proceedings. However, some papers in this volume have been modi?ed or improved by the authors, in various aspects, based on comments and feedback received at the conference. It is our sincere hope that researchers and developers will bene?t from these papers. We would like to thank all the authors of the papers for their contribution. We thank the members of the program committee and the reviewers for their excellent work in evaluating the submissions. We are also very grateful to all the members of the organizing committees for their help, guidance and support.
The objective is to provide the latest developments in the area of soft computing. These are the cutting edge technologies that have immense application in various fields. All the papers will undergo the peer review process to maintain the quality of work.
Real-time computing plays a crucial role in our society since an increasing num ber of complex systems rely, in part or completely, on processor control. Ex amples of applications that require real-time computing include nuclear power plants, railway switching systems, automotive electronics, air traffic control, telecommunications, robotics, and military systems. In spite of this large application domain, most of the current real-time systems are still designed and implemented using low-level programming and empirical techniques, without the support of a scientific methodology. This approach results in a lack of reliability, which in critical applications may cause serious environmental damage or even loss of life. This book is a basic treatise on real-time computing, with particular emphasis on predictable scheduling algorithms. The main objectives of the book are to introduce the basic concepts of real-time computing, illustrate the most sig nificant results in the field, and provide the basic methodologies for designing predictable computing systems useful in supporting critical control applica tions. The book is written for instructional use and is organized to enable readers without a strong knowledge of the subject matter to quickly grasp the material. Technical concepts are clearly defined at the beginning of each chapter, and algorithm descriptions are reinforced through concrete examples, illustrations, and tables.
A fascinating bird’s eye view on a hugely relevant topic. This book constitutes the refereed proceedings of the 4th International Conference on Ubiquitous Intelligence and Computing held in Hong Kong, China in 2007, co-located with ATC 2007, the 4th International Conference on Autonomic and Trusted Computing. The 119 revised full papers presented together with 1 keynote paper and 1 invited paper were carefully reviewed and selected from 463 submissions. The papers are organized in topical sections.
A state-of-the-art guide to middleware technologies, and their pivotal role in communications networks. Middleware is about integration and interoperability of applications and services running on heterogeneous computing and communications devices. The services it provides - including identification, authentication, authorization, soft-switching, certification and security - are used in a vast range of global appliances and systems, from smart cards and wireless devices to mobile services and e-Commerce. Qusay H. Mahmoud has created an invaluable reference tool that explores the origins and current uses of middleware (highlighting the importance of such technologies as CORBA, J2EE and JMS) and has thus compiled the roadmap to future research in this area. Middleware for Communications: discusses the emerging fields of Peer-to-Peer (P2P) and grid middleware detailing middleware platforms such as JXTA and the Globus middleware toolkit. shows how Middleware will play a significant role in mobile computing. presents a Platform Supporting Mobile Applications (PLASMA) - a middleware platform that consists of components for location, event, and profile handling of Location-Based Services. introduces middleware security focusing on the appropriate aspects of CORBA, J2EE, and .NET and demonstrates how to realize complex security capabilities such as role-based access control (RBAC) and mandatory access control (MAC). discusses how Quality of Service (QoS) component middleware can be combined with Model Driven Architecture (MDA) technologies to rapidly develop, generate, assemble and deploy flexible communications applications. This incomparable overview of middleware for communications is suitable for graduate students and researchers in communications and computing departments. It is also an authoritative guide for engineers and developers working on distributed systems, mobile computing and networked appliances.
This two-volume set (CCIS 150 and CCIS 151) constitutes the refereed proceedings of the Second International Conference on Ubiquitous Computing and Multimedia Applications, UCMA 2011, held in Daejeon, Korea, in April 2011. The 86 revised full papers presented were carefully reviewed and selected from 570 submissions. Focusing on various aspects of advances in multimedia applications and ubiquitous computing with computational sciences, mathematics and information technology the papers present current research in the area of multimedia and ubiquitous environment including models and systems, new directions, novel applications associated with the utilization, and acceptance of ubiquitous computing devices and systems.
The first volume of this popular handbook mirrors the modern taxonomy of computer science and software engineering as described by the Association for Computing Machinery (ACM) and the IEEE Computer Society (IEEE-CS). Written by established leading experts and influential young researchers, it examines the elements involved in designing and implementing software, new areas in which computers are being used, and ways to solve computing problems. The book also explores our current understanding of software engineering and its effect on the practice of software development and the education of software professionals.
The aim of this handbook is to summarize the recent rapidly developed real-time computing technologies, from theories to applications. This handbook benefits the readers as a full and quick technical reference with a high-level historic review of technology, detailed technical descriptions and the latest practical applications. In general, the handbook is divided into three main parts (subjected to be modified): theory, design, and application covering different but not limited to the following topics: - Real-time operating systems - Real-time scheduling - Timing analysis - Programming languages and run-time systems - Middleware systems - Design and analysis tools - Real-time aspects of wireless sensor networks - Energy aware real-time methods