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As a child in 1906, Arne Horsfall finds a sealed crate, addressed to a professor at a local college, that has fallen off a train. His father stores the object in the barn until the wayward professor can pick it up. But the crate operates like a Pandora's box on Arne and his mother; overcome with curiosity, they pry it open and unleash an evil spirit. Physically, the spirit looks like a mummified dark-skinned man--not, however, like a black man—and his mother recognizes it from the stories of her childhood as one of the huldufolk , the "unwashed children of Cain," evil and immortal. When the spirit awakens and escapes, Arne's life is changed forever. He senses them…waiting in the shadows. In the frozen pit of blackest hell, Death sleeps. Ravishing beyond words, evil beyond our darkest dreams of Satan, Her eyelids flutter. Rising from Her pit, She wakes her vampire brood—and frees them from their ancient graves. No, no one is safe, no one—from the unwashed Children of Eve.
Five little fiends, who each live in a statue and come out every day to enjoy the world around them, one day steal pieces of the world to admire, but give them back when they realize its beauty comes from being connected.
Jody never asked to become a vampire. But when she wakes up under an alley Dumpster with a badly burned arm, an aching back, superhuman strength, and a distinctly Nosferatuan thirst, she realizes the decision has been made for her. Making the transition from the nine-to-five grind to an eternity of nocturnal prowlings is going to take some doing, however, and that's where C. Thomas Flood fits in. A would-be Kerouac from Incontinence, Indiana, Tommy (to his friends) is biding his time night-clerking and frozen-turkey bowling in a San Francisco Safeway. But all that changes when a beautiful undead redhead walks through the door...and proceeds to rock Tommy's life—and afterlife—in ways he never thought possible.
Devils, demons, and daemons--these are theultimate servants of evil. Learn all their foul secrets in the Book of theFiends, the definitive Fifth Edition sourcebook on these fell creatures. Thistome presents over 130 of horrific fiends hailing from Hell, the Abyss, andGehenna, with Challenge Ratings ranging from 0 to 31. The original edition ofthe Book of Fiends was one of the most critically acclaimed books of the d20era. Now Dungeons & Dragons designer Robert J. Schwalb has reimaged all thecreatures, character options, and more for Fifth Edition. It builds on theinformation found in the core rulebooks, expanding and revealing all you couldever want to know about these evil planes and their inhabitants. The Book ofFiends provides profoundly wicked foes your players will never forget.
Chris Pramas is going to Hellagain. The author of the popular AD&D Guide to Hell returns to the pit in this 64-page sourcebook. This time the focus is on the inhabitants of the nine layers. In Legions of Hell, you'll find page after page of new foes, stunningly illustrated by top artists in the field. Full d20 System stats make this book a must for the serious fantasy roleplayer. Your players will beg for mercy after facing the Legions of Hell!Requires the Dungeon and Dragons Player's Handbook, Third Edition, published by Wizards of the Coast for use. Dungeon and Dragons and Wizards of the Coast are registered trademarks of Wizards of the Coast, and are used with permission.
The fourth thrilling book in this darkly funny, horror series Darren Shan called ‘deliciously nightmarish’. The first book, Mr Mumbles, is shortlisted for the Royal Mail Awards for Scottish Children's Books.
The thrilling new novel from historical master, Michael Jecks. It's 1327 and England is in turmoil. King Edward II has been removed from the throne and his son installed in his place. The old man's rule had proved a disaster for the realm and many hope that his removal may mean the return of peace to England's cities. Keeper of the King's Peace Sir Baldwin de Furnshill and his friend Bailiff Simon Puttock had been tasked with guarding Edward II, but they have failed in their task and now ride fast to Exeter to inform the sheriff of the old king's escape. In Exeter, the sheriff has problems of his own. Overnight the body of a young maid has been discovered, lying bloodied and abandoned in a dirty alleyway. The city's gates had been shut against the lawlessness outside, so the perpetrator must still lie within the sanctuary of the town. When Baldwin de Furnshill arrives, along with Sir Richard de Welles, a companion of old, he is tasked with uncovering the truth behind this gruesome murder. But, in a city where every man hides a secret, his task will be far from easy…
In a barbaric, demon-infested world, no one stands against the all-powerful magic of the Unnamed Enemy, who is called Master of Fiends. No on except young Jarrel and his three friends - Scythe, Archer and Mandra - each with their own special powers. And they have taken on the impossible task of rescuing their friend, the wizard Cryl, who is held captive beyond the Barrier Peaks. Trying to pass beneath the Peaks, they must battle the weird beings of that underworld and their monstrous ruler, the Keeper of the Chasms. And beyond those terrors lies something even worse - the ghastly realm of the Enemy, and his demon horde from the Farther Darkness...
The Fiends of Nightmaria is a new novella from New York Times bestselling author Steven Erikson, set in the world of the Malazan Book of the Fallen. The king is dead, long live King Bauchelain the First, crowned by the Grand Bishop Korbal Broach. Both are, of course, ably assisted in the running of the Kingdom of Farrog by their slowly unravelling servant, Emancipor Reese. However, tensions are mounting between Farrog and the neighboring country of Nightmaria, the mysterious home of the Fiends. Their ambassador, Ophal D Neeth Flatroq, seeks an audience with King Bauchelain, who has thus far rebuffed his overtures. But the necromancer has some other things on his plate. To quell potential rebellion nearly all the artists, poets, and bards in the city have been put to death. A few survivors languish in the dungeons, bemoaning their fates. Well, just moaning in general really...and maybe plotting escape and revenge. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.