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Category Theory is one of the most abstract branches of mathematics. It is usually taught to graduate students after they have mastered several other branches of mathematics, like algebra, topology, and group theory. It might, therefore, come as a shock that the basic concepts of category theory can be explained in relatively simple terms to anybody with some experience in programming.That's because, just like programming, category theory is about structure. Mathematicians discover structure in mathematical theories, programmers discover structure in computer programs. Well-structured programs are easier to understand and maintain and are less likely to contain bugs. Category theory provides the language to talk about structure and learning it will make you a better programmer.
Summary Get Programming with F#: A guide for .NET developers teaches F# through 43 example-based lessons with built-in exercises so you can learn the only way that really works: by practicing. The book upgrades your .NET skills with a touch of functional programming in F#. You'll pick up core FP principles and learn techniques for iron-clad reliability and crystal clarity. You'll discover productivity techniques for coding F# in Visual Studio, functional design, and integrating functional and OO code. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Your .NET applications need to be good for the long haul. F#'s unique blend of functional and imperative programming is perfect for writing code that performs flawlessly now and keeps running as your needs grow and change. It takes a little practice to master F#'s functional-first style, so you may as well get programming! What's Inside Learn how to write bug-free programs Turn tedious common tasks into quick and easy ones Use minimal code to work with JSON, CSV, XML, and HTML data Integrate F# with your existing C# and VB.NET applications Create web-enabled applications About the Reader Written for intermediate C# and Visual Basic .NET developers. No experience with F# is assumed. Table of Contents Unit 1 - F# AND VISUAL STUDIO Lesson 1 - The Visual Studio experience Lesson 2 - Creating your first F# program Lesson 3 - The REPL-changing how we develop Unit 2 - HELLO F# Lesson 4 - Saying a little, doing a lot Lesson 5 - Trusting the compiler Lesson 6 - Working with immutable data Lesson 7 - Expressions and statements Lesson 8 Capstone 1 Unit 3 - TYPES AND FUNCTIONS Lesson 9 - Shaping data with tuples Lesson 10 - Shaping data with records Lesson 11 - Building composable functions Lesson 12 - Organizing code without classes Lesson 13 - Achieving code reuse in F# Lesson 14 - Capstone 2 Unit 4 - COLLECTIONS IN F# Lesson 15 - Working with collections in F# Lesson 16 - Useful collection functions Lesson 17 - Maps, dictionaries, and sets Lesson 18 - Folding your way to success Lesson 19 - Capstone 3 Unit 5 - THE PIT OF SUCCESS WITH THE F# TYPE SYSTEM Lesson 20 - Program flow in F# Lesson 21 - Modeling relationships in F# Lesson 22 - Fixing the billion-dollar mistake Lesson 23 - Business rules as code Lesson 24 - Capstone 4 Unit 6 - LIVING ON THE .NET PLATFORM Lesson 25 - Consuming C# from F# Lesson 26 - Working with NuGet packages Lesson 27 - Exposing F# types and functionsto C# Lesson 28 - Architecting hybrid language applications Lesson 29 - Capstone 5 Unit 7 - WORKING WITH DATA Lesson 30 - Introducing type providers Lesson 31 - Building schemas from live data Lesson 32 - Working with SQL Lesson 33 - Creating type provider-backed APIs Lesson 34 - Using type providers in the real world Lesson 35 - Capstone 6 Unit 8 - WEB PROGRAMMING Lesson 36 - Asynchronous workflows Lesson 37 - Exposing data over HTTP Lesson 38 - Consuming HTTP data Lesson 39 - Capstone 7 Unit 9 - UNIT TESTING Lesson 40 - Unit testing in F# Lesson 41 - Property-based testing in F# Lesson 42 - Web testing Lesson 43 - Capstone 8 Unit 10 - WHERE NEXT? Appendix A - The F# community Appendix B - F# in my organization Appendix C - Must-visit F# resources Appendix D - Must-have F# libraries Appendix E - Other F# language feature
C++ was written to help professional C# developers learn modern C++ programming. The aim of this book is to leverage your existing C# knowledge in order to expand your skills. Whether you need to use C++ in an upcoming project, or simply want to learn a new language (or reacquaint yourself with it), this book will help you learn all of the fundamental pieces of C++ so you can begin writing your own C++ programs.This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject .We hope you find this book useful in shaping your future career & Business.
Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.
Functional programming languages like F#, Erlang, and Scala are attractingattention as an efficient way to handle the new requirements for programmingmulti-processor and high-availability applications. Microsoft's new F# is a truefunctional language and C# uses functional language features for LINQ andother recent advances. Real-World Functional Programming is a unique tutorial that explores thefunctional programming model through the F# and C# languages. The clearlypresented ideas and examples teach readers how functional programming differsfrom other approaches. It explains how ideas look in F#-a functionallanguage-as well as how they can be successfully used to solve programmingproblems in C#. Readers build on what they know about .NET and learn wherea functional approach makes the most sense and how to apply it effectively inthose cases. The reader should have a good working knowledge of C#. No prior exposure toF# or functional programming is required. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.
"A great book with deep insights into the bridge between programming and the human mind." - Mike Taylor, CGI Your brain responds in a predictable way when it encounters new or difficult tasks. This unique book teaches you concrete techniques rooted in cognitive science that will improve the way you learn and think about code. In The Programmer’s Brain: What every programmer needs to know about cognition you will learn: Fast and effective ways to master new programming languages Speed reading skills to quickly comprehend new code Techniques to unravel the meaning of complex code Ways to learn new syntax and keep it memorized Writing code that is easy for others to read Picking the right names for your variables Making your codebase more understandable to newcomers Onboarding new developers to your team Learn how to optimize your brain’s natural cognitive processes to read code more easily, write code faster, and pick up new languages in much less time. This book will help you through the confusion you feel when faced with strange and complex code, and explain a codebase in ways that can make a new team member productive in days! Foreword by Jon Skeet. About the technology Take advantage of your brain’s natural processes to be a better programmer. Techniques based in cognitive science make it possible to learn new languages faster, improve productivity, reduce the need for code rewrites, and more. This unique book will help you achieve these gains. About the book The Programmer’s Brain unlocks the way we think about code. It offers scientifically sound techniques that can radically improve the way you master new technology, comprehend code, and memorize syntax. You’ll learn how to benefit from productive struggle and turn confusion into a learning tool. Along the way, you’ll discover how to create study resources as you become an expert at teaching yourself and bringing new colleagues up to speed. What's inside Understand how your brain sees code Speed reading skills to learn code quickly Techniques to unravel complex code Tips for making codebases understandable About the reader For programmers who have experience working in more than one language. About the author Dr. Felienne Hermans is an associate professor at Leiden University in the Netherlands. She has spent the last decade researching programming, how to learn and how to teach it. Table of Contents PART 1 ON READING CODE BETTER 1 Decoding your confusion while coding 2 Speed reading for code 3 How to learn programming syntax quickly 4 How to read complex code PART 2 ON THINKING ABOUT CODE 5 Reaching a deeper understanding of code 6 Getting better at solving programming problems 7 Misconceptions: Bugs in thinking PART 3 ON WRITING BETTER CODE 8 How to get better at naming things 9 Avoiding bad code and cognitive load: Two frameworks 10 Getting better at solving complex problems PART 4 ON COLLABORATING ON CODE 11 The act of writing code 12 Designing and improving larger systems 13 How to onboard new developers
The authors provide clear examples and thorough explanations of every feature in the C language. They teach C vis-a-vis the UNIX operating system. A reference and tutorial to the C programming language. Annotation copyrighted by Book News, Inc., Portland, OR
Widely considered one of the best practical guides to programming, Steve McConnell’s original CODE COMPLETE has been helping developers write better software for more than a decade. Now this classic book has been fully updated and revised with leading-edge practices—and hundreds of new code samples—illustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic guidance. No matter what your experience level, development environment, or project size, this book will inform and stimulate your thinking—and help you build the highest quality code. Discover the timeless techniques and strategies that help you: Design for minimum complexity and maximum creativity Reap the benefits of collaborative development Apply defensive programming techniques to reduce and flush out errors Exploit opportunities to refactor—or evolve—code, and do it safely Use construction practices that are right-weight for your project Debug problems quickly and effectively Resolve critical construction issues early and correctly Build quality into the beginning, middle, and end of your project
An Essential Reference for Intermediate and Advanced R Programmers Advanced R presents useful tools and techniques for attacking many types of R programming problems, helping you avoid mistakes and dead ends. With more than ten years of experience programming in R, the author illustrates the elegance, beauty, and flexibility at the heart of R. The book develops the necessary skills to produce quality code that can be used in a variety of circumstances. You will learn: The fundamentals of R, including standard data types and functions Functional programming as a useful framework for solving wide classes of problems The positives and negatives of metaprogramming How to write fast, memory-efficient code This book not only helps current R users become R programmers but also shows existing programmers what’s special about R. Intermediate R programmers can dive deeper into R and learn new strategies for solving diverse problems while programmers from other languages can learn the details of R and understand why R works the way it does.
Software -- Software Engineering.