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It has been clear for many years that the ways in which archaeology is practised have been a direct product of a particular set of social, cultural, and historical circumstances - archaeology is always carried out in the present. More recently, however, many have begun to consider how archaeological techniques might be used to reflect more directly on the contemporary world itself: how we might undertake archaeologies of, as well as in the present. This Handbook is the first comprehensive survey of an exciting and rapidly expanding sub-field and provides an authoritative overview of the newly emerging focus on the archaeology of the present and recent past. In addition to detailed archaeological case studies, it includes essays by scholars working on the relationships of different disciplines to the archaeology of the contemporary world, including anthropology, psychology, philosophy, historical geography, science and technology studies, communications and media, ethnoarchaeology, forensic archaeology, sociology, film, performance, and contemporary art. This volume seeks to explore the boundaries of an emerging sub-discipline, to develop a tool-kit of concepts and methods which are applicable to this new field, and to suggest important future trajectories for research. It makes a significant intervention by drawing together scholars working on a broad range of themes, approaches, methods, and case studies from diverse contexts in different parts of the world, which have not previously been considered collectively.
A general introduction to archeogaming describing the intersection of archaeology and video games and applying archaeological method and theory into understanding game-spaces. “[T]he author’s clarity of style makes it accessible to all readers, with or without an archaeological background. Moreover, his personal anecdotes and gameplay experiences with different game titles, from which his ideas often develop, make it very enjoyable reading.”—Antiquity Video games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserved and has been, or may be, investigated using the discipline of archaeology, and which represents a part of the archaeological record. From the introduction: Archaeogaming, broadly defined, is the archaeology both in and of digital games... As will be described in the following chapters, digital games are archaeological sites, landscapes, and artifacts, and the game-spaces held within those media can also be understood archaeologically as digital built environments containing their own material culture... Archaeogaming does not limit its study to those video games that are set in the past or that are treated as “historical games,” nor does it focus solely on the exploration and analysis of ruins or of other built environments that appear in the world of the game. Any video game—from Pac-Man to Super Meat Boy—can be studied archaeologically.
After Monte Albán reveals the richness and interregional relevance of Postclassic transformations in the area now known as Oaxaca, which lies between Central Mexico and the Maya area and, as contributors to this volume demonstrate, achieved cultural centrality in pan-Mesoamerican networks. Large nucleated states throughout Oaxaca collapsed after 700 C.E., including the great Zapotec state centered in the Valley of Oaxaca, Monte Albán. Elite culture changed in fundamental ways as small city-states proliferated in Oaxaca, each with a new ruling dynasty required to devise novel strategies of legitimization. The vast majority of the population, though, sustained continuity in lifestyle, religion, and cosmology. Contributors synthesize these regional transformations and continuities in the lower Rio Verde Valley, the Valley of Oaxaca, and the Mixteca Alta. They provide data from material culture, architecture, codices, ethnohistoric documents, and ceramics, including a revised ceramic chronology from the Late Classic to the end of the Postclassic that will be crucial to future investigations. After Monte Albán establishes Postclassic Oaxaca's central place in the study of Mesoamerican antiquity. Contributors include Jeffrey P. Blomster, Bruce E. Byland, Gerardo Gutierrez, Byron Ellsworth Hamann, Arthur A. Joyce, Stacie M. King, Michael D. Lind, Robert Markens, Cira Martínez López, Michel R. Oudijk, and Marcus Winter.
This manual pulls together—and illustrates with interesting case studies—the variety of specialized and generalized archaeological research strategies that yield new insights into science. Throughout the book there are templates, consisting of questions, to help readers visualize and design their own projects. The manual seeks to be as general as possible, applicable to any society, and so science is defined as the creation of useful knowledge—the kinds of knowledge that enable people to make predictions. The chapters in Part I discuss the scope of the archaeology of science and furnish a conceptual foundation for the remainder of the book. Next, Part II presents several specialized, but widely practiced, research strategies that contribute to the archaeology of science. In order to thoroughly ground the manual in real-life applications, Part III presents lengthy case studies that feature the use of historical and archaeological evidence in the study of scientific activities.
New forms of archaeology are emerging which position the discipline firmly within the social and cultural sciences. These approaches have been described as "post processual" or "interpretive" archaeology, and draw on a range of traditions of enquiry in the humanities, from Marxism and critical theory to hermeneutics, feminism, queer theory, phenomenology and post-colonial thinking. This volume gathers together a series of the canonical statements which have defined an interpretive archaeology. Many of these have been unavailable for some while, and others are drawn from inaccessible publications. In addition, a number of key articles are included which are drawn from other disciplines, but which have been influential and widely cited within archaeology. The collection is put into context by an editorial introduction and thematic notes for each section.
Advances in Archaeological Method and Theory, Volume 4 presents the progressive explorations in methods and theory in archeology. This book discusses the increasing application of surface collection in cultural resource management. Organized into eight chapters, this volume begins with an overview of the fundamental aspects of archeoastronomy and explains what kinds of testable hypotheses that archeoastronomy generates. This text then examines the general implications for the study of cultural complexity. Other chapters consider the use of surface artifacts by archeologists to locate sites, establish regional culture histories, and to know where to excavate within sites. This book discusses as well the interpretative interfaces between archeology on the one hand, and ethnohistory and ethnology on the other, that is based on a theoretical stance advocating a fundamental holistic approach to anthropology. The final chapter deals with understanding the ecology of ancient organisms. This book is a valuable resource for archeologists and anthropologists.
This Handbook is the first comprehensive survey of a rapidly expanding sub-field in archaeology, the study of the present and recent past. It seeks to explore the boundaries of this emerging area, to develop a tool-kit of concepts and methods, which are applicable to this new sub-field, and to suggest important future trajectories for research.
This volume focuses on the intangible elements of human cultures, whose relevance in the study of archaeology has often been claimed but rarely practiced. In this book, the authors successfully show how the adoption of ethnoarchaeological perspectives on non-material aspects of cultures can support the development of methodologies aimed at refining the archaeological interpretation of ancient items, technologies, rituals, settlements and even landscape. The volume includes a series of new approaches that can foster the dialogue between archaeology and anthropology in the domain of the intangible knowledge of rural and urban communities. The role of ethnoarchaeology in the study of the intangible heritage is so far largely underexplored, and there is a considerable lack of ethnoarchaeological studies explicitly focused on the less tangible evidence of present and past societies. Fresh case studies will revitalize the theoretical debate around ethnoarchaeology and its applicability in the archaeological and heritage research in the new millennium. Over the past decade, ‘intangible’ has become a key word in anthropological research and in heritage management. Archaeological theories and methods regarding the explorations of the meaning and the significance of artifacts, resources, and settlement patterns are increasingly focusing on non-material evidence. Due to its peculiar characteristics, ethnoarchaeology can effectively foster the development of the study of the intangible cultural heritage of living societies, and highlight its relevance to the study of those of the past.