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This unique text/reference reviews algorithms for the exact or approximate solution of shortest-path problems, with a specific focus on a class of algorithms called rubberband algorithms. Discussing each concept and algorithm in depth, the book includes mathematical proofs for many of the given statements. Topics and features: provides theoretical and programming exercises at the end of each chapter; presents a thorough introduction to shortest paths in Euclidean geometry, and the class of algorithms called rubberband algorithms; discusses algorithms for calculating exact or approximate ESPs in the plane; examines the shortest paths on 3D surfaces, in simple polyhedrons and in cube-curves; describes the application of rubberband algorithms for solving art gallery problems, including the safari, zookeeper, watchman, and touring polygons route problems; includes lists of symbols and abbreviations, in addition to other appendices.
This book constitutes the refereed proceedings of the 9th International Latin American Symposium on Theoretical Informatics, LATIN 2010, held in Oaxaca, Mexico; in April 2010. The 56 revised full papers presented together with the abstracts of 4 invited plenary talks were carefully reviewed and selected from 155 submissions. The papers address a variety of topics in theoretical computer science with a certain focus on algorithms, automata theory and formal languages, coding theory and data compression, algorithmic graph theory and combinatorics, complexity theory, computational algebra, computational biology, computational geometry, computational number theory, cryptography, theoretical aspects of databases and information retrieval, data structures, networks, logic in computer science, machine learning, mathematical programming, parallel and distributed computing, pattern matching, quantum computing and random structures.
This book constitutes the refereed proceedings of the 22nd International Symposium on Algorithms and Computation, ISAAC 2011, held in Yokohama, Japan in December 2011. The 76 revised full papers presented together with two invited talks were carefully reviewed and selected from 187 submissions for inclusion in the book. This volume contains topics such as approximation algorithms; computational geometry; computational biology; computational complexity; data structures; distributed systems; graph algorithms; graph drawing and information visualization; optimization; online and streaming algorithms; parallel and external memory algorithms; parameterized algorithms; game theory and internet algorithms; randomized algorithms; and string algorithms.
Your secret weapon to understanding—and using!—one of the most powerful influences in the world today From your Facebook News Feed to your most recent insurance premiums—even making toast!—algorithms play a role in virtually everything that happens in modern society and in your personal life. And while they can seem complicated from a distance, the reality is that, with a little help, anyone can understand—and even use—these powerful problem-solving tools! In Algorithms For Dummies, you'll discover the basics of algorithms, including what they are, how they work, where you can find them (spoiler alert: everywhere!), who invented the most important ones in use today (a Greek philosopher is involved), and how to create them yourself. You'll also find: Dozens of graphs and charts that help you understand the inner workings of algorithms Links to an online repository called GitHub for constant access to updated code Step-by-step instructions on how to use Google Colaboratory, a zero-setup coding environment that runs right from your browser Whether you're a curious internet user wondering how Google seems to always know the right answer to your question or a beginning computer science student looking for a head start on your next class, Algorithms For Dummies is the can't-miss resource you've been waiting for.
This book constitutes the thoroughly refereed proceedings of the 18th International Conference on Discrete Geometry for Computer Imagery, DGCI 2014, held in Siena, Italy, September 2014. The 34 revised full papers presented were carefully selected from 60 submissions. The papers are organized in topical sections on Models for Discrete Geometry, Discrete and Combinatorial Topology, Geometric Transforms, Discrete Shape Representation, Recognition and Analysis, Discrete Tomography, Morphological Analysis, Discrete Modelling and Visualization, Discrete and Combinatorial Tools for Image Segmentation and Analysis.
Operations Research and Cyber-Infrastructure is the companion volume to the Eleventh INFORMS Computing Society Conference (ICS 2009), held in Charleston, South Carolina, from January 11 to 13, 2009. It includes 24 high-quality refereed research papers. As always, the focus of interest for ICS is the interface between Operations Research and Computer Science, and the papers in this volume reflect that interest. This is naturally an evolving area as computational power increases rapidly while decreasing in cost even more quickly, and the papers included here illustrate the wide range of topics at this interface.
This volume contains the proceedings of the Workshop on On-line Algorithms held at the DIMACS Center at Rutgers University in February 1991. Presenting new results in the theory of on-line algorithms, the articles discuss a broad range of problems. Most of the papers are based on competitive (worst-case) analysis of on-line algorithms, but some consider alternative approaches. This book is aimed primarily at specialists in algorithm analysis, but most of the articles present clear expositions of previous work.
Algorithms are a fundamental component of robotic systems. Robot algorithms process inputs from sensors that provide noisy and partial data, build geometric and physical models of the world, plan high-and low-level actions at different time horizons, and execute these actions on actuators with limited precision. The design and analysis of robot algorithms raise a unique combination of questions from many elds, including control theory, computational geometry and topology, geometrical and physical modeling, reasoning under uncertainty, probabilistic algorithms, game theory, and theoretical computer science. The Workshop on Algorithmic Foundations of Robotics (WAFR) is a single-track meeting of leading researchers in the eld of robot algorithms. Since its inception in 1994, WAFR has been held every other year, and has provided one of the premiere venues for the publication of some of the eld's most important and lasting contributions. This books contains the proceedings of the tenth WAFR, held on June 13{15 2012 at the Massachusetts Institute of Technology. The 37 papers included in this book cover a broad range of topics, from fundamental theoretical issues in robot motion planning, control, and perception, to novel applications.
Planning algorithms are impacting technical disciplines and industries around the world, including robotics, computer-aided design, manufacturing, computer graphics, aerospace applications, drug design, and protein folding. This coherent and comprehensive book unifies material from several sources, including robotics, control theory, artificial intelligence, and algorithms. The treatment is centered on robot motion planning, but integrates material on planning in discrete spaces. A major part of the book is devoted to planning under uncertainty, including decision theory, Markov decision processes, and information spaces, which are the 'configuration spaces' of all sensor-based planning problems. The last part of the book delves into planning under differential constraints that arise when automating the motions of virtually any mechanical system. This text and reference is intended for students, engineers, and researchers in robotics, artificial intelligence, and control theory as well as computer graphics, algorithms, and computational biology.