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Essential Creativity in the Classroom is about giving all children the opportunity to fulfil their potential. It is about developing real partnerships between parents, teachers, businesses and the community, identifying best practice, finding teachers that are inspiring and schools that are committed to providing a special learning experience. This is a book to inspire, excite and stimulate creative approaches to learning. Without creativity, we have no real innovation; we need people who are capable of thinking crazy, out of the box thoughts; we need people who shake us out of complacency. This book covers in detail topics such as: What do teachers need to do to help children make the most of their creativity? How do children prefer to learn? What can teachers do to stimulate children’s creativity? building self-esteem, helping individuals to believe in themselves supporting a young person in making creative career choices. Packed with proven practical advice this dip-in guide identifies the best ways of supporting pupils as they navigate their exciting journey through a world of learning and discovery.
Tap into children's natural curiosity and scaffold their creative abilities across all domains of learning--and nurture your own creativity!
Essential Creativity in the Classroom is about giving all children the opportunity to fulfil their potential. It is about developing real partnerships between parents, teachers, businesses and the community, identifying best practice, finding teachers that are inspiring and schools that are committed to providing a special learning experience. This is a book to inspire, excite and stimulate creative approaches to learning. Without creativity, we have no real innovation; we need people who are capable of thinking crazy, out of the box thoughts; we need people who shake us out of complacency. This book covers in detail topics such as: What do teachers need to do to help children make the most of their creativity? How do children prefer to learn? What can teachers do to stimulate children’s creativity? building self-esteem, helping individuals to believe in themselves supporting a young person in making creative career choices. Packed with proven practical advice this dip-in guide identifies the best ways of supporting pupils as they navigate their exciting journey through a world of learning and discovery.
Creativity and critical thinking are key skills for complex, globalised and increasingly digitalised economies and societies. While teachers and education policy makers consider creativity and critical thinking as important learning goals, it is still unclear to many what it means to develop these skills in a school setting. To make it more visible and tangible to practitioners, the OECD worked with networks of schools and teachers in 11 countries to develop and trial a set of pedagogical resources that exemplify what it means to teach, learn and make progress in creativity and critical thinking in primary and secondary education.
This is the much anticipated Third Edition of the original award-winning volume. Fully indexed and updated, this edition covers the same topics as the First and Second editions but with new information for 2021 onwards. The book begins by examining key mistakes teachers make in the 'direct realm' - i.e. when interacting face-to-face with students. These first three chapters cover rapport-building, active-engagement and behavior management as it applies in a high-school setting. Following this, the book expansively covers a range of tips, techniques and tools to engage advanced, exam-level learners and to effectively enhance the teaching process via the use of technology. The book concludes with an often overlooked sphere of teaching: how to work effectively with colleagues and parents (very powerful when strategized correctly). Bonus material on the unique challenges of teaching overseas is provided in a plenary chapter. This edition of the book has been exhaustively proofread and indexed, and is of a much-higher quality than can be attributed to the First and Second editions.
An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work. This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.
Hiring an all-star workforce and keeping it in place is a challenge for any organization. Packed with hands-on tips and tools, Hiring and Keeping the Best People offers managers comprehensive advice for hiring more effectively and increasing retention. Book jacket.
The fourth edition of this well-known text continues the mission of its predecessors âe" to help teachers link creativity research and theory to the everyday activities of classroom teaching. Part I (chs 1-5) includes information on models and theories of creativity, characteristics of creative people, and talent development. Part II (chapters 6-10) includes strategies explicitly designed to teach creative thinking, to weave creative thinking into content area instruction, and to organize basic classroom activities (grouping, lesson planning, assessment, motivation and classroom organization) in ways that support studentsâe(tm) creativity. Changes in this Edition: Improved Organization -- This edition has been reorganized from 8 to 10 chapters allowing the presentation of theoretical material in clearer, more manageable chunks. New Material âe" In addition to general updating, there are more examples involving middle and secondary school teaching, more examples linking creativity to technology, new information on the misdiagnosis of creative students as ADHD, and more material on cross-cultural concepts of creativity, collaborative creativity, and linking creativity to state standards. Pedagogy & Design âe" Chapter-opening vignettes, within-chapter reflection questions and activities, sample lesson ideas from real teachers, and end-of-chapter journaling activities help readers adapt content to their own teaching situations. Also, a larger trim makes the layout more open and appealing and a single end-of-book reference section makes referencing easier. Targeted specifically to educators (but useful to others), this book is suitable for any course that deals wholly or partly with creativity in teaching, teaching the gifted and talented, or teaching thinking and problem solving. Such courses are variously found in departments of special education, early childhood education, curriculum and instruction, or educational psychology.
This text is a tremendous resource that provides teachers with abundant ideas for including hands-on learning activities in their curricula while meeting academic standards. Learning plans include how to customize activities to accommodate learning diversity, including English Language Learner, gifted, ADHD, autism disorder, visual impairments, orthopedic impairments, and developmental delays. (Education/Teaching)
Discover practical, step-by-step instructions for accurately and effectively assessing creativity with Essentials of Creativity Assessment, a guide that provides useful information about using solid theoretical and research-based evidence for creativity assessment. Quickly acquire the knowledge and skills you need to effectively assess creativity, a popular measure of cognitive ability correlated with intelligence. Receive an overview of the wide variety of assessments that can be used to gauge creativity, enabling you to select the creativity assessment method that best fits the situations, groups of people, and programs that are involved.