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An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.
A complete lexicon of technical information, the Dictionary of Computer Science, Engineering, and Technology provides workable definitions, practical information, and enhances general computer science and engineering literacy. It spans various disciplines and industry sectors such as: telecommunications, information theory, and software and hardware systems. If you work with, or write about computers, this dictionary is the single most important resource you can put on your shelf. The dictionary addresses all aspects of computing and computer technology from multiple perspectives, including the academic, applied, and professional vantage points. Including more than 8,000 terms, it covers all major topics from artificial intelligence to programming languages, from software engineering to operating systems, and from database management to privacy issues. The definitions provided are detailed rather than concise. Written by an international team of over 80 contributors, this is the most comprehensive and easy-to-read reference of its kind. If you need to know the definition of anything related to computers you will find it in the Dictionary of Computer Science, Engineering, and Technology.
This book comprises high-quality refereed research papers presented at the Third International Conference on Computer Science, Engineering and Education Applications (ICCSEEA2020), held in Kyiv, Ukraine, on 21–22 January 2020, organized jointly by National Technical University of Ukraine “Igor Sikorsky Kyiv Polytechnic Institute”, National Aviation University, and the International Research Association of Modern Education and Computer Science. The topics discussed in the book include state-of-the-art papers in computer science, artificial intelligence, engineering techniques, genetic coding systems, deep learning with its medical applications, and knowledge representation with its applications in education. It is an excellent source of references for researchers, graduate students, engineers, management practitioners, and undergraduate students interested in computer science and their applications in engineering and education.
Advances in Computer and Information Sciences and Engineering includes a set of rigorously reviewed world-class manuscripts addressing and detailing state-of-the-art research projects in the areas of Computer Science, Software Engineering, Computer Engineering, and Systems Engineering and Sciences. Advances in Computer and Information Sciences and Engineering includes selected papers from the conference proceedings of the International Conference on Systems, Computing Sciences and Software Engineering (SCSS 2007) which was part of the International Joint Conferences on Computer, Information and Systems Sciences and Engineering (CISSE 2007).
Developing projects outside of a classroom setting can be intimidating for students and is not always a seamless process. Real-World Software Projects for Computer Science and Engineering Students is a quick, easy source for tackling such issues. Filling a critical gap in the research literature, the book: Is ideal for academic project supervisors. Helps researchers conduct interdisciplinary research. Guides computer science students on undertaking and implementing research-based projects This book explains how to develop highly complex, industry-specific projects touching on real-world complexities of software developments. It shows how to develop projects for students who have not yet had the chance to gain real-world experience, providing opportunity to become familiar with the skills needed to implement projects using standard development methodologies. The book is also a great source for teachers of undergraduate students in software engineering and computer science as it can help students prepare for the risk and uncertainty that is typical of software development in industrial settings.
This book contains high-quality refereed research papers presented at the Fifth International Conference on Computer Science, Engineering, and Education Applications (ICCSEEA2022), which took place in Kyiv, Ukraine, on February 21–22, 2022, and was organized by the National Technical University of Ukraine "Igor Sikorsky Kyiv Polytechnic Institute," National Aviation University, and the International Research Association of Modern Education and Computer Science. State-of-the-art studies in computer science, artificial intelligence, engineering methodologies, genetic coding systems, deep learning with medical applications, and knowledge representation with educational applications are among the topics covered in the book. For academics, graduate students, engineers, management practitioners, and undergraduate students interested in computer science and its applications in engineering and education, this book is a valuable resource.
This book presents a collection of research findings and proposals on computer science and computer engineering, introducing readers to essential concepts, theories, and applications. It also shares perspectives on how cutting-edge and established methodologies and techniques can be used to obtain new and interesting results. Each chapter focuses on a specific aspect of computer science or computer engineering, such as: software engineering, complex systems, computational intelligence, embedded systems, and systems engineering. As such, the book will bring students and professionals alike up to date on key advances in these areas.
An introductory course on Software Engineering remains one of the hardest subjects to teach largely because of the wide range of topics the area enc- passes. I have believed for some time that we often tend to teach too many concepts and topics in an introductory course resulting in shallow knowledge and little insight on application of these concepts. And Software Engineering is ?nally about application of concepts to e?ciently engineer good software solutions. Goals I believe that an introductory course on Software Engineering should focus on imparting to students the knowledge and skills that are needed to successfully execute a commercial project of a few person-months e?ort while employing proper practices and techniques. It is worth pointing out that a vast majority of the projects executed in the industry today fall in this scope—executed by a small team over a few months. I also believe that by carefully selecting the concepts and topics, we can, in the course of a semester, achieve this. This is the motivation of this book. The goal of this book is to introduce to the students a limited number of concepts and practices which will achieve the following two objectives: – Teach the student the skills needed to execute a smallish commercial project.
Computers are increasingly the enabling devices of the information revolution, and computing is becoming ubiquitous in every corner of society, from manufacturing to telecommunications to pharmaceuticals to entertainment. Even more importantly, the face of computing is changing rapidly, as even traditional rivals such as IBM and Apple Computer begin to cooperate and new modes of computing are developed. Computing the Future presents a timely assessment of academic computer science and engineering (CS&E), examining what should be done to ensure continuing progress in making discoveries that will carry computing into the twenty-first century. Most importantly, it advocates a broader research and educational agenda that builds on the field's impressive accomplishments. The volume outlines a framework of priorities for CS&E, along with detailed recommendations for education, funding, and leadership. A core research agenda is outlined for these areas: processors and multiple-processor systems, data communications and networking, software engineering, information storage and retrieval, reliability, and user interfaces. This highly readable volume examines: Computer science and engineering as a discipline-how computer scientists and engineers are pushing back the frontiers of their field. How CS&E must change to meet the challenges of the future. The influence of strategic investment by federal agencies in CS&E research. Recent structural changes that affect the interaction of academic CS&E and the business environment. Specific examples of interdisciplinary and applications research in four areas: earth sciences and the environment, computational biology, commercial computing, and the long-term goal of a national electronic library. The volume provides a detailed look at undergraduate CS&E education, highlighting the limitations of four-year programs, and discusses the emerging importance of a master's degree in CS&E and the prospects for broadening the scope of the Ph.D. It also includes a brief look at continuing education.