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Jacob Aagaard presents the reader with a few key concepts in the endgame in chess and invites him to test his skills with a lot of examples from recent tournament practice. Where many endgame books are theoretical and emphasize memorization, Endgame Play is based entirely in the real world, where the ability to react precisely in technical positions is a life skill.
Have there been times during a chess game when you have calculated for half an hour, only to find that most of what you were thinking was of little use? This book will offer you practical advice and an effective training plan to think differently and make decisions far more efficiently. Thinking methods such as Candidates, Combinations, Prophylaxis, Comparison, Elimination, Intermediate Moves, Imagination and Traps are explained, with a carefully selected series of exercises.
This is the digital version of the printed book (Copyright © 2005). Take Control of Your Project in the Final Stage of Software Development In software development, projects are won or lost during the project endgame-that final stage of software development between release for testing and release to customers. Software Endgames: Eliminating Defects, Controlling Change, and the Countdown to On-Time Delivery presents the core strategies for delivering working software to your customers. Focusing solely on the endgame, the book provides hard-won, hands-on strategies and practices for delivering real value. In the endgame, effective management and repair of defects is crucial. Experienced project manager and consultant Robert Galen shows readers how to conduct effective defect triage -- analyzing, understanding, and categorizing defects-in preparation for scheduling repairs. Readers will learn how to transform the endgame from a time of rampant defects and utter chaos into a time of focused repairs, effective teamwork, and change management. You'll set release criteria, establish endgame release plans, and utilize a variety of change reduction and endgame management techniques. Topics include developing various forms of release criteria and leveraging them to guide your teams' efforts strategies for reducing the rate of change change control and triage techniques that lead to efficient and effective defect repair decisions alternative methods of defect repair for decision-making flexibility setting up a defect-tracking system, managing defects and gathering standard metrics for endgame defect trending techniques for repair planning and efficiency agile extensions -- how to apply these techniques to agile projects how to "mine" your endgames for overall software development improvements.
Opening, middlegame and endgame are the three universally recognized stages of a game of chess, but what about the art of preparation? Winning starts with planning before the game, teaches legendary chess trainer Vladimir Tukmakov in this enlightening and entertaining work on a neglected subject. Exploring and understanding, prior to the game, the strengths and weaknesses of your next opponent and being aware of your own strong points and shortcomings, are a key to success. Tukmakov describes how planning has become a systematic process, how methodical preparation works, and which critical steps you have to take. The role of the computer in preparing for a game has grown tremendously, and Modern Chess Preparation explains how it is used by top players to get organized for success. But you will also learn the limitations on the use of chess engines and databases and how disastrous it can be to overly respect them and rely on them. A separate chapter is devoted on how to prepare for all-important games, games that will decide a tournament, a match or a even an entire career. Modern Chess Preparation is about more than just opening preparation. It also teaches you how to immerse yourself in order to find the best approach to the game. With powerful anecdotes and many instructive high-level games, Tukmakov explains how, as a competitive chess player, you can organize your homework, focus your efforts, and arrive at a viable game plan. Vladimir Tukmakov is a chess grandmaster and a former national champion of Ukraine. In his active career he won many tournaments as well as gold medals in international team competitions. He is universally acknowledged as an outstanding chess trainer and coach. ,
The first edition of Dvoretsky's Endgame Manual was immediately recognized by novice and master alike as one of the best books ever published on the endgame. The second edition is revised and enlarged - now over 400 pages - covering all the most important concepts required for endgame mastery. "I am sure that those who study this work carefully will not only play the endgame better, but overall, their play will improve. One of the secrets of the Russian chess school is now before you, dear reader!" - From the Foreword to the First Edition by Grandmaster Artur Yusupov "Going through this book will certainly improve your endgame knowledge, but just as important, it will also greatly improve your ability to calculate variations... What really impresses me is the deep level of analysis in the book... All I can say is: This is a great book. I hope it will bring you as much pleasure as it has me." - From the Preface to the First Edition by International Grandmaster Jacob Aagaard Here's what they had to say about the First Edition: "Dvoretsky's Endgame Manual ... may well be the chess book of the year... [It] comes close to an ultimate one-volume manual on the endgame." - Lubomir Kavalek in his chess column of December 1, 2003 in the Washington Post. "Dvoretsky's Endgame Manual is quite simply a masterpiece of research and insight. It is a tremendous contribution to endgame literature, certainly the most important one in many years, and destined to be a classic of the literature (if it isn't already one). The famous trainer Mark Dvoretsky has put together a vast number of examples that he has not only collected, but analysed and tested with some of the world's strongest players. This is a particularly important book from the standpoint of clarifying, correcting, and extending the theory of endings. Most of all, Dvoretsky's analysis is staggering in its depth and accuracy." - John Watson, reviewing DEM at The Week In Chess 2003 Book of the Year - JeremySilman.com 2003 Book of the Year - Seagaard Chess Reviews: "This is an extraordinary good chess book. To call this the best book on endgames ever written seems to be an opinion shared by almost all reviewers and commentators. And I must say that I am not to disagree." - Erik Sobjerg
The Fourth Edition of a Modern Classic When you are serious about improving your endgame skills, it is time for Dvoretsky's Endgame Manual. Perhaps the best known and most respected instructor of world class chessplayers, Mark Dvoretsky has produced a comprehensive work on the endgame that will reward players of all strengths. For those ready to immerse themselves in endgame theory, there may be no better manual available today. But, even if you do not play at master level, the book has been designed to help your endgame too. Basic theories and "must-know" concepts are highlighted in blue. You may skip the more complex analysis, focus on the text in blue, and still improve your endgame technique. When it appeared in 2003, the first edition of Dvoretsky's Endgame Manual was immediately recognized by novice and master alike as one of the best books ever published on the endgame. The enlarged and revised Fourth Edition is better than ever! "I am sure that those who study this work carefully will not only play the endgame better, but overall, their play will improve. One of the secrets of the Russian chess school is now before you, dear reader!" - From the Foreword to the First Edition by Grandmaster Artur Yusupov "Going through this book will certainly improve your endgame knowledge, but just as important, it will also greatly improve your ability to calculate variations... What really impresses me is the deep level of analysis in the book... All I can say is: This is a great book. I hope it will bring you as much pleasure as it has me." - From the Preface to the First Edition by International Grandmaster Jacob Aagaard Here's what they had to say about the First Edition: "Dvoretsky's Endgame Manual ... may well be the chess book of the year... [It] comes close to an ultimate one-volume manual on the endgame." - Lubomir Kavalek in his chess column of December 1, 2003 in the Washington Post.
For all chess players, beginners to professionals, one thing is crucial: any ending knowledge will bring you the key to success. In this area of the game, many points are given away through the lack of adequate knowledge of these endings. Alexey Dreev continued his journey, after his first in the series 'Practical Play in the Middlegame', he provided an unique and practical guide, logically and clearly organized by theme. On top of that he also included many fascinating exercices to test the reader's understanding. This endgame book should be in anyone's library if you want to acquire the correct knowledge of the final part of our Royal Game.
In Endgame at Stalingrad, the final volume of his acclaimed Stalingrad Trilogy, David Glantz completes his definitive account of one of World War II’s most infamous confrontations, the campaign that marked Germany’s failure on the Eastern Front and proved to be a turning point in the war. In documenting the last days of the Stalingrad campaign, in particular the Red Army’s counteroffensive known at Operation Uranus, Glantz takes on a plethora of myths and controversial questions surrounding these events, in particular, questions about why Operation Uranus succeeded and the German relief attempts failed, whether the Sixth Army could have escaped encirclement or been rescued, and who, finally was most responsible for its ultimate defeat. In addition to a wide variety of traditional sources, this volume makes use of two major categories of documentary materials hitherto unavailable to researchers. The first consists of extensive records from the combat journal of the German Sixth Army, which had been largely missing since the war’s end and were only recently rediscovered and published. The second is a vast amount of newly released Soviet and Russian archival material including excerpts from the Red Army General Staff’s daily operational summaries; a wide variety of Stavka (High Command), People’s Commissariat of Defense (NKO), and Red Army General Staff orders and directives; and the daily records of the Soviet 62nd Army and its subordinate divisions and brigades for most of the time fighting was underway in Stalingrad proper. Because of the persistent controversy and mythology characterizing this period, many of these documents are included verbatim in English translation in this companion volume, providing concrete evidence in support of the conclusions put forward in Volume Three. As such, the Companion contributes substantially to this final volume’s unprecedented detail and fresh perspectives, interpretations, and evaluations of the later stages of the Stalingrad campaign.
Jacob Aagaard describes his chess improvement philosophy, developed over twenty years of thinking about one question: How do we make better decisions at the chess board?He delves into such topics as: Chess psychology The four types of decisions we take at the board How to play simple positions What is calculation? How to analyse your gamesThinking Inside the Box is the ultimate self-improvement guide, written for amateurs as well as world-class players