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Communication is not just about the transfer of verbal information. Gestures, facial expressions, intonation and body language are all major sources of information during conversation. This book presents a new perspective on communication, one that will help us to better understand humans, and also to build machines that can communicate.
When people communicate face to face they don't just exchange verbal information. Rather, communication encompasses the whole body. Communication partners synchronize their body sway, and mimic or imitate each other's body postures and actions. They produce a multitude of manual and facial gestures that help to illustrate what is being said, show how communication partners feel, or or reveal verbal deception. Moreover, face-to-face communication takes place in shared contexts where partners jointly attend and refer to the same objects, often while working on joint tasks such as carrying a table or repairing a car together. Traditionally, communication research has neglected these parts of communication using the engineering model of signal transmission as the main theoretical metaphor. This book takes a new look at recent empirical findings in the cognitive and neurosciences, showing that the traditional approach is insufficient, and presenting a new interdisciplinary perspective, the Embodied Communication perspective. The core claim of the Embodied Communication perspective is that human communication involves parallel and highly interactive couplings between communication partners. These couplings range from low-level systems for performing and understanding instrumental actions, like the mirror system, to higher-systems that interpret symbols in a cultural context. The book can also serve as a guide for engineers who construct artificial agents and robots that should be able to interact with humans.
Embodied agents play an increasingly important role in cognitive interaction technology. The two main types of embodied agents are virtual humans inhabiting simulated environments and humanoid robots inhabiting the real world. So far research on embodied communicative agents has mainly explored their potential for practical applications. However, the design of communicative artificial agents can also be of great heuristic value for the scientific study of communication. It allows researchers to isolate, implement, and test essential properties of inter-agent communications in operational models. Modeling communication with robots and virtual humans thus involves the vision of using communicative machines as research tools. Artificial systems that reproduce certain aspects of natural, multimodal communication help to elucidate the internal mechanisms that give rise to different aspects of communication. In short, constructing embodied agents who are able to communicate may help us to understand the principles of human communication. As a comprehensive theme, “Embodied Communication in Humans and Machines” was taken up by an international research group hosted by Bielefeld University’s Center for Interdisciplinary Research (ZiF – Zentrum für interdisziplinäre Forschung) from October 2005 through September 2006. The overarching goal of this research year was to develop an integrated perspective of embodiment in communication, establishing bridges between lower-level, sensorimotor functions and a range of higher-level, communicative functions involving language and bodily action. The present volume grew out of a workshop that took place during April 5–8, 2006 at the ZiF as a part of the research year on embodied communication.
On contemporary communication in its various human and nonhuman forms Contemporary communication puts us not only in conversation with one another but also with our machinery. Machine communication—to communicate not just via but also with machines—is therefore the focus of this volume. Diving into digital communications history, Finn Brunton brings to the fore the alienness of computational communication by looking at network timekeeping, automated trolling, and early attempts at communication with extraterrestrial life. Picking up this fascination with inhuman communication, Mercedes Bunz then performs a close reading of interaction design and interfaces to show how technology addresses humans (as very young children). Finally, Paula Bialski shares her findings from a field study of software development, analyzing the communicative forms that occur when code is written by separate people. Today, communication unfolds merely between two or more conscious entities but often includes an invisible third party. Inspired by this drastic shift, this volume uncovers new meanings of what it means “to communicate.”
Reimagining Communication: Experience explores the embodied and experiential aspects of media forms across a variety of contemporary platforms, uses, content variations, audiences, and professional roles. A diverse body of contributions offer a broad range of perspectives on memory, embodiment, time, and more. The volume is organized to reflect a pedagogical approach of carefully laddered and sequenced topics, which supports meaningful, project-based learning in addition to a course’s traditional writing requirements. As the field of Communication Studies has been continuously growing and reaching new horizons, this volume presents a survey of the foundational theoretical and methodological approaches that continue to shape the discipline, synthesizing the complex relationship of communication to forms of experience in a uniquely accessible and engaging way. This is an essential introductory text for advanced undergraduate and graduate students and scholars of communication, media, and interactive technologies, with an interdisciplinary focus and an emphasis on the integration of new technologies.
Studies in Interactional Linguistics have provided impressive evidence of the systematic use of vocal, verbal, and visual resources in social interaction. While members of the field have discussed what role these resources play in a grammar of social interaction, they have focused primarily on lexico-syntactic structures. The contributions to the present volume, however, focus on prosody and embodiment, exploring the role prosody plays in interactional meaning-making and how visual-spatial resources such as gesture and gaze relate to the use of verbal and vocal resources. This volume includes contributions on Danish, English, French, German, and Swedish interaction, with a primary focus on Interactional Linguistics and additional work from multimodal corpora. This volume will be of theoretical and methodological interest to readers with a background in Linguistics, Conversation Analysis, and multimodal corpora.
Embodied conversational agents (ECA) and speech-based human–machine interfaces can together represent more advanced and more natural human–machine interaction. Fusion of both topics is a challenging agenda in research and production spheres. The important goal of human–machine interfaces is to provide content or functionality in the form of a dialog resembling face-to-face conversations. All natural interfaces strive to exploit and use different communication strategies that provide additional meaning to the content, whether they are human–machine interfaces for controlling an application or different ECA-based human–machine interfaces directly simulating face-to-face conversation. Coverbal Synchrony in Human-Machine Interaction presents state-of-the-art concepts of advanced environment-independent multimodal human–machine interfaces that can be used in different contexts, ranging from simple multimodal web-browsers (for example, multimodal content reader) to more complex multimodal human–machine interfaces for ambient intelligent environments (such as supportive environments for elderly and agent-guided household environments). They can also be used in different computing environments—from pervasive computing to desktop environments. Within these concepts, the contributors discuss several communication strategies, used to provide different aspects of human–machine interaction.
Computer science as an engineering discipline has been spectacularly successful. Yet it is also a philosophical enterprise in the way it represents the world and creates and manipulates models of reality, people, and action. In this book, Paul Dourish addresses the philosophical bases of human-computer interaction. He looks at how what he calls "embodied interaction"—an approach to interacting with software systems that emphasizes skilled, engaged practice rather than disembodied rationality—reflects the phenomenological approaches of Martin Heidegger, Ludwig Wittgenstein, and other twentieth-century philosophers. The phenomenological tradition emphasizes the primacy of natural practice over abstract cognition in everyday activity. Dourish shows how this perspective can shed light on the foundational underpinnings of current research on embodied interaction. He looks in particular at how tangible and social approaches to interaction are related, how they can be used to analyze and understand embodied interaction, and how they could affect the design of future interactive systems.
This book constitutes the refereed proceedings of the First International Conference on HCI in Mobility, Transport, and Automotive Systems, MobiTAS 2019, held as part of the 21st International Conference on Human-Computer Interaction, HCII 2019, in Orlando, FL, USA in July, 2019. The 1274 full papers and 209 posters presented at the HCII 2019 conferences were carefully reviewed and selected from 5029 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers in this volume are organized in the following topical sections: interaction in autonomous and semiautonomous vehicles; driving experience; and mobility and transport.