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Set in the world of bestselling computer game ELITE, and launched to tie in with the latest version, ELITE: DANGEROUS - a game almost 20 years in the making. One of three very distinct - but subtly linked - novels written by major authors who are fans of the game, this novel will be a must-buy not only for the 25,000+ people who funded the new game on kickstarter, but also for all of those fans of the original game. When a routine bit of piracy goes wrong, the crew of the Song of Stone realise that there's a bounty hunter on their tail. One who might, finally, be able to outclass them. The Dragon Queen is feared across space, and for good reason. But even the bounty hunter doesn't realise what she's been hired to do. Or what is in the container she's been sent to retrieve. And she's not the only hunter in the game... Gavin Deas is the pseudonym used by Stephen Deas and Gavin Smith when writing together.
Set in the world of bestselling computer game ELITE, and launched to tie in with the latest version, ELITE: DANGEROUS - a game almost 20 years in the making. One of three very distinct - but subtly linked - novels written by major authors who are fans of the game, this novel will be a must-buy not only for the 25,000+ people who funded the new game on kickstarter, but also for all of those fans of the original game. When a routine bit of piracy goes wrong, the crew of the Song of Stone realise that there's a bounty hunter on their tail. One who might, finally, be able to outclass them. The Dragon Queen is feared across space, and for good reason. But even the bounty hunter doesn't realise what she's been hired to do. Or what is in the container she's been sent to retrieve. And she's not the only hunter in the game... Gavin Deas is the pseudonym used by Stephen Deas and Gavin Smith when writing together.
Set in the world of bestselling computer game ELITE, and launched to tie in with the latest version, ELITE: DANGEROUS - a game almost 20 years in the making. One of three very distinct - but subtly linked - novels written by major authors who are fans of the game, this novel will be a must-buy not only for the 25,000+ people who funded the new game on kickstarter, but also for all of those fans of the original game. When a routine bit of piracy goes wrong, the crew of the Song of Stone realise that there's a bounty hunter on their tail. One who might, finally, be able to outclass them. The Dragon Queen is feared across space, and for good reason. But even the bounty hunter doesn't realise what she's been hired to do. Or what is in the container she's been sent to retrieve. And she's not the only hunter in the game... Gavin Deas is the pseudonym used by Stephen Deas and Gavin Smith when writing together.
A half-starved young Russian is smuggled into Hamburg at dead of night. He has an improbable amount of cash secreted in a purse around his neck. He is a devout Muslim. Or is he?
Written by Drew Wagar under official license from the creators of, and based in the vast universe of, the seminal space trading computer game Elite: Dangerous. Lady Kahina Loren, born into the Prism system's powerful ruling family, is desperate to throw off the shackles of her privileged lifestyle and discover herself, but ambition crumbles when she faces death at the hands of the one person she thought she could trust. With the advanced technology of the 3rd millennium, death is not always as final as it seems, but when that technology malfunctions, is death the better option...
Set in the world of bestselling computer game ELITE, and launched to tie in with the latest version, ELITE: DANGEROUS - a game almost 20 years in the making. One of three very distinct - but subtly linked - novels written by major authors who are fans of the game, this novel will be a must-buy not only the 25,000+ people who funded the new game on kickstarter, but also for all of those fans of the original game. On what might be the worst planet in the universe, a young man dreams of the stars. Adventure! Lasers! Women! And the ultimate goal - to become Elite! Unfortunately, Misha has to do his chores first. And learn how to talk to Phoebe, the beautiful customs officer. And leave the planet. But the death of a famous author unexpectedly drags Misha and Phoebe into a system-wide conspiracy, complete with smuggling, international art thieves, multi-system corporations, canapés and exploding pigs. This is Misha's chance to prove he has what it takes! After all, surely anyone can be Elite if they dream...
Discover the essential thinking tools you’ve been missing with The Great Mental Models series by Shane Parrish, New York Times bestselling author and the mind behind the acclaimed Farnam Street blog and “The Knowledge Project” podcast. This first book in the series is your guide to learning the crucial thinking tools nobody ever taught you. Time and time again, great thinkers such as Charlie Munger and Warren Buffett have credited their success to mental models–representations of how something works that can scale onto other fields. Mastering a small number of mental models enables you to rapidly grasp new information, identify patterns others miss, and avoid the common mistakes that hold people back. The Great Mental Models: Volume 1, General Thinking Concepts shows you how making a few tiny changes in the way you think can deliver big results. Drawing on examples from history, business, art, and science, this book details nine of the most versatile, all-purpose mental models you can use right away to improve your decision making and productivity. This book will teach you how to: Avoid blind spots when looking at problems. Find non-obvious solutions. Anticipate and achieve desired outcomes. Play to your strengths, avoid your weaknesses, … and more. The Great Mental Models series demystifies once elusive concepts and illuminates rich knowledge that traditional education overlooks. This series is the most comprehensive and accessible guide on using mental models to better understand our world, solve problems, and gain an advantage.
Written by Chris Booker, Darren Grey, Tim Gayda, Allen Farr, Lisa Wolf, Ulla Susimetsä, Marko Susimetsä, Rose Thurlbeck, Alexander Saunders, Gareth Bailey, Nicholas Hansen, Ramon Marett, Frederick Burbidge, Matthew Benson and Christopher Jarvis under official license from the creators of, and based in the vast universe of, the seminal space trading computer game Elite: Dangerous. Cover design by Heather Murphy. Orbital scrap yard worker Oliver dreams of exploring the galaxy, but when the return of a long lost friend sparks a terrible disaster, can Oliver deal with some uncomfortable truths about his own life? - A Game of Death Chenoa O'Laundy is on a mission to find her missing father and bring him home safely, but can either of them escape the Calite Corporation, determined to reclaim their property at any cost? - A Question of Intelligence Myles Jarek is a company man on a far flung exploratory mission with a hired crew. Will he be able to return to his previous life or will the Children of Zeus stay with him forever? - Children of Zeus These are three of 15 scintillating tales in this eclectic collection where characters from the Elite universe seek honour, truth, retribution and in one case a place to sell 300 year old Lavian brandy. The Stories Crossing The Line by Chris Booker The Comet's Trail by Darren Grey A Question of Intelligence by Lisa Wolf The Easy Way Out by Ramon Marett The Maledict by Tim Gayda Children of Zeus by Christopher Jarvis Pinacotheca by Alexander G Saunders Blood is Thicker by Ulla Susimetsä Beyond Civilisation by Marko Susimetsä Cat's Cradle by Rose Thurlbeck Nature's Way by Gaz Bailey A Game of Death by Allen L Farr Mission (almost) Completed by Matthew Benson Research Purposes by Fred Burbidge Ode to Betty Cole by Nicholas Hansen and Darren Grey 10% of the proceeds of this book will be donated to Plan who do wonderful work promoting child rights to end child poverty, worldwide.
BOOKER PRIZE WINNER • NATIONAL BESTSELLER • A novel that follows a middle-aged man as he contends with a past he never much thought about—until his closest childhood friends return with a vengeance: one of them from the grave, another maddeningly present. A novel so compelling that it begs to be read in a single setting, The Sense of an Ending has the psychological and emotional depth and sophistication of Henry James at his best, and is a stunning achievement in Julian Barnes's oeuvre. Tony Webster thought he left his past behind as he built a life for himself, and his career has provided him with a secure retirement and an amicable relationship with his ex-wife and daughter, who now has a family of her own. But when he is presented with a mysterious legacy, he is forced to revise his estimation of his own nature and place in the world.