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The Rune Witch can’t catch a break, even on vacation. Sally is getting used to being part of a modern mythological pantheon, but she doesn’t like being left out of the loop. She sneaks aboard a flight to Norway to help save a grove of sacred apples that grant immortality, but she encounters an ancient enemy instead—the dreaded Frost Giants are holding the apples ransom in exchange for wives: Freya, Saga, Heimdall’s girlfriend Maggie, and even Sally herself. But as Thor prepares for battle in a wedding dress, they soon discover a darker and more sinister enemy is on the loose. With the lives of her friends on the line, can Sally find a way to combat an adversary even more malevolent than the creepy Frost Giants? Elements of Magic is the second book in the Rune Witch urban fantasy series. If you like modern-day magick, action-packed mayhem, and ancient legends come to life, you’ll love the Rune Witch books. Start reading today! (Elements of Magic was previously published as Iduna’s Apples, the second book in the renamed Valhalla series.)
The fate of the world depends on a teenage witch and her cantankerous cat. The Rune Witch urban fantasy series brings old Viking gods into the 21st century — along with erratic magick, action-packed mayhem, and ancient legends come to life. Sixteen-year-old Sally Dahl thought she was casting rune spells for a healthier planet, but a grievous error in her magickal calculations has her instead calling up legendary Berserker warriors — sworn into her unexpected service, and with bottomless junk food cravings. Worse, she’s unwittingly run afoul of Odin. When Sally stumbles across a disgruntled lesser god who promises to help, she thinks she’s out of danger. But she doesn’t realize she wields greater magick than she could possibly imagine. Nor does she have a clue that Thor, Freya, Odin, and other survivors of the Norse pantheon are nearby, living among mortals, working and paying taxes, all while trying to stop one of their own from bringing about the destruction of the Cosmos. With her own life on the line, can Sally harness her power and find her way to a new generation of Vikings in time to prevent Ragnarok? Moon Dog Magic is the first book in the Rune Witch urban fantasy series. Start reading today! RUNE WITCH urban fantasy series - Moon Dog Magic (Rune Witch, volume 1) - Elements of Magic (Rune Witch, volume 2) - Black Pool Magic (Rune Witch, volume 3) - Raven Magic (Rune Witch, volume 4) - Chaos Magic (Rune Witch, volume 5) - Twilight Magic (Rune Witch, volume 6)
• Details hands-on techniques, spells, and rituals paired with personal stories from the author’s decades of magical practice • Presents teachings on working with each element in different ways--such as divination, communication, healing, protection, manifestation, and enchantment • Explores elemental altars, scrying and reading the bones, undines and fairies, working with runes and crystals, ancestral healing, weather sensing, fire gazing, candle magic, sex magic, and communicating with the Otherworld A Book of Shadows is a witch’s sacred journal, filled with personal experiences and the intimate working of spells. In this practical guide to elemental witchcraft, Salicrow invites you into her personal Book of Shadows, detailing hands-on techniques, spells, and rituals to work with the magic of the four elements--Water, Earth, Air, and Fire. She presents teachings on each element through the lens of different schools of magic, such as divination, healing, protection, manifestation, and enchantment. Within each of these elemental teachings is a series of progressive lessons, including a personal story from the author’s lifetime of magical practice paired with a technique for you to explore. For the Water witch, she explores scrying, engaging with undines, weather protection, fairy glamour, and healing with kitchen spells. For the Earth witch, she describes reading the bones, animal messengers, listening to plants, crystal grids, and shadow work. For the Air witch, she looks at communicating with sylphs and crows, divination through clouds and wind, sonic magic and healing, spell accelerants, and smudging. For the Fire witch, she examines the Djinn, the magical hearth, fire divination, candle work, and sex magic. For all the elements, she explores how to build elemental altars and customize the ceremonies and rituals. Sharing intimate examples and practices to help you progressively develop the skills of witchcraft, Salicrow invites you to create your own personal Book of Shadows as you forge a magical relationship with the natural world.
Reveals the ancient oracle based on the runic Elder Futhark alphabet of the Norse.
Runes are the ancient Norse alphabet used for communication, divination, and magical work. In Futhark, American runologist Edred Thorsson introduces readers to the 24 runes of the Elder Futhark, their definitions, and mystic properties. The runic system of magic and mysticism is one of the most powerful forms of metaphysical thought available to the Western world. This bestselling classic book on Runes continues to be required reading for those who seek true knowledge of the mystery of the Runes. Thorsson's presentation of this powerful system is lucid and profound and provides a valuable tool for spiritual transformation and self-development.
Presents a modern interpretation of Germanic religion, magic, and folklore, discussing mythology, gods and goddesses, runes, hexology, and magical systems
An accessible, in-depth exploration of the runes as a living spiritual tradition. Diana Paxson has distilled her many years of experience working with the runes into this essential source book. Readers will learn the historical meaning of each individual rune and its use and meaning now, in contemporary culture. But, Paxson reveals, the real power of the runes comes from internalizing them and using their symbols as sources of wisdom and power. At the end of each chapter are rituals and spells for all levels of ability that aim to help internalize the attributions, meanings, symbolism, and use of the runes. Everything regarding runes is covered in this definitive workbook, from the history of runes and how to make your own rune sets, to how to work with them on a psychic, spiritual, and magical level.
Fantasy novels & movies are not just harmless entertainment.
This guidebook will help you discover the oracular nature of the runes and how to use them as a magickal tool for insight, protection, and luck.
You've journeyed through the land in Book I and learned what you need to about the realm, now dive head first into the meat of this Campaign Setting with newly designed gaming elements that will help you to make your mark in the "Land of Dragons". This book includes: Races both unique and familiar. Eight races to choose from with subraces for most for a total of 28 choices to add to your arsenal of races we've already given you in the AHB, classes to delight both the power player and the new gamer alike with 9 to choose from and even a new NPC class for your CM, three new magic domains for the spellcaster inside of you with loads of new spells, as well as new skills, feats, and equipment. With this book you will have everything you need to play in the realm of Outcastia (and beyond). Even CMs will have most everything they will need...for now. So what are you waiting for? Grab some paper and pencils. Bring out that dice. Rev up your imagination and travel to a land of magic and mayhem. Your journey awaits.