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The emergence and widespread use of personal computers and network technologies have seen the development of interest in the use of computers to support cooperative work. This volume presents the proceedings of the tenth European conference on Computer Supported Cooperative Work (CSCW). This is a multidisciplinary area that embraces the development of new technologies grounded in actual cooperative practices. These proceedings contain a collection of papers addressing novel interaction technologies for CSCW systems, new models and architectures for groupware systems, studies of communication and coordination among mobile actors, studies of cooperative work in complex settings, studies of groupware systems in actual use in real-world settings, and theories and techniques to support the development of cooperative applications. The papers present emerging technologies alongside new methods and approaches to the development of this important class of applications.
This book constitutes the refereed proceedings of the 15th International Conference on Fundamental Approaches to Software Engineering, FASE 2012, held in Tallinn, Estonia, in March/April 2012, as part of ETAPS 2012, the European Joint Conferences on Theory and Practice of Software. The 33 full papers presented together with one full length invited talk were carefully reviewed and slected from 134 submissions. The papers are organized in topical sections on software architecture and components, services, verification and monitoring, intermodelling and model transformations, modelling and adaptation, product lines and feature-oriented programming, development process, verification and synthesis, testing and maintenance, and slicing and refactoring.
This book constitutes the refereed proceedings of the 5th International Conference on Cooperative Design, Visualization, and Engineering, CDVE 2008, held in Calvià, Mallorca, Spain, in September 2008. The 45 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers cover all current issues in cooperative design, visualization, and engineering, ranging from theoretical and methodological topics to various systems and frameworks to applications in a variety of fields. The papers are organized in topical segments on cooperative design, cooperative visualization, cooperative engineering, cooperative applications, as well as basic theories, methods and technologies that support CDVE.
This volume presents the proceedings of ECSCW’09, the 11th European Conference on Computer Supported Cooperative Work. Each conference offers an occasion to critically review our research field, which has been multidisciplinary and committed to high scientific standards, both theoretical and methodological, from its beginning. These proceedings represent discussions and contributions to ongoing challenges. One challenge comes from emerging new technologies connected to ‘social computing’, gaming, as well as applications supporting citizen participation in their communities. As boundaries between home and work erode with the increased movement of work into home environments, and new applications further blur the once separate conceptions of work and leisure, our intellectual community faces challenges in the ways we think about and study work. Other challenges result from transformations of the world of work itself and the role of IT in these. They have been taken up in in-depth studies of design practice, software development, and manufacturing, as well as in the growing body of research on health care contexts and applications. Finally, there is the question of what is the European perspective in our community and whether it is worthwhile to anchor our research more firmly in such a perspective. Of high relevance to our field is the strong grounding of technology development in an understanding of human activity. The nineteen full papers, four short papers and one discussion paper selected for this conference deal with and reflect on some of these challenges, thus representing the lively debate currently ongoing in our field of research.
Investigates theoretically and empirically what it means to design technological artefacts while embracing the large number of practices which practitioners engage with when handling technologies. The authors discusses the fields of design and sociomateriality through their shared interests towards the basic nature of work, collaboration, organization, technology, and human agency, striving to make the debates and concepts originating in each field accessible to each other, and thus moving sociomateriality closer to the practical concerns of design and providing a useful analytical toolbox to information system designers and field researchers alike. Sociomaterial-Design: Bounding Technologies in Practice takes on the challenge of redefining design practices through insights from the emerging debate on sociomateriality. It does so by bringing forward a comparative examination of two longitudinal ethnographic studies of the practices within two emergency departments – one in Canada and one in the United States of America. A particular focus is placed upon the use of current collaborative artefacts within the emergency departments and the transformation into digital artefacts through design.
Constitutes the refereed post-workshop proceedings of 9 international workshops held in Milano, Italy, in conjunction with the 6th International Conference on Business Process Management, BPM 2008, in September 2008.
An overview of Xerox's social science tradition, with detailed case studies that show how client engagement was conducted over time.
This book constitutes the refereed post-conference proceedings of the 15th International Workshop on Groupware: Design, Implementation, and Use, held in Peso da Régua, Douro, Portugal, during September 13-17, 2009. The 30 papers presented were carefully reviewed and selected from numerous submission. The topics covered are mobile collaboration, social aspects of collaboration, technology for CSCW, groupware evaluation, CSCW design, geo collaboration, collaborative learning, and modeling CSCW.
The home is under siege both because it is an enormous potential market and because of changing human behaviours. It is also interesting as a platform for new technology and for analysis of everyday life, as in this essay. We will describe the home as a context where the interactors are humans (inhabitants), things (artefacts in the home), and information. The interactions at home are activities and routines. This essay presents and structures thoughts on the organization, use and decoration of the home, discussing a particular home. The text continues the exploration of interior design started in “InTerior design – Konvolute” (Gulliksson web). It is also yet another piece in a puzzle to understand information technology in the future everyday life. The next chapters will introduce the floor plan of the ground floor @Lummerstigen 12 which will be our reference in the discussions that follows. The point of view is limited to western middle class and much of the discussion will be further constrained by a typical family house @Lummerstigen 12 in Sweden where a pair of middle aged parents live with 3 children in their late teens. Further characterization will be described where it applies in the discussions. After the floor plan has been introduced we will examine some already existing pervasive environments in the home: climate, wiring, lighting and soundscape. We work our way through the hallway, living room and the kitchen. This will in other words be yet another tour of a home and the structure of it will roughly follow the one used by Abercombie, i.e. discussing rooms, enclosings, furniture, decoration and artifacts including technical appliances. Along the tour references to the literature and ideas from research will be given.
The home is under siege both because it is an enormous potential market and because of changing human behaviours. It is also interesting as a platform for new technology and for analysis of everyday life, as in this essay. We will describe the home as a context where the interactors are humans (inhabitants), things (artefacts in the home), and information. The interactions at home are activities and routines. This essay presents and structures quotes and thoughts on the organization and decoration of the home - another huge topic. To limit the scope somewhat we will look for theory to discuss only related to homes of the western middle class. The essay is yet another piece in a puzzle to understand information technology in the future.