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Dragon blood transformed Thorne into a Warrior Goddess. Now she must protect Stonevar's orphaned baby Dragon. When the Dwarfs return to reclaim their ancient homeland, Thorne and her small band meet the Dwarf warriors on the battlefield. Her mystery and bravery captivate the Dwarf Lord, who proposes a battlefield marriage. Thorne wants neither marriage nor children, but must surrender her independence or lose all she holds dear. Strumgued the Dwarf Lord will change Thorne in ways she could never foresee.
"This book explores their lives, unfolding the extraordinary story of their complex friendship that lasted, with its ups and downs, until Lewis's death in 1963. Despite their differences - of temperament, spiritual emphasis, and storytelling style - what united them was much stronger: A shared vision that continues to inspire their millions of readers throughout the world."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved
Continues the adventures of the Companions of the Lance through the remote dwarven kingdom, where they search for a long-lost artifact, and Flint struggles with his own inner conflict.
Not so very long ago, Eragon - Shadeslayer, Dragon Rider - was nothing more than a poor farm boy, and his dragon, Saphira, only a blue stone in the forest. Now, the fate of an entire civilization rests on their shoulders.
From one of the most reviled races on Krynn emerges a dwarven hero whose destiny lies on the battlefields of the War of the Lance When the god Reorx recites a mystical prophecy to Verden Leafglow—a reformed green dragon rejected by Takhisis, the queen of villainy—there is no disobeying him. But though Verden is given specific instructions, he is still left to wonder: Who is the new hero Reorx speaks of? Determined to uncover the truth of the prophecy, Verden sets out on a quest for answers. He finds them in Bron, son of the leader of the gully dwarf tribe of Bulp. With the dragon’s encouragement, Bron must prove his mettle as the first Aghar hero when the gully dwarves are caught up in the struggles that follow the War of the Lance.
One twin plots in a dark tower, mastering the arcane forces of magic and learning the secrets that will allow him to enter the Portal and challenge the gods themselves. The other twin hides from personal demons at the bottom of a bottle, not yet having found the courage and wisdom to become whole. Their legend will change both the history of Krynn and its future. The legends of other heroes stand waiting to be written. Personal journeys, great quests, and heroic sacrifices all lie ahead. Sometimes it is not the world that needs to be saved, but a soul. The River of Time not only provides the chance to find the forgotten history of Krynn, but a chance to visit the world as it might have been. Discover an Ansalon untouched by Cataclysm, where the Godpriest reigns supreme; visit a magocracy, a land in which the Orders of High Sorcery rule through the power of magic; roam the dragonlands, crushed under the terrible might of the Dark Queen and her dragon highlords. Legends of the Twins is a resource for games set in the world of DragonLance. Inside one will find information for players, including variant rules for character traits, new feats, prestige classes. New spells and magic items allow characters to journey across the River to Time. Dungeon Masters will discover an amazing wealth of campaign possibilities, including travel into Ansalon's distant past or many different alternate versions of the world-available to introduce into a current campaign or as a launching point of one that is entirely new. All information within this volume is fully compatible with the revised edition of the d20 System game. Book jacket.
A lavishly illustrated journey into the world of legend's most elusive people in the tradition of J.R.R. Tolkien's Lord of the Rings. An extraordinary exploration of a remarkable civilization that will enchant and enthrall all who delve into its pages. A recently discovered archaeological find provides a wealth of knowledge on the heretofore unknown life and habits of Dwarfs in all their day-to-day activities. Close examination is provided of their lives in everything from metalworking technologies to constructing underground dwellings and tunnels. Additionally, insight is offered into the general hierarchy of the population, from lowly laborers to their kings and ruling class.
For Dragon Age newcomers, this comprehensive volume brings you up to speed on everything you need to know about the regions, religions, monsters, magic, and more! For dedicated fans, never before have the secrets of BioWare's epic fantasy been revealed so completely and so compellingly! * Filled with never-before-seen art by the creators of the games! * New Dragon Age game coming in 2013! * From the writers and artists of the Dragon Age games. The definitive guide!
“In science fiction there is only a handful of books that stretch the mind—and this is one of them.”—Arthur C. Clarke In a moving story of sacrifice and triumph, human scientists establish a relationship with intelligent lifeforms—the cheela—living on Dragon’s Egg, a neutron star where one Earth hour is equivalent to hundreds of their years. The cheela culturally evolve from savagery to the discovery of science, and for a brief time, men are their diligent teachers. Praise for Dragon’s Egg “Bob Forward writes in the tradition of Hal Clement’s Mission of Gravity and carries it a giant step (how else?) forward.”—Isaac Asimov “Dragon’s Egg is superb. I couldn’t have written it; it required too much real physics.”—Larry Niven “This is one for the real science-fiction fan.”—Frank Herbert “Robert L. Forward tells a good story and asks a profound question. If we run into a race of creatures who live a hundred years while we live an hour, what can they say to us or we to them?”—Freeman J. Dyson “Forward has impeccable scientific credentials, and . . . big, original, speculative ideas.”—The Washington Post