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Science fiction is an exciting genre of fiction that lets readers explore their imaginations. A list of everything a young artist needs is provided right away to assure they are prepared for all activities. Colorful illustrations help readers get an idea of what the end result should looks like, but also allows them to explore their own creativity in the process.
"Simple, step-by-step instructions teach readers how to draw a wide variety of fantasy creatures, including background information about each"--
Provides descriptions and color illustrations of a variety of aliens, mutants, and other mysterious creatures, and includes advice and instructions on how to draw them.
From movies to comics to graphic novels, monsters and their ilk tap into the terror that lurks in the darkest regions of the human collective unconscious. Enduringly popular characters, from vampires to zombies, provide an exciting challenge and appeal to comics and animation artists. How to Draw Chiller Monsters, Werewolves, Vampires and Zombies features the artwork of comic-book artist and Hollywood monster designer Kerry Gammill, Gene Colan as well as Neal Adams, Jim Steranko, Jack Davis, David Hartman, Frank Frazetta, Basil Gogos, and Wally Wood.
G. W. Thomas is back with four new novellas of Swords & Sorcery. "Gladiator King" by David A. Hardy stars Cingetorix from the gladiator's arena to the sacred groves of the King of Nemi. "Through Dungeons Deep" by Jack Mackenzie sees the return of Sirtago and Poet as they become champions and hunt a wizard. But all is not what it seems. Best of all, Poet tells the tale this time."The Daughter of Lilith" continues Michael Ehart's fantastic Ninshi series. In the days of Mesopotamia, Ninshi is haunted by deeds past and monsters present. "The Work We Have In Hand" is set in the same world as G. W. Thomas' Dragontongue. Follow the wizard Emerrant and his unwilling servant, Aberdin Vol, as they try to figure out where all the wizards and witches in Stormcock have gone.
Delve deep into a magical world of Kev Walker, and learn how to draw 30 fascinating, beautiful and curious creatures that wander through it. A renowned comic book artist and illustrator, Kev Walker will help you master the art of sketching and illustrating a collection of marvellous beasts through his how-to-art exercises, accompanied by his fascinating advice and the techniques used by professionals like himself. From elementals that stalk you at night or the beasts that lurk beneath the water to the sand creatures that wander the lonely deserts of North Africa, there is a whole world of terrifyingly beautiful monsters to learn of and inspire you. Find stunning finished illustrations along with exciting ideas, hints, and practical lessons on how to recreate the monster yourself, including suggestions for adding movement and texture. From there, morph this precious-looking book into your very own sketchbook-journal and record and design your own fierce creations on the interactive pages inside. Stick and paste inspiring photographs and drawings onto the pages, work little sketches onto the plain sheets, and paint the amazing minute details that appear on your own beast's form - this will be your personal and ultimate notebook journaling your dark adventures. With dozens of imaginative illustrations to inspire, discover this captivating bestiary now and create your own inky keepsake of these legendary creatures to treasure and share.
Sketching from the Imagination: Monsters & Creatures showcases sketches and insights by fifty artists from the field of creature design.
The popularity of manga continues to row, inspiring interest in learning how to draw in this exciting style of comics. Estudio Joso creates the ultimate guide to illustration—384 pages of manga instruction. The Monster Book of Manga is divided into sections focusing on the most figures and themes—Girls, Boys, Samurais, Monsters, and more. Each illustration is broken down into six stages accompanied by step-by-step instructions, taking the artist from initial back-and-white sketches to the final color piece. They are all accompanied by practical suggestions, hints, and tips.
This action-packed, thrilling colour guide teaches you how to draw all types of fantasy creatures and scenes. Each project is presented as a step-by-step tutorial, taking you through the stages of character development, decision-making, drawing and colouring to produce a stunning final artwork. Themes include: • Dragon's Lair • Werewolf • Kraken • Rock-'n'-Roll Vampire
Star Wars, Star Trek, Alien, Predator, The Matrix - part of the appeal of great science fiction is its distinctive look. Now, withZap! How to Draw Fantastic Sci-Fi Comics,artists everywhere can learn to create their own sci-fi realities and to draw space heroes and heroines, intergalactic villains, robots, spaceships, blasting rockets, slimy aliens, and much more. A history of science-fiction comics is followed by an overview of the genre illustrated by the masters, including Alex Raymond (creator of Flash Gordon), Wally Wood (who shaped the look of 1950s sci-fi), and Basil Wolverton (whose bizarre art launched a thousand mid-century sci-fi stories). Then readers turn to Bryan Baugh’s clear, detailed step-by-step instruction on how to draw dynamic cosmic action figures plus all the futuristic technology they can dream up. Perfect for artists, fans, even writers,Zap! How to Draw Fantastic Sci-Fi Comicslets the art of the future spring from the art of the past.