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A sorceress obsessed with vengeance. A priestess seeking the ultimate weapon of dark magic. Only one can prevail. Gareth Arban seeks to destroy the Dragonskull, the ancient relic of dark magic. The sorceress Niara desires to defeat the urdmordar Xothalaxiar, the cruel spider-devil who murdered her father. But in Niara's quest for vengeance, the sinister priestess Azalmora sees a way to rid herself of Gareth and his friends once and for all...
War comes for an unprepared squire. Gareth Arban wants to become a knight and win glory enough to marry the girl he loves. But death is the other face of glory. When invaders sweep out of the north wielding mighty dark magic, it will take more than a squire’s bravery to stop them…
A dark sorceress begins a quest that will lead her to ultimate power or final destruction. Azalmora is a priestess of the Seven Temples, one of the brutal rulers of the Heptarchy. But like all the priestesses, she desires to ascend, to become a true urdmordar and rule a realm of her own. When the armies of the Heptarchy attack Andomhaim, Azalmora discovers the secret of her ascension at last. But Azalmora might perish before she can fulfill her quest. For only the most ruthless will possess the magic of the Dragonskull...
The ultimate artifact of dark magic. Only one may wield it. At last Gareth Arban has found the resting place of the Dragonskull, the deadly weapon of dark magic that can either rule or destroy the world. But the sorceress Azalmora has also found it and will do anything to claim the Dragonskull’s power. To free the world from the Dragonskull’s curse, Gareth must pay the ultimate price…
Even barbarian warriors cannot face the wrath of a dragon. The quest of the Dragonskull has taken Gareth Arban and his friends to the land of the Norvangir, a people unknown to the men of Andomhaim. Proud and fierce, the Norvangir are both loyal friends and ferocious enemies. Yet an ancient curse haunts the Norvangir. For the shadow of the Dragonskull lies upon their land, a shadow that might kill Gareth and his companions...
A massive, full-color digital book chronicling the quintessential toys of He-Man, She-Ra, and the other Masters of the Universe! In the 1980s, the Masters of the Universe toy lines shook the world of children's entertainment to its foundations. Now, YouTube influencer "Pixel Dan" Eardley and He-Man historian Val Staples have worked with fans worldwide to cultivate this incredible volume that contains in-depth overviews of every item in several complete toy lines, including: 1982's Masters of the Universe, 1985's Princess of Power, 1989's He-Man, 2002's Masters of the Universe relaunch, and 2008's Masters of the Universe Classics! In addition to expertly-researched documentation of the toys' development and unique variants, each entry also includes photographic reference of the heroic figures and playsets from decades of development. This phenomenal tome also features never-before-seen interviews and designer commentary from the toys' creators, offering keen insights into the genesis of a product that inspired millions of young imaginations. With over 300 pages of lovingly assembled content, this compendium is the perfect addition to any Masters of the Universe fan's collection. By the power of Grayskull, you have the power! This book is so epic the digital version had to be split into two parts! This is part two of two.
A massive, 700-plus-page, full-color hardcover chronicling the quintessential toys of He-Man, She-Ra, and the other Masters of the Universe! In the 1980s, the Masters of the Universe toy lines shook the world of children's entertainment to its foundations. Now, YouTube influencer "Pixel Dan" Eardley and He-Man historian Val Staples have worked with fans worldwide to cultivate this incredible volume that contains in-depth overviews of every item in several complete toy lines, including: 1982's Masters of the Universe, 1985's Princess of Power, 1989's He-Man, 2002's Masters of the Universe relaunch, and 2008's Masters of the Universe Classics! In addition to expertly-researched documentation of the toys' development and unique variants, each entry also includes photographic reference of the heroic figures and playsets from decades of development. This phenomenal tome also features never-before-seen interviews and designer commentary from the toys' creators, offering keen insights into the genesis of a product that inspired millions of young imaginations. With over 700 pages of lovingly assembled content, this compendium is the perfect addition to any Masters of the Universe fan's collection. By the power of Grayskull, you have the power!
A tournament brings knights a chance for glory, but even the boldest knight must beware a knife to the back. Sir Gareth Arban hopes for victory in his lord's tournament, winning renown and glory. But when Gareth realizes that someone has fixed the tournament, he will need more than strength to prevail...
A group of scarred survivors race to escape the horrors of the Desolation. Bearing ancient magic and a terrible secret, they are the target of powerful enemies-including tireless agents of Chemosh and a distant, enigmatic threat. With luck, determination, and skill, they will strive to uncover the connection between their quest and the spectral visitations of a long-dead elven enchantress.