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The vast red desert of Arena sprawls south and westward from the nurturing plains of Penance. Spurred onward by the ancient promise of gold buried beneath the sands, massive armies of brutal warriors rumble across the scarred and wasted terrain. For the fortunate few, the ultimate dream of Arena still comes true - immeasurable riches, supreme command, and decades of extravagant and luxurious living atop the Queen's pedestal of pleasure. For most however, whatever dreams they may harbor are soundly crushed under years of backbreaking labor, constant battle, exhausting marches, gruesome butchery, and an infinity of accursed crimson sand.For the prospective Warlord, a sea of troubled choices and impossible trials awaits. Can you lead your army to victory against the savage legions of Minos Spar, the terrible war golems of Asheanna, or the unnatural technology of Ossian? Will your hidden mine escape the attention of the flying navies of the Grand Asherake? Strategy, fortune, alliances, and leadership are your only weapons in this endless and unforgiving struggle for wealth, power, and glory.Oathbound: Arena provides a new entry point into the world of the Forge. This is the Domain of Barbello, the Mask of Fury, the invincible mistress of rage, pain, warfare, and death. Who amongst you can withstand her test?
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The Mob Squad enters a whole new dimension of danger in this official Minecraft novel! Things are changing in the town of Cornucopia. The mighty wall that kept the townsfolk sealed off from the outside world is wide open, and the world beyond beckons with the promise of new adventures. The Mob Squad were heroes not so long ago, but the adults are still in charge, and to them, even the most heroic kid is still just a kid. The Mob Squad’s leader, Mal, is still milking cows and dreaming of the next adventure. Their sharp-eyed archer Lenna is learning everything she can about the Overworld, but the horizon is still far away. Fearless warrior Chug is running a store with his brother, but his reputation for breaking stuff has some folks still calling him a bad apple. And his inventive brother, Tok . . . Wait, where did Tok go?! When the fourth member of the Mob Squad vanishes in the night, along with most of the town’s potions, Cornucopia’s elders think they’re dealing with a runaway thief. But Tok wouldn’t just leave without saying anything. And there’s no way he’s a potion thief! There’s something far more dangerous going on here. And if they’re going to stop it, Mal, Lenna, and Chug are on their own. Except, that is, for the one Cornucopian they least want to bring along: Jarro, the worst bully in the Overworld. But if they’re going to find Tok, they can’t just be three best friends and one total jerk. They’re going to need to learn how to work together all over again—because this is an adventure that can be accomplished only by the Mob Squad!
This book covers the proceedings of "The Future of Life and the Future of our Civilization" symposium, held in Frankfurt, Germany in May 2005.
The terrifyingly surreal universe of horror master H. P. Lovecraft bleeds into the logical world of Sherlock Holmes, Sir Arthur Conan Doyle’s champion of rational deduction, in these stories by twenty top horror, mystery, fantasy, and science fiction writers. Arthur Conan Doyle’s Sherlock Holmes is among the most famous literary figures of all time. For more than a hundred years, his adventures have stood as imperishable monuments to the ability of human reason to penetrate every mystery, solve every puzzle, and punish every crime. For nearly as long, the macabre tales of H. P. Lovecraft have haunted readers with their nightmarish glimpses into realms of cosmic chaos and undying evil. But what would happen if Conan Doyle’s peerless detective and his allies were to find themselves faced with mysteries whose solutions lay not only beyond the grasp of logic, but of sanity itself? In this collection of all-new, all-original tales, twenty of today’s most cutting-edge writers provide their answers to that burning question. “A Study in Emerald” by Neil Gaiman: A gruesome murder exposes a plot against the Crown, a seditious conspiracy so cunningly wrought that only one man in all London could have planned it—and only one man can hope to stop it. “A Case of Royal Blood” by Steven-Elliot Altman: Sherlock Holmes and H. G. Wells join forces to protect a princess stalked by a ghost—or perhaps something far worse than a ghost. “Art in the Blood” by Brian Stableford: One man’s horrific affliction leads Sherlock Holmes to an ancient curse that threatens to awaken the crawling chaos slumbering in the blood of all humankind. “The Curious Case of Miss Violet Stone” by Poppy Z. Brite and David Ferguson: A girl who has not eaten in more than three years teaches Holmes and Watson that sometimes the impossible cannot be eliminated. “The Horror of the Many Faces” by Tim Lebbon: Dr. Watson witnesses a maniacal murder in London—and recognizes the villain as none other than his friend, Mr. Sherlock Holmes. With thirteen other dark tales of madness, horror, and deduction, a new and terrible game is afoot: “Tiger! Tiger!” by Elizabeth Bear “The Case of the Wavy Black Dagger” by Steve Perry “The Weeping Masks” by James Lowder “The Adventure of the Antiquarian’s Niece” by Barbara Hambly “The Mystery of the Worm” by John Pelan “The Mystery of the Hanged Man’s Puzzle” by Paul Finch “The Adventure of the Arab’s Manuscript” by Michael Reaves “The Drowned Geologist” by Caitlín R. Kiernan “A Case of Insomnia” by John P. Vourlis “The Adventure of the Voorish Sign” by Richard A. Lupoff “The Adventure of Exham Priory” by F. Gwynplaine MacIntyre “Death Did Not Become Him” by David Niall Wilson and Patricia Lee Macomber “Nightmare in Wax” by Simon Clark
The Apocalypse is Back and It's Not Happy! Have you always felt uncomfortable playing live-action Vampire "RM" because It meant playing a dead thing? Ever had the itch to roleplay something with a pulse -- not to mention fangs, claws, Gifts and all the armaments of Gaia? Here's your chance to take back the night! Werewolves Are in the House! It's back! Laws of the Wild "TM" is a second edition of the live-action Werewolf "TM" rules presented in The Apocalypse "TM", the book that fans have wanted for years. With rules on how to play every tribe, breed and auspice, not to mention rules on totems, Gifts, rites, moots and every other aspect of Garou existence, laws of the Wild is the complete guide to live-action Werewolf roleplaying.
A wildlife expert explores what science tells us about animals as unique individuals and why animal personality matters for the human-animal bond and for adaptation in nature. Why are some cats cuddly and others standoffish? Why are some dogs adventuresome, others homebodies? As any pet owner can attest, we feel that the animals we’ve formed bonds with are unique, as particular (and peculiar) as any human friend or loved one. Recent years have brought an increased understanding of animal intelligence and emotion. But is there a scientific basis for animal personality and individuality, or is this notion purely sentimental? It turns out that science has been reluctant to even broach the subject of individuality until recently. But now, a fundamental shift in scientific understanding is underway, as mainstream scientists begin to accept the idea that animals of all kinds—from beloved beasts like apes and birds to decidedly less cuddly creatures like crabs and spiders—do indeed have individual personalities. In Mousy Cats and Sheepish Coyotes, veteran wildlife expert Dr. John A. Shivik brings us stories from the front lines of this exciting new discipline. Drawing on his scientific training, as well as his storytelling gifts, Shivik serves as an accessible, humorous guide to the emerging body of research on animal personalities. Shivik accompanies researchers who are discovering that each wolf, bear, and coyote has an inherent tendency to favor either its aggressive nature or to shyly avoid conflicts. Some bluebirds are lovers, others are fighters. And some spiders prefer to be loners, while others are sociable. Unique personalities can be discovered in every corner of the animal kingdom—even among microscopic organisms. The array of personality types among all species is only beginning to be described and understood. As Shivik argues, animals’ unique personalities are important not only because they determine which animals we bond with. Individual animal traits are also fundamental but still inadequately understood drivers of evolution, adaptation, and species diversity. Ultimately, Mousy Cats and Sheepish Coyotes offers insight into the similarities humans share with animals and presents evidence of an unbroken biological connection from the smallest organisms to Homo sapiens.