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Doing Objects in Visual Basic 2005 is the authoritative guide to object-oriented design, architecture, and development with Visual Basic 2005. Author Deborah Kurata is the original pioneer in building object-oriented applications with Visual Basic. In this book she continues to offer clarity and deliver best practices for using object-oriented techniques in Visual Basic 2005. She has been honored with Microsoft’s prestigious MVP designation for her expertise and contributions to the community. Kurata begins with a concise introduction to core object-oriented concepts and the Visual Basic 2005 features that support them. Next she introduces a pragmatic and agile approach to designing effective applications along with an application framework. From there she walks you through the process of building the user interface, business logic, and data access layers of an application, highlighting key VB 2005 techniques and best practices. Kurata’s step-by-step “building along” activities provide you with deep hands-on mastery; your finished application can serve as the starting point for virtually any custom project. This book Shows how the tools in Visual Studio 2005 combined with a solid object-oriented approach can help minimize the complexities of software development and improve productivity Clearly explains the fundamental concepts of object development: classes, inheritance, interfaces, scenarios, and more Presents a pragmatic agile software design methodology to help analyze and design applications for the real world Covers building the user interface layer using a base form class, programmatic interfaces, and object binding Details building the business logic layer using a base business object class and validation rules Demonstrates how to build the data access layer using ADO.NET Provides best practices and tips for experienced .NET developers, those new to .NET, and for those developers moving from VB6 to .NET
"Artful Making" offers the first proven, research-based framework for engineering ingenuity and innovation. This book is the result of a multi-year collaboration between Harvard Business School professor Robert Austin and leading theatre director and playwright Lee Devin. Together, they demonstrate striking structural similarities between theatre artistry and production and today's business projects--and show how collaborative artists have mastered the art of delivering innovation "on cue," on immovable deadlines and budgets. These methods are neither mysterious nor flaky: they are rigorous, precise, and--with this book's help--absolutely learnable and reproducible. They rely on cheap and rapid iteration rather than on intensive up-front planning, and with the help of today's enabling technologies, they can be applied in virtually any environment with knowledge-based outputs. Moreover, they provide an overarching framework for leveraging the full benefits of today's leading techniques for promoting flexibility and innovation, from agile development to real options.
Ready-to-use building blocks for integrated circuit design. Why start coding from scratch when you can work from this library of pre-tested routines, created by an HDL expert? There are plenty of introductory texts to describe the basics of Verilog, but "Verilog Designer's Library" is the only book that offers real, reusable routines that you can put to work right away. "Verilog Designer's Library" organizes Verilog routines according to functionality, making it easy to locate the material you need. Each function is described by a behavioral model to use for simulation, followed by the RTL code you'll use to synthesize the gate-level implementation. Extensive test code is included for each function, to assist you with your own verification efforts. Coverage includes: Essential Verilog coding techniques Basic building blocks of successful routines State machines and memories Practical debugging guidelines Although "Verilog Designer's Library" assumes a basic familiarity with Verilog structure and syntax, it does not require a background in programming. Beginners can work through the book in sequence to develop their skills, while experienced Verilog users can go directly to the routines they need. Hardware designers, systems analysts, VARs, OEMs, software developers, and system integrators will find it an ideal sourcebook on all aspects of Verilog development.
Featuring an extensive updated class library of reusable objects, this book offers an in-depth explanation of object-oriented programming (OOP), public interface design, and Visual Basic OOP code construction. The CD-ROM includes example code for each reusable member of the class library and the EFS.HLP file.
As the title suggests, this book has two separate - though intertwined - goals: a description of the general concepts of object-orientation, and how to do object-oriented programming in Visual Basic. Readers are assumed to have no more than a familiarity with Visual Basic and some rudimentary knowledge of programming. Working on this premise, Steve Roman introduces the abstract concepts of object orientation, such as class, abstraction, and encapsulation, and then shows how each is implemented in a meaningful and useful application. He uses a hands-on style throughout: plenty of code is given and discussed, including error-handling. As a result, Visual Basic programmers and students will find this an invaluable introduction to the topic.
Designed to be relevant to the first time programmer as well as those adept in the use of Visual Basic, this book is broken into four sections, which set the scene and introduce the tools and techniques, including the advanced features.
The primary goal of Doing Objects in Visual Basic is to provide a pragmatic approach to designing and building Visual Basic 4.0 applications. Instead of providing "tips and tricks", this book lays out a framework for development in VB 4.0 with an emphasis on architecture design and approach. The disk provides applications developed in the book and a useful template.
This updated edition introduces the important aspects of the language and explains the .NET framework. The alphabetical reference covers the functions, statements, directives, objects, and object members that make up the VB .NET language.
This is a practical tutorial to writing Visual Basic (VB6 and VB.NET) programs using some of the most common design patterns. This book also provides a convenient way for VB6 programmers to migrate to VB.NET and use its more powerful object-oriented features. Organized as a series of short chapters that each describe a design pattern, Visual Basic Design Patterns provides one or more complete working visual examples of programs using that pattern, along with UML diagrams illustrating how the classes interact. Each example is a visual program that students can run and study on the companion CD making the pattern as concrete as possible.
A programmer's complete guide to Visual Basic .NET. Starting with a sample application and a high-level map, the book jumps right into showing how the parts of .NET fit with Visual Basic .NET. Topics include the common language runtime, Windows Forms, ASP.NET, Web Forms, Web Services, and ADO.NET.