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What is Distance Fog Distance fog is a technique used in 3D computer graphics to enhance the perception of distance by shading distant objects differently. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Distance fog Chapter 2: Rendering (computer graphics) Chapter 3: Painter's algorithm Chapter 4: Gouraud shading Chapter 5: Texture mapping Chapter 6: Forced perspective Chapter 7: Shading Chapter 8: 2.5D Chapter 9: Level of detail (computer graphics) Chapter 10: Aerial perspective (II) Answering the public top questions about distance fog. (III) Real world examples for the usage of distance fog in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Distance Fog.
Distance metrics and distances have become an essential tool in many areas of pure and applied Mathematics, and this encyclopedia is the first one to treat the subject in full. The book appears just as research intensifies into metric spaces and especially, distance design for applications. These distances are particularly crucial, for example, in computational biology, image analysis, speech recognition, and information retrieval. Here, an assessment of the practical questions arising during selection of a "good'' distance function has been left aside in favor of a comprehensive listing of the main available distances, a useful tool for the distance design community. This reader-friendly reference offers both independent introductions and definitions, while at the same time making cross-referencing easy through hyperlink-like boldfaced references to original definitions. This high-quality publication is a mix of reference resource and coffee-table book.
Vol. 14-15 contain the Edinburgh star place catalogue and ephemerals for 1830-1890.