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Digital electronics is a little more abstract than analog electronics, and trying to find a useful starter book can be tough. For those interested in learning digital electronics, with a practical approach, Beginning Digital Electronics Through Projects is for you. It is published in the same tradition as Beginning Analog Electronics Through Projects, Andrew Singmin's revision to the popular Beginning Electronics Through Projects. Beginning Digital Electronics Through Projects provides practical exercises, building techniques, and ideas for over thirty-five useful digital projects. Some digital logic knowledge is necessary, but the theory is limited to "need-to-know" information that will allow you to get started right away without complex math. Many components in this text are common to either analog or digital electronics, and beginners or hobbyists making their start here will find and overview of commonly used components and their functions described in everyday terms. Each of the projects builds on the theory and component knowledge developed in earlier chapters, establishing progressively more ambitious goals. Step-by-step learning instructions help you determine the best ways of working with such projects as Schmitt Trigger Circuits, Versatile ICs, Digital Support Circuits, and much more. Two interesting wireless projects (an FM receiver and an FM transmitter) bring the final chapters of this book to a close. Provides a logical step by step project-based way to learn the basics of digital electronics Gives the reader hands-on learning experiences through building simple projects Explains circuit design, circuit testing, and how to design your own projects
This text, through digital experiments, aims to teach the reader practical electronics circuit theory and building techniques. Step-by-step instructions are used to teach techniques for component identification, soldering and troubleshooting.
Make a variety of cool projects using the Pi with programming languages like Scratch and Python, with no experience necessary. You'll learn how the Pi works, how to work with Raspbian Linux on the Pi, and how to design and create electronic circuits. Raspberry Pi is everywhere, it’s inexpensive, and it's a wonderful tool for teaching about electronics and programming. This book shows you how to create projects like an arcade game, disco lights, and infrared transmitter, and an LCD display. You'll also learn how to control Minecraft's Steve with a joystick and how to build a Minecraft house with a Pi, and even how to control a LEGO train with a Pi. You'll even learn how to create your own robot, including how to solder and even design a printed circuit board! Learning electronics can be tremendous fun — your first flashing LED circuit is a reason to celebrate! But where do you go from there, and how can you move into more challenging projects without spending a lot of money on proprietary kits? Learn Electronics with Raspberry Pi shows you how to and a lot more. What You'll Learn Design and build electronic circuits Make fun projects like an arcade game, a robot, and a Minecraft controller Program the Pi with Scratch and Python Who This Book Is For Makers, students, and teachers who want to learn about electronics and programming with the fun and low-cost Raspberry Pi.
A practical guide that explains how TTL (Transistor to Transistor Logic) circuits are designed and interfaced to "real world" circuits. Includes over 20 projects to teach digital circuits design, including a design for a simple 8-bit computer system .Complete with a reusable PCB (Printed Circuit Board) that can be used for all the projects in the book.
Analog electronics is the simplest way to start a fun, informative, learning program. Beginning Analog Electronics Through Projects, Second Edition was written with the needs of beginning hobbyists and students in mind. This revision of Andrew Singmin's popular Beginning Electronics Through Projects provides practical exercises, building techniques, and ideas for useful electronics projects. Additionally, it features new material on analog and digital electronics, and new projects for troubleshooting test equipment. Published in the tradition of Beginning Electronics Through Projects and Beginning Digital Electronics Through Projects, this book limits theory to "need-to-know" information that will allow you to get started right away without complex math. Commonly used electronic components and their functions are described briefly in everyday terms. Ideal for progressive learning, each of the projects builds on the theory and component knowledge developed in earlier chapters. Step-by-step instructions facilitate one's learning of techniques for component identification, soldering, troubleshooting, and much more. Includes instructions for using a general purpose assembly board Practical, enjoyable, useful approach to learning about electronics Features twelve easy and useful projects designed to familiarize beginners and hobbyists with the most commonly used ICs
Why do the lights in a house turn on when you flip a switch? How does a remote-controlled car move? And what makes lights on TVs and microwaves blink? The technology around you may seem like magic, but most of it wouldn’t run without electricity. Electronics for Kids demystifies electricity with a collection of awesome hands-on projects. In Part 1, you’ll learn how current, voltage, and circuits work by making a battery out of a lemon, turning a metal bolt into an electromagnet, and transforming a paper cup and some magnets into a spinning motor. In Part 2, you’ll make even more cool stuff as you: –Solder a blinking LED circuit with resistors, capacitors, and relays –Turn a circuit into a touch sensor using your finger as a resistor –Build an alarm clock triggered by the sunrise –Create a musical instrument that makes sci-fi soundsThen, in Part 3, you’ll learn about digital electronics—things like logic gates and memory circuits—as you make a secret code checker and an electronic coin flipper. Finally, you’ll use everything you’ve learned to make the LED Reaction Game—test your reaction time as you try to catch a blinking light!With its clear explanations and assortment of hands-on projects, Electronics for Kids will have you building your own circuits in no time.
These projects are fun to build and fun to use Make lights dance to music, play with radio remote control, or build your own metal detector Who says the Science Fair has to end? If you love building gadgets, this book belongs on your radar. Here are complete directions for building ten cool creations that involve light, sound, or vibrations -- a weird microphone, remote control gizmos, talking toys, and more, with full parts and tools lists, safety guidelines, and wiring schematics. Check out ten cool electronics projects, including * Chapter 8 -- Surfing the Radio Waves (how to make your own radio) * Chapter 9 -- Scary Pumpkins (crazy Halloween decorations that have sound, light, and movement) * Chapter 12 -- Hitting Paydirt with an Electronic Metal Detector (a project that can pay for itself) Discover how to * Handle electronic components safely * Read a circuit diagram * Troubleshoot circuits with a multimeter * Build light-activated gadgets * Set up a motion detector * Transform electromagnetic waves into sound Companion Web site * Go to www.dummies.com/go/electronicsprojectsfd * Explore new projects with other electronics hobbyists * Find additional information and project opportunities
Electronics projects are a great way to learn about the hardware part of computing. Electronics involve electricity. But it also includes circuits, voltage, and resistance, all components used to build computer hardware. Electronics projects are also a great way for beginners to not only be consumers of electronics but, more importantly, to be able to build, change, and fix computers. This book has 100 electronic projects. They are simple to build and understand. Each project is followed by a circuit schematic, a breadboard layout, parts list, and photo. All the projects are tested before they were added and all of them work. The parts can be easily obtained and are cheap.