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Beautiful, original art collection from D.Gray-man series creator Katsura Hoshino! Enter the fictional 19th-century world of D.Gray-man with lavish color artwork from its creator, Katsura Hoshino, showcasing her graphic novel and magazine covers and more! Additionally, this book features insightful Q&As between Hoshino and two manga creators who inspire her: Takeshi Obata, the artist behind Hikaru no Go, Bakuman and the smash hit Death Note; and Osamu Akimoto, the creator of Kochira Katsushika-ku Kameari Kōen Mae Hashutsujo. Kochira has been serialized in the best-selling boy's manga magazine in the world, Weekly Shonen Jump, for 35 years and is the magazine’s longest-running manga series. Includes an exclusive, double-sided, full-color poster. Enter the fictional 19th-century world of D.Gray-man with lavish color artwork from its creator, Katsura Hoshino, showcasing her graphic novel and magazine covers and more! Additionally, this book features insightful Q&As between Hoshino and two manga creators who inspire her: Takeshi Obata, the artist behind Hikaru no Go, Bakuman。and the smash hit Death Note; and Osamu Akimoto, the creator of Kochira Katsushika-ku Kameari Kōen Mae Hashutsujo. Kochira has been serialized in the best-selling boy's manga magazine in the world, Weekly Shonen Jump, for 35 years and is the magazine’s longest-running manga series. Includes an exclusive, double-sided, full-color poster.
Set in a fictional end of the 19th century England, the story revolves around a teenage boy named Allen Walker who is cursed with a cross mark on his hand that turns his arm into an enormous weapon, which he uses to hunt down and kill akumas. An akuma, generated by a 1,000-year-old phantom, is implanted into a human's soul during a moment of devastation and despair. The phantom uses the demons to then carry out his goal: destroy all humankind.
Teen exorcist Allen Walker is given his first assignment, and his perilous mission takes him to southern Italy, where an Innocence has been located. Along with fellow exorcist Kanda, and Tom, a "finder"--one of a support group for exorcists--Allen must vanquish the akuma that covets the Innocence. -- VIZ Media
In the present, using a powerful technique to escape from his former comrades in the Black Order, Allen winds up taking himself and his surly frenemy Yu Kanda to Edinstown, England, where the story of Allen began. After sending a golem to find their allies General Tiedoll and Johnny Gill, Allen and Yu are confronted by a swarm of their long-time enemies, the akuma. In the past, the strange tale of Allen begins to unfold... -- VIZ Media
Yvon Chouinard-legendary climber, businessman, environmentalist, and founder of Patagonia, Inc.-shares the persistence and courage that have gone into being head of one of the most respected and environmentally responsible companies on earth. From his youth as the son of a French Canadian blacksmith to the thrilling, ambitious climbing expeditions that inspired his innovative designs for the sport's equipment, Let My People Go Surfing is the story of a man who brought doing good and having grand adventures into the heart of his business life-a book that will deeply affect entrepreneurs and outdoor enthusiasts alike. A newly revised edition of Let My People Go Surfing is available now. From the Trade Paperback edition.
Set in a fictional end of the 19th century England, the story revolves around a teenage boy named Allen Walker who is cursed with a cross mark on his hand that turns his arm into an enormous weapon, which he uses to hunt down and kill akumas. An akuma, generated by a 1,000-year-old phantom, is implanted into a human's soul during a moment of devastation and despair. The phantom uses the demons to then carry out his goal: destroy all humankind.
Sun Night is a memoir about two brothers growing up in 1976 Panama and follows the events that would transform their young lives forever. The brothers, Sebastian and Santiago are very close and highly protective of each other and rely on their shared love and creative storytelling to manage through the adversity of their lives. The tale takes readers on a magical journey through the imaginative narratives the brothers share with each other at nighttime. Coming to life on the ceiling of their bedroom, these stories, influenced by the beauty and vibrancy of the Panamanian city life, countryside, and beaches, transform their raw world of reality into a realm of colorful visions and exciting adventures helping the children escape from their deepest worries and fears.
The perfect companion piece to an enthralling new exhibition on the visionary work and fervent imagination of director Guillermo del Toro. In 2016, a new exhibit on the work of visionary director Guillermo del Toro will begin at the Los Angeles County Museum of Art (LACMA), before moving on to the Art Gallery of Ontario (AGO) and the Minneapolis Museum of Art (MIA). This book will be the perfect accompaniment to the exhibition, which focuses on del Toro’s creative process, including the well-defined themes that he obsessively returns to in all his films, the journals in which he logs his ideas, and the vast and inspiring collection of art and pop culture ephemera that he has amassed at his private “man cave,” Bleak House. Filled with imagery from the exhibit, including favorite pieces of art that del Toro has chosen for the exhibit, and pertinent journal pages, the book will further delve further into the director’s world through exclusive in-depth interviews and commentary from notable figures in the art world. Forming a perfect companion to the exhibition, this book will deliver an engrossing look into the mind of one of the great creative visionaries of our time.
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