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This book discusses how to develop embedded products using DaVinci & OMAP Technology from Texas Instruments Incorporated. It presents a single software platform for diverse hardware platforms. DaVinci & OMAP Technology refers to the family of processors, development tools, software products, and support. While DaVinci Technology is driven by the needs of consumer video products such as IP network cameras, networked projectors, digital signage and portable media players, OMAP Technology is driven by the needs of wireless products such as smart phones. Texas Instruments offers a wide variety of processing devices to meet our users' price and performance needs. These vary from single digital signal processing devices to complex, system-on-chip (SoC) devices with multiple processors and peripherals. As a software developer you question: Do I need to become an expert in signal processing and learn the details of these complex devices before I can use them in my application? As a senior executive you wonder: How can I reduce my engineering development cost? How can I move from one processor to another from Texas Instruments without incurring a significant development cost? This book addresses these questions with sample code and gives an insight into the software architecture and associated component software products that make up this software platform. As an example, we show how we develop an IP network camera. Using this software platform, you can choose to focus on the application and quickly create a product without having to learn the details of the underlying hardware or signal processing algorithms. Alternatively, you can choose to differentiate at both the application as well as the signal processing layer by developing and adding your algorithms using the xDAIS for Digital Media, xDM, guidelines for component software. Finally, you may use one code base across different hardware platforms. Table of Contents: Software Platform / More about xDM, VISA, & CE / Building a Product Based on DaVinci Technology / Reducing Development Cost / eXpressDSP Digital Media (xDM) / Sample Application Using xDM / Embedded Peripheral Software Interface (EPSI) / Sample Application Using EPSI / Sample Application Using EPSI and xDM / IP Network Camera on DM355 Using TI Software / Adding your secret sauce to the Signal Processing Layer (SPL) / Further Reading
This book discusses how to develop embedded products using DaVinci & OMAP Technology from Texas Instruments Incorporated. It presents a single software platform for diverse hardware platforms. DaVinci & OMAP Technology refers to the family of processors, development tools, software products, and support. While DaVinci Technology is driven by the needs of consumer video products such as IP network cameras, networked projectors, digital signage and portable media players, OMAP Technology is driven by the needs of wireless products such as smart phones. Texas Instruments offers a wide variety of processing devices to meet our users' price and performance needs. These vary from single digital signal processing devices to complex, system-on-chip (SoC) devices with multiple processors and peripherals. As a software developer you question: Do I need to become an expert in signal processing and learn the details of these complex devices before I can use them in my application? As a senior executive you wonder: How can I reduce my engineering development cost? How can I move from one processor to another from Texas Instruments without incurring a significant development cost? This book addresses these questions with sample code and gives an insight into the software architecture and associated component software products that make up this software platform. As an example, we show how we develop an IP network camera. Using this software platform, you can choose to focus on the application and quickly create a product without having to learn the details of the underlying hardware or signal processing algorithms. Alternatively, you can choose to differentiate at both the application as well as the signal processing layer by developing and adding your algorithms using the xDAIS for Digital Media, xDM, guidelines for component software. Finally, you may use one code base across different hardware platforms. Table of Contents: Software Platform / More about xDM, VISA, & CE / Building a Product Based on DaVinci Technology / Reducing Development Cost / eXpressDSP Digital Media (xDM) / Sample Application Using xDM / Embedded Peripheral Software Interface (EPSI) / Sample Application Using EPSI / Sample Application Using EPSI and xDM / IP Network Camera on DM355 Using TI Software / Adding your secret sauce to the Signal Processing Layer (SPL) / Further Reading
Many electrical and computer engineering projects involve some kind of embedded system in which a microcontroller sits at the center as the primary source of control. The recently-developed Arduino development platform includes an inexpensive hardware development board hosting an eight-bit ATMEL ATmega-family processor and a Java-based software-development environment. These features allow an embedded systems beginner the ability to focus their attention on learning how to write embedded software instead of wasting time overcoming the engineering CAD tools learning curve. The goal of this text is to introduce fundamental methods for creating embedded software in general, with a focus on ANSI C. The Arduino development platform provides a great means for accomplishing this task. As such, this work presents embedded software development using 100% ANSI C for the Arduino's ATmega328P processor. We deviate from using the Arduino-specific Wiring libraries in an attempt to provide the most general embedded methods. In this way, the reader will acquire essential knowledge necessary for work on future projects involving other processors. Particular attention is paid to the notorious issue of using C pointers in order to gain direct access to microprocessor registers, which ultimately allow control over all peripheral interfacing. Table of Contents: Introduction / ANSI C / Introduction to Arduino / Embedded Debugging / ATmega328P Architecture / General-Purpose Input/Output / Timer Ports / Analog Input Ports / Interrupt Processing / Serial Communications / Assembly Language / Non-volatile Memory
This textbook provides practicing scientists and engineers an advanced treatment of the Atmel AVR microcontroller. This book is intended as a follow-on to a previously published book, titled Atmel AVR Microcontroller Primer: Programming and Interfacing. Some of the content from this earlier text is retained for completeness. This book will emphasize advanced programming and interfacing skills. We focus on system level design consisting of several interacting microcontroller subsystems. The first chapter discusses the system design process. Our approach is to provide the skills to quickly get up to speed to operate the internationally popular Atmel AVR microcontroller line by developing systems level design skills. We use the Atmel ATmega164 as a representative sample of the AVR line. The knowledge you gain on this microcontroller can be easily translated to every other microcontroller in the AVR line. In succeeding chapters, we cover the main subsystems aboard the microcontroller, providing a short theory section followed by a description of the related microcontroller subsystem with accompanying software for the subsystem. We then provide advanced examples exercising some of the features discussed. In all examples, we use the C programming language. The code provided can be readily adapted to the wide variety of compilers available for the Atmel AVR microcontroller line. We also include a chapter describing how to interface the microcontroller to a wide variety of input and output devices. The book concludes with several detailed system level design examples employing the Atmel AVR microcontroller.
This textbook provides practicing scientists and engineers an advanced treatment of the Atmel AVR microcontroller. This book is intended as a follow-on to a previously published book, titled Atmel AVR Microcontroller Primer: Programming and Interfacing. Some of the content from this earlier text is retained for completeness. This book will emphasize advanced programming and interfacing skills. We focus on system level design consisting of several interacting microcontroller subsystems. The first chapter discusses the system design process. Our approach is to provide the skills to quickly get up to speed to operate the internationally popular Atmel AVR microcontroller line by developing systems level design skills. We use the Atmel ATmega164 as a representative sample of the AVR line. The knowledge you gain on this microcontroller can be easily translated to every other microcontroller in the AVR line. In succeeding chapters, we cover the main subsystems aboard the microcontroller, providing a short theory section followed by a description of the related microcontroller subsystem with accompanying software for the subsystem. We then provide advanced examples exercising some of the features discussed. In all examples, we use the C programming language. The code provided can be readily adapted to the wide variety of compilers available for the Atmel AVR microcontroller line. We also include a chapter describing how to interface the microcontroller to a wide variety of input and output devices. The book concludes with several detailed system level design examples employing the Atmel AVR microcontroller. Table of Contents: Embedded Systems Design / Atmel AVR Architecture Overview / Serial Communication Subsystem / Analog to Digital Conversion (ADC) / Interrupt Subsystem / Timing Subsystem / Atmel AVR Operating Parameters and Interfacing / System Level Design
This textbook provides practicing scientists and engineers an advanced treatment of the Atmel AVR microcontroller. This book is intended as a follow-on to a previously published book, titled Atmel AVR Microcontroller Primer: Programming and Interfacing. Some of the content from this earlier text is retained for completeness. This book will emphasize advanced programming and interfacing skills. We focus on system level design consisting of several interacting microcontroller subsystems. The first chapter discusses the system design process. Our approach is to provide the skills to quickly get up to speed to operate the internationally popular Atmel AVR microcontroller line by developing systems level design skills. We use the Atmel ATmega164 as a representative sample of the AVR line. The knowledge you gain on this microcontroller can be easily translated to every other microcontroller in the AVR line. In succeeding chapters, we cover the main subsystems aboard the microcontroller, providing a short theory section followed by a description of the related microcontroller subsystem with accompanying software for the subsystem. We then provide advanced examples exercising some of the features discussed. In all examples, we use the C programming language. The code provided can be readily adapted to the wide variety of compilers available for the Atmel AVR microcontroller line. We also include a chapter describing how to interface the microcontroller to a wide variety of input and output devices. The book concludes with several detailed system level design examples employing the Atmel AVR microcontroller. Table of Contents: Embedded Systems Design / Atmel AVR Architecture Overview / Serial Communication Subsystem / Analog to Digital Conversion (ADC) / Interrupt Subsystem / Timing Subsystem / Atmel AVR Operating Parameters and Interfacing / System Level Design
This book provides a thorough introduction to the Texas Instruments MPS432TM microcontroller. The MPS432 is a 32-bit processor with the ARM Cortex M4F architecture and a built-in floating point unit. At the core, the MSP432 features a 32-bit ARM Cortex-M4F CPU, a RISC-architecture processing unit that includes a built-in DSP engine and a floating point unit. As an extension of the ultra-low-power MSP microcontroller family, the MSP432 features ultra-low power consumption and integrated digital and analog hardware peripherals. The MSP432 is a new member to the MSP family. It provides for a seamless transition to applications requiring 32-bit processing at an operating frequency of up to 48 MHz. The processor may be programmed at a variety of levels with different programming languages including the user-friendly Energia rapid prototyping platform, in assembly language, and in C. A number of C programming options are also available to developers, starting with register-level access code where developers can directly configure the device's registers, to Driver Library, which provides a standardized set of application program interfaces (APIs) that enable software developers to quickly manipulate various peripherals available on the device. Even higher abstraction layers are also available, such as the extremely user-friendly Energia platform, that enables even beginners to quickly prototype an application on MSP432. The MSP432 LaunchPad is supported by a host of technical data, application notes, training modules, and software examples. All are encapsulated inside one handy package called MSPWare, available as both a stand-alone download package as well as on the TI Cloud development site: dev.ti.com The features of the MSP432 may be extended with a full line of BoosterPack plug-in modules. The MSP432 is also supported by a variety of third party modular sensors and software compiler companies. In the back, a thorough introduction to the MPS432 line of microcontrollers, programming techniques, and interface concepts are provided along with considerable tutorial information with many illustrated examples. Each chapter provides laboratory exercises to apply what has been presented in the chapter. The book is intended for an upper level undergraduate course in microcontrollers or mechatronics but may also be used as a reference for capstone design projects. Practicing engineers already familiar with another microcontroller, who require a quick tutorial on the microcontroller, will also find this book very useful. Finally, middle school and high school students will find the MSP432 highly approachable via the Energia rapid prototyping system.
The vast majority of computers in use today are encapsulated within other systems. In contrast to general-purpose computers that run an endless selection of software, these embedded computers are often programmed for a very specific, low-level and often mundane purpose. Low-end microcontrollers, costing as little as one dollar, are often employed by engineers in designs that utilize only a small fraction of the processing capability of the device because it is either more cost-effective than selecting an application-specific part or because programmability offers custom functionality not otherwise available. Embedded Systems Interfacing for Engineers using the Freescale HCS08 Microcontroller is a two-part book intended to provide an introduction to hardware and software interfacing for engineers. Building from a comprehensive introduction of fundamental computing concepts, the book suitable for a first course in computer organization for electrical or computer engineering students with a minimal background in digital logic and programming. In addition, this book can be valuable as a reference for engineers new to the Freescale HCS08 family of microcontrollers. The HCS08 processor architecture used in the book is relatively simple to learn, powerful enough to apply towards a wide-range of interfacing tasks, and accommodates breadboard prototyping in a laboratory using freely available and low-cost tools. In Part II: Digital and Analog Hardware Interfacing, hardware and software interfacing concepts are introduced. The emphasis of this work is on good hardware and software engineering design principles. Device drivers are developed illustrating the use of general-purpose and special-purpose digital I/O interfaces, analog interfaces, serial interfaces and real-time I/O processing. The hardware side of each interface is described and electrical specifications and related issues are considered. The first part of the book provides the programming skills necessary to implement the software in this part. Table of Contents: Introduction to the MC9S08QG4/8 Hardware / Analog Input / Serial Communication / Real-Time I/O Processing
Device drivers are developed illustrating the use of general-purpose and special-purpose digital I/O interfaces, analog interfaces, serial interfaces and real-time I/O processing. The hardware side of each interface is described and electrical specifications and related issues are considered. The first part of the book provides the programming skills necessary to implement the software in this part.
This textbook provides practicing scientists and engineers an advanced treatment of the Atmel AVR microcontroller. This book is intended as a follow-on to a previously published book, titled Atmel AVR Microcontroller Primer: Programming and Interfacing. Some of the content from this earlier text is retained for completeness. This book will emphasize advanced programming and interfacing skills. We focus on system level design consisting of several interacting microcontroller subsystems. The first chapter discusses the system design process. Our approach is to provide the skills to quickly get up to speed to operate the internationally popular Atmel AVR microcontroller line by developing systems level design skills. We use the Atmel ATmega164 as a representative sample of the AVR line. The knowledge you gain on this microcontroller can be easily translated to every other microcontroller in the AVR line. In succeeding chapters, we cover the main subsystems aboard the microcontroller, providing a short theory section followed by a description of the related microcontroller subsystem with accompanying software for the subsystem. We then provide advanced examples exercising some of the features discussed. In all examples, we use the C programming language. The code provided can be readily adapted to the wide variety of compilers available for the Atmel AVR microcontroller line. We also include a chapter describing how to interface the microcontroller to a wide variety of input and output devices. The book concludes with several detailed system level design examples employing the Atmel AVR microcontroller. Table of Contents: Embedded Systems Design / Atmel AVR Architecture Overview / Serial Communication Subsystem / Analog to Digital Conversion (ADC) / Interrupt Subsystem / Timing Subsystem / Atmel AVR Operating Parameters and Interfacing / System Level Design