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The story of Universal Pictures and Illumination Entertainment's Minions begins at the dawn of time. Starting as single-celled yellow organisms, Minions evolve through the ages, perpetually serving the most despicable of masters. Continuously unsuccessful at keeping these masters-from T. rex to Napoleon-the Minions find themselves without someone to serve and fall into a deep depression. But one Minion named Kevin has a plan, and he-alongside teenage rebel Stuart and lovable little Bob-ventures out into the world to find a new evil boss for his brethren to follow. The trio embarks upon a thrilling journey that ultimately leads them to their next potential master, Scarlet Overkill (Academy Award® winner Sandra Bullock), the world's first-ever female super-villain. They travel from frigid Antarctica to 1960s New York City, ending in mod London, where they must face their biggest challenge to date: saving all of Minionkind...from annihilation. Featuring a soundtrack of hit music from the '60s that still permeates our culture today, Minions is produced by Illumination's Chris Meledandri and Janet Healy, and is directed by Pierre Coffin and Kyle Balda. Brian Lynch has written the screenplay for the 3D-CG comedy adventure, and Chris Renaud serves as executive producer of the film. A fun seek and find book based on the feature film!
Find all your favorite characters from Minions and Despicable Me 3 in this bindup of two seek-and-find books featuring hours of discoverable fun! Premiering July 3, 2020, Minions: The Rise of Gru, the highly anticipated sequel to the 2015 box-office hit, will feature more Minion mischief. This bindup includes:Minions: Seek and Find Despicable Me 3: Seek and Find © Universal City Studios LLC. All Rights Reserved.
Relive your favorite moments from Minions: The Rise of Gru with this retelling that includes eight pages of full-color images from the movie! Minions: The Rise of Gru, the highly anticipated sequel to the 2015 box office hit, features even more Minion mischief. At long last, the Minions unite with a young Gru, wreaking havoc in his 1970s neighborhood. When he gets a chance to join the world's baddest villains, the Vicious 6, Gru leaves the Minions behind. Kevin, Stuart, and Bob go to great lengths to win back their "mini-Boss," trekking through the desert, piloting an airplane, and even learning kung fu from an unorthodox teacher. But it's only upon meeting his favorite villain, Wild Knuckles, that Gru learns loyalty and friendship make villains stronger and then realizes that together, he and the Minions make the most despicable team ever! Minions: The Rise of Gru © 2022 Universal City Studios LLC. All Rights Reserved.
Gru and the Minions are back! Get ready for another hilarious journey in this exciting leveled reader based on the highly anticipated blockbuster movie Despicable Me 3! Passport to Reading Level 2 Despicable Me 3 is a trademark and copyright of Universal Studios. Licensed by Universal. All Rights Reserved.
Children's Book. Gru used to be one of the most villainous villains in the world. He and his army of Minions even stole the moon! But when he adopted Margo, Edith, and Agnes, Gru became a dad. Instead of stealing landmarks, he makes pancakes, blows up unicorn balloons, and dresses like a fairy princess! Little does this dad know, though, he's about to make another career change--as a spy for the Anti-Villain League...
Children's Book. Do you have what it takes to join the Anti-Villain League? Find out in this hilarious companion book to the animated film Despicable Me 2, which includes never-before-published background on the preeminent anti-villain organization, top secret spying strategies, and a detailed look at the world's most high-tech arsenal.
Some lives are bigger than one reality. Because they have to be. The day Mara Lantern meets herself, her life gets bigger. When she meets her brother from an alternate universe, it becomes more complicated. And when her new mentor says creatures from other realms are invading this world, she thinks it’s absurd. Until he explodes into a cloud of dust and reassembles himself. That makes her doubt. Then he says only she can stop the invaders. That makes her afraid. -------- Join Mara Lantern and her companions in a seven-volume science fiction adventure through reality, time and space, where they encounter everything from steampunk dream worlds to artificial humans, from dragons to disembodied spirits, where metaphysics is science and magic is just one belief from coming true. Author’s note: To enjoy the story, you should read this series in order. Book 1: Broken Realms Book 2: Broken Souls Book 3: Broken Dragon Book 4: Broken Pixels Book 5: Broken Dreams Book 6: Broken Spells Book 7: Broken Talisman This series was previously titled The Chronicles of Mara Lantern. Individual book titles and contents have not changed.
After months of traveling to other realms, venturing through time and space, after battling dragons and dead men, facing down mystical cults and embracing her extraordinary abilities, Mara Lantern must now face the consequences of all that has gone before. Battles with her counterpart from an alternate universe have torn the fabric of reality, and she must endure a quest to repair the damage. If she fails, existence itself—or the life of her brother—may be the price she pays. _____ Join Mara Lantern and her companions in a seven-volume science fiction adventure through reality, time and space, where they encounter everything from steampunk dream worlds to artificial humans, from dragons to disembodied spirits, where metaphysics is science and magic is just one belief from coming true. Author’s note: To enjoy the story, you should read this series in order. Book 1: Broken Realms Book 2: Broken Souls Book 3: Broken Dragon Book 4: Broken Pixels Book 5: Broken Dreams Book 6: Broken Spells Book 7: Broken Talisman This series was previously titled The Chronicles of Mara Lantern. Individual book titles and contents have not changed.
How can marketers navigate the growing array of marketing specialties, multiplying media options and data sources, and increasing content saturation to improve effectiveness and return on investment? How can they provide consumers with seamless experiences of value across channels that overcome behavioral barriers and actually deliver results? In The Activation Imperative, William Rosen and Laurence Minsky provide a straightforward guide for marketers to move beyond building brands to activating them—from simply projecting what a brand is to optimizing what it does—to move people closer to transaction. Drawing on years of research and experience with the world’s most sophisticated brands, Rosen and Minsky share a unifying cross-discipline marketing approach designed to impact critical behaviors and more effectively drive business results. They reveal how today’s more personalized and trackable communications illuminate tremendous diversity in paths-to-purchase and explain how to leverage this data to develop more effective strategies and creative targeted to individual inflection points. With actionable advice and best-in-class examples, Rosen and Minsky offer marketers a road map to manage today’s increasingly fragmented marketing landscape to more effectively and efficiently build brands and business.
This USA guidebook is perfect for independent travellers planning a longer trip. It features all of the must-see sights and a wide range of off-the-beaten-track places. It also provides detailed practical information on preparing for a trip and what to do on the ground. And this USA travel guidebook is printed on paper from responsible sources, and verified to meet the FSC’s strict environmental and social standards. This USA guidebook covers: New York City, The Mid-Atlantic, New England, The Great Lakes, The Capital Region, The South, Florida, Louisiana, Texas, The Great Plains, The Rockies, The Southwest, California, The Pacific Northwest, Alaska, Hawaii. Inside this USA travel book, you’ll find: A wide range of sights – Rough Guides experts have hand-picked places for travellers with different needs and desires: off-the-beaten-track adventures, family activities or chilled-out breaks Itinerary examples – created for different time frames or types of trip Practical information – how to get to the USA, all about public transport, food and drink, shopping, travelling with children, sports and outdoor activities, tips for travellers with disabilities and more Author picks and things not to miss in the USA – Redwood National and State Parks; Glacier National Park; Sweet Auburn, Atlanta; The National Mall, Washington DC; Walt Disney World, Orlando; Skiing in the Rocky Mountains; Las Vegas, Yellowstone National Park, The Grand Canyon; Hawaii Volcanoes Insider recommendations – tips on how to beat the crowds, save time and money, and find the best local spots When to go to the USA – high season, low season, climate information and festivals Where to go – a clear introduction to the USA with key places and a handy overview Extensive coverage of regions, places and experiences – regional highlights, sights and places for different types of travellers, with experiences matching different needs Places to eat, drink and stay – hand-picked restaurants, cafes, bars and hotels Practical info at each site – hours of operation, websites, transit tips, charges Colour-coded mapping – with keys and legends listing sites categorised as highlights, eating, accommodation, shopping, drinking and nightlife Background information for connoisseurs – history, culture, art, architecture, film, books, religion, diversity Fully updated post-COVID-19 The guide provides a comprehensive and rich selection of places to see and things to do in the USA, as well as great planning tools. It’s the perfect companion, both ahead of your trip and on the ground.