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Like the original version of Teaching Computers to Teach, this updated edition presents procedures and principles for designing computer-presented instruction. It was written as a result of recent developments in three domains that have significant implications for computer-assisted instruction (CAI) and computer-based training (CBT). These areas are audio and videodisc technology, CAI and CBT experience, and research in the processes of learning. This practical book is written specifically for people who want to learn to design CAI. The book presents a CAI-specific design procedure by integrating knowledge about unique aspects of human-machine interaction with theories of learning and instruction as well as practical experience with CAI. The reader is guided through the entire design process, from initial planning to final evaluation, by clearcut principles and concrete examples.
Intended for writing teachers and administrators of middle school through college writing programs, this guide suggests how to translate approaches to teaching composition into computer assisted instruction (CAI) software. The book encourages writing teachers to see themselves as composition specialists who can team up with specialists in computer programming and educational field-testing in order to increase their own effectiveness in the classroom. Each chapter describes one step in the process of designing CAI software. The chapters discuss the following: (1) identifying assumptions about writing and pedagogy; (2) getting started on a CAI project; (3) working with a design team; (4) making pedagogical decisions about a CAI lesson; (5) integrating response and evaluation into a CAI lesson; (6) thinking about screen display; (7) field testing a CAI lesson; and (8) spreading the word about CAI software. Worksheets for each step in the design process, suitable for copying, are included. (SRT)
Abstract: A compilation of 21 key published papers concerning the development of high-quality educational software is offered in 5 parts for coursewriters and students who have or are gaining a knowledge of microcomputers and programming. The 5 general areas addressed by these papers include: issues in the educational use of computers (concerning computer-assisted learning (CAL) and cognitive principles employed in universities and business); a review of software design for CAL; strategies for developing educational software (8 papers); software evaluation; and future prospects (artificial intelligence techniques in CAL, diagnostic models, and the application of artificial intelligence research to education). (wz).
This book is a hands-on guide for designing and developing computer based materials for education and training. The text is written from an educational instructional design aspect rather than from a programming point of view. Topics covered in the book include: (1) design structures of computer based instruction; (2) performing an analysis of the intended instruction; (3) managing, individualizing, and humanizing computer based instruction; (4) designing program management and instructional frames; (5) designing screen displays; (6) using text and graphics in computer based instruction; and (7) developing program documentation and support materials. Many figures are given, representing both positive and negative instances of program design. (MVL)
This volume presents a theoretical framework and background for designing computer-assisted instruction (CAI). Its goal is to synthesize theoretical and applied research in CAI-relevant fields including theories of learning and instruction, systems for instructional design, and experience with CAI. Building on this knowledge, the book shows how computer technology interacts with instruction to influence the design of effective lessons. Designers, practitioners, and students of CAI and computer-based training (CBT) should find this text very helpful in developing a better understanding of the potential and limitations of computers as tutors.
Selected as one of the outstanding instructional development books in 1989 by the Association for Educational Communications and Technology, this volume presents research in instructional design theory as it applies to microcomputer courseware. It includes recommendations -- made by a distinguished group of instructional designers -- for creating courseware to suit the interactive nature of today's technology. Principles of instructional design are offered as a solid base from which to develop more effective programs for this new method of teaching -- and learning.