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A good long tradition. Design can change the world. Water. Well-being. Energy. Education. Mobility. Food. Play. Enterprise.
"Great teams are comprised of ordinary people that are empowered and inspired. They are empowered to solve hard problems in ways their customers love yet work for their business. They are inspired with ideas and techniques for quickly evaluating those ideas to discover solutions that work: they are valuable, usable, feasible and viable. This book is about the idea and reality of "achieving extraordinary results from ordinary people". Empowered is the companion to Inspired. It addresses the other half of the problem of building tech products?how to get the absolute best work from your product teams. However, the book's message applies much more broadly than just to product teams. Inspired was aimed at product managers. Empowered is aimed at all levels of technology-powered organizations: founders and CEO's, leaders of product, technology and design, and the countless product managers, product designers and engineers that comprise the teams. This book will not just inspire companies to empower their employees but will teach them how. This book will help readers achieve the benefits of truly empowered teams"--
Design affects all social contexts and is therefore intensively instrumentalized both by the politically powerful and their critics. Both functions of design, and their inevitable combination, are presented in this book in precise detail. Authors from various countries present previously unknown and innovative examples of democratic activities conducted through design. This publication is therefore aimed not only at design professionals but also at the general public of all countries.
Social design is design for society and with society. As social innovation and on the basis of dialogue and participation, social design strives for a new networking of the individual, civil society, government, and the economy. Social design is thus a response to a global growth economy and its consequences for humans and the environment: The means of production and resources are becoming scarcer, setting off discussions about the need to redesign social systems and living and working environments. Architects and designers have always played a vital role in shaping this social culture. 'Social Design' thus presents a long-overdue survey of current international positions of interdisciplinary breadth, ranging from new infrastructures to the re-conquest of cities by their inhabitants. Some twenty-seven projects in the areas of cityscape and countryside, housing, education and work, production, migration, networks, and the environment are framed by three research studies that trace the historical roots and foundations of social design and look at today's theoretical discourse as well as future trends.
How design can transcend the logics, structures, and subjectivities of capitalism: a framework, theoretical grounding, and practical principles. The designed things, experiences, and symbols that we use to perceive, understand, and perform our everyday lives are much more than just props. They directly shape how we live. In Design after Capitalism, Matthew Wizinsky argues that the world of industrial capitalism that gave birth to modern design has been dramatically transformed. Design today needs to reorient itself toward deliberate transitions of everyday politics, social relations, and economies. Looking at design through the lens of political economy, Wizinsky calls for the field to transcend the logics, structures, and subjectivities of capitalism—to combine design entrepreneurship with social empowerment in order to facilitate new ways of producing those things, symbols, and experiences that make up everyday life. After analyzing the parallel histories of capitalism and design, Wizinsky offers some historical examples of anticapitalist, noncapitalist, and postcapitalist models of design practice. These range from the British Arts and Crafts movement of the nineteenth century to contemporary practices of growing furniture or biotextiles and automated forms of production. Drawing on insights from sociology, philosophy, economics, political science, history, environmental and sustainability studies, and critical theory—fields not usually seen as central to design—he lays out core principles for postcapitalist design; offers strategies for applying these principles to the three layers of project, practice, and discipline; and provides a set of practical guidelines for designers to use as a starting point. The work of postcapitalist design can start today, Wizinsky says—with the next project.
You can’t afford NOT to transform! Chaos by Design is a deliberately empowering tool that describes how you can foster the leadership characteristics, mindset, and company values required to successfully implement a ‘digital-first’ approach. DRIVING DIGITAL TRANSFORMATION—CULTURE BEFORE TECHNOLOGY. What’s the most important component of a successful digital transformation? It’s not software. It’s not hardware. Spoiler alert: it’s not even technology. It’s your people! But how do you convince and empower those people to follow your North Star? Drawing from nearly 60 years of combined business, technology, and leadership experience, Kader Sakkaria, Imran Karbhari, and Trevor Macomber explore the ways in which successful leaders motivate their teams, drive innovation, and propagate long-lasting digital transformations. Keep reading to uncover … How to harness the power of creative chaos to shift your organization from fragile to agile The secret sauce common to every successful digital transformation (hint: it isn’t barbecue) How the right North Star will orient your company culture in a way that ensures continued longevity Why failure is not an option—it’s a necessity! The critical importance of driving the change from project mindset to product mindset Why the servant leadership style is uniquely suited to transformative processes How unyielding creative disruption promotes flexible, adaptable business models primed for growth How to position your business not just to survive a global crisis, but to thrive in the uncertainty—in other words, chaos by design IDEATE. INNOVATE. ITERATE. REPEAT. EMBRACE THE CHAOS BY DESIGN AND BEGIN YOUR TRANSFORMATIONAL JOURNEY TODAY!
The Design Thinking Life Playbook is for anyone who wants to have a fulfilling and joyful future. Its for all those who want to initiate change through self-empowerment and have the courage to think, act, and take advantage of their opportunities proactively. Whether you want to change your career, form healthier, stronger relationships, or plan the next stages of your life, this book will guide you to something better. Authors Michael Lewrick, Larry Leifer, and Jean-Paul Thommen are leading design thinking experts in the U.S., Europe, and Asia. Michael Lewrick, Ph.D., is a featured speaker and teaches design thinking at various universities. With Leifer, Lewrick co-authored the international bestseller The Design Thinking Playbook as well as The Design Thinking Toolbox. Stanford Professor Larry Leifer, Ph.D., is one of the most influential personalities and pioneers in design thinking. Professor Jean-Paul Thommen, Ph.D., from the University of Zurich, is an expert on leadership, organizational development, and business ethics.
The first monograph of MASS Design Group, the internationally lauded firm creating some of the most powerful and humane works of architecture today. Founded in 2008, MASS Design Group collaborated with Partners In Health and the Rwanda Ministry of Health to design and build the Butaro District Hospital in Rwanda, a masterwork of architecture that also uniquely serves a community in need. Since then, MASS has grown into a dynamic collaborative of architects, planners, engineers, filmmakers, researchers, and public health professionals working in more than a dozen countries in the fields of design, research, policy, education, and strategic planning. Amid ongoing recognition (the 2018 American Academy of Arts and Letters Award in Architecture, the 2017 Cooper Hewitt National Design Award in Architecture), MASS's most recent project, the National Memorial for Peace and Justice in Montgomery, Alabama, has been featured in more than 400 publications, including the New York Times, the New Yorker, and the Washington Post. Mark Lamster of Dallas Morning News called the memorial "the single greatest work of American architecture of the twenty-first century." Justice Is Beauty highlights MASS's first decade of designing, researching, and advocating for an architecture of justice and human dignity. With more than thirty projects built or under construction and some 200,000 people served, MASS has pioneered an immersive approach in the practice of architecture that provides the infrastructure, buildings, and physical systems necessary for growth, dignity, and well-being, while always engaging local communities with attention to the specifics of cultural context and social needs.
A little girl combats negative comments about her hair by using the affirmation "I'm proud to be natural me!" She learns to love what God made and to love herself despite her differences.
At the crossroads of various disciplines, this collective work examines the possibility of a new end-user “engagement” in ongoing digital/technological products and services development. It provides an overview of recent research specifically focused on the user’s democratic participation and empowerment. It also enables readers to better identify the main opportunities of participatory design, a concept which encourages the blurring of the role between user and designer. This allows people to escape their status as “end-user” and to elevate themselves to the level of creator. This book explores new avenues for rethinking the processes and practices of corporate innovation in order to cope with current socio-economic and technological changes. In so doing, it aims to help companies renew industrial models that allow them to design and produce new ranges of technological products and services by giving the user an active role in the development process, far beyond the basic role of consumer. Intended for designers, design researchers and scientists interested in innovation and technology management, this book also provides a valuable resource for professionals involved in technology-based innovation processes.